So I finally got around to running new data. Though I haven't verified all the data was pulled correctly and everything is encompassed (I just ran my old code against new set of cases).
For cases 6130000 to 6145000 there were 14670 readable cases (about the same as before).
What is interesting is that the punish rate is now 85%!
Permabans have not increased (still 2.64%, literally the same). But warnings has significantly increased (from 37.49% to 46.78%). Timebans actually have DECREASED (from 38.15% to 35.63%)
There doesn't seem to be anymore 1 game cases. Which may be what is accounting for the higher punish rate.
My data also doesn't show any 1 report/game cases anymore either, but I want to double check this one since I don't think I've felt that way in my tribunal judgements.
Highest pardon rate: Leona > Lulu > Ahri (all around 17.5%)
Lowest pardon rate: Victor (6%) < Maokai (8%) < Rumble (9%)
Though these are small samples so not great.
Still 0 refusing to communicate cases.
I bow down to your dedication to deriving stats and information for us. Thank you
Very nice... Thank you Fudouri.
© 2015 Riot Games, Inc. All rights reserved. Riot Games, League of Legends and PvP.net are trademarks, services marks, or registered trademarks of Riot Games, Inc.