League system queue dodge penalties

First Riot Post
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Darkvia

Member

02-10-2013

I would love a kick system. This system wouldn't deduct points in my opinion. Just a small X next to the players champion select box if one of the players clicked this x button it would prompt a window asking if you think the player should be kicked. If 3 out of 4 players accept the player will be kicked.

Ex.
JimmyTheTroll: Mid only. Or Afk.
*Someone presses [X]*
*Three Players Accept*
JimmyTheTroll is removed from queue and is given the message "Your team has voted for your removal from champion select" and they are given a 5 minute queue wait. Eventually they will work with their team and won't be kicked from champ select.

*EDIT*
Only in ranked queues so 4man pre-mades don't dominate champion select.


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blacklightning0

Junior Member

02-10-2013

what is usevotelick


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InterfectorBeta

Recruiter

02-10-2013

But i'm decent at karma QQ


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l Kaze l

Senior Member

02-18-2013

Dodging should carry no penalties besides a timed lockout if even that, I'd rather wait 30 minutes because 12 people have dodged in a row rather than have a bad game because trolls are fighting in champ select.

Also, I just had someone disconnect in champ select and it did not make them dodge. The game started and they came back 15 minutes into the game. We lost of course.

Some minor tweaks to solo queue would be awesome!


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TheCøøkieMonster

Senior Member

02-20-2013

Quote:
Originally Posted by Yegg View Post
Hey all,

To start this discussion, Id like to go back in time a bit. Back in June of 2012, we announced a change to the ranked queue dodge penalty. It was clarified that the change was somewhat of an experiment and that we'd be making further changes if necessary. At the time, we removed Elo penalties for two reasons:

1. The Elo penalties were undermining the matchmaker and opening up abuse cases that people were very much using.
2. Queue dodging is sometimes a valid defense mechanism against toxic situations, and we didn't want to punish people too harshly for using it.

In many ways this worked out well. Players looking for easy wins could no longer dodge their way down to Elo ratings hundreds or thousands points below their skill level. Other players stuck with true griefers in their lobby could get out of that situation without any permanent penalty. These are all good things.

However, over the last 7 months it became clear that there were three undesirable side effects:

1. Trolls gained more power in champ select.
2. Players were much less willing to work together and became much more focused on what they individually wanted.
3. Some players started using queue dodging to micromanage their Elo gains and would dodge whenever they perceived the matchup to be unfavorable.

The first two above led to an increase in trolling in champ select, which in turns leads to an increase in queue dodging. Combined with the increases from the micromanaging group, its now the case that queue dodging is very common in the ranked solo queue.

You might think that I'm crazy based on the first point above. Trolls gained more power when we removed the Elo penalty? You're probably also thinking that by increasing the penalty now, we're giving trolls more power because it punishes innocent players who are trying to avoid trolls.

The key is this: most trolls want to win just as much as you do. They might believe they need a certain role to do that, or they might be annoying to interact with, but at the end of the day they generally want to win the games they queue up for. Here's a corollary: most trolls don't want to sit through a 30 minute game rocking Karma/Revive/Promote (or whatever the latest "troll picks" are) just as much as you don't want to be in the game alongside them. What they want when they troll pick is for you to dodge for them, because then they'll get another lobby and they might get the role they want. Think back to the days when there was a 10 Elo penalty for dodging. There was much less troll picking in champ select for one simple reason: it often didn't work. If no one dodges, everyone on the team loses, and no individual wanted to dodge and lose Elo, so everyone was compelled to cooperate more. But with the removal of the Elo penalty, it was almost guaranteed that someone would dodge, and once it was clear that troll picking and/or threatening "X or feed" worked, more players starting doing it.

So here's how the penalties work now that the League System is active:

* Dodging in the ranked solo queue will trigger a 6 minute lockout and will deduct 3 League Points (LP).
* Dodging in ranked solo if you've dodged recently will trigger a 30 minute lockout and will deduct 10 LP.
* Dodging a ranked team game will trigger a 1 minute lockout and will deduct 10 LP from the team.
* Dodging in ranked teams if you've dodged recently will trigger a 60 minute lockout and will still deduct 10 LP from the team.
* Dodging during a Promotion or Division series will cancel the series, so you'll have to get back to 100 LP to start another series (likely just one game away, unless you had already lost a couple series games).

Now that League Points are on the line, there's much more incentive for everyone on the team to work together and try to reach a positive consensus on champions and roles. The number of League Points lost is small enough that it's not a huge setback if a dodge does happen, but it's big enough that players will think twice about dodging just because they don't like the matchup or didn't get their role. Taking away League Points does not tell the matchmaker that you're worse at the game, which means the penalty is no longer opening up abuse cases or leading to unfair matches. We've also greatly shortened the time penalties, and almost completely removed them from ranked team dodges, because it sucks when everyone has to wait around for a teammate's dodge penalty to wear off. In general, our goal here is to reduce the amount of time that it takes you to get a game started by reducing the number of failed lobbies.

As with many changes that we make these days, this is an experiment. We'll be monitoring the effects, both in terms of queue dodge rates and also in terms of the feedback that you all give us on the forums. I'll personally be reading all of the replies in this thread even if I don't have a chance to reply to them.
YEGG - I am curious why you are not allowing the legit players an option in pregame queue to kick trolls who are threatening, harassing or not communicating with the team?

Solo ranked is ruined and run by trolls. If you drop to Bronze V like I have to check it...the only way out is duo and luck due to afkers, feeders, and players who are hell bent on playing solo and ruining everyones experience.

Pregame vote kick is a must and we ask for your Post and opinion in a thread

http://na.leagueoflegends.com/board/....php?t=3007733


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TheCøøkieMonster

Senior Member

02-20-2013

Quote:
Originally Posted by Darkvia View Post
I would love a kick system. This system wouldn't deduct points in my opinion. Just a small X next to the players champion select box if one of the players clicked this x button it would prompt a window asking if you think the player should be kicked. If 3 out of 4 players accept the player will be kicked.

Ex.
JimmyTheTroll: Mid only. Or Afk.
*Someone presses [X]*
*Three Players Accept*
JimmyTheTroll is removed from queue and is given the message "Your team has voted for your removal from champion select" and they are given a 5 minute queue wait. Eventually they will work with their team and won't be kicked from champ select.

*EDIT*
Only in ranked queues so 4man pre-mades don't dominate champion select.
http://na.leagueoflegends.com/board/....php?t=3007733

We have been voting on it and pushing but Riot is scared to comment.... even yegg the one who raised punishment twice as bad as season one...where riot said season 1 was too hard.... wont comment

We are waiting on RED in PREGAME VOTE KICK


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Dem Squats

Senior Member

02-20-2013

Until a red wises up and makes a move here to fix this problem i've found it's better to become the enemy than suffer at their hands.

When I get teams with auto lockers that dont call positions or pick horrible selections ill act like the most evil and repulsive troll in order to get everyone else to leave. I have developed the perfect technique to make someone else take the penalty in champ select.

Tell them you're a smurf making a youtube video on how to feed the right way...someone will leave and take a 3-10lp loss rather than 30 for losing the game. Works 75% of the time.


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TheCøøkieMonster

Senior Member

02-20-2013

Quote:
Originally Posted by Kurf View Post
Until a red wises up and makes a move here to fix this problem i've found it's better to become the enemy than suffer at their hands.

When I get teams with auto lockers that dont call positions or pick horrible selections ill act like the most evil and repulsive troll in order to get everyone else to leave. I have developed the perfect technique to make someone else take the penalty in champ select.

Tell them you're a smurf making a youtube video on how to feed the right way...someone will leave and take a 3-10lp loss rather than 30 for losing the game. Works 75% of the time.
Ya...thats why we are pushing the pregame vote kick thread as a fix

http://na.leagueoflegends.com/board/....php?t=3007733

takes power back away from trolls


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Did that happen

Senior Member

02-20-2013

ha you think I didn't want to play that revive teleport karma how naive you are.


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Funkeejunkee

Member

02-20-2013

pretty lame just lost 10 points dodging twice in the last couple hours, 2 trolls every time and i get the penalty's still not a fair system. Are you telling me Im supposed to do a ranked game with 3 mid characters no support and no tanks? System is flawed