Why are all Dota 2 heroes free as opposed to LoL?

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Zerocaliber

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Member

01-30-2013

Well, you are all forgetting that forcing users to pay for champions completely changes how the game is balanced.

Dota was always designed with the philosophy that every hero is countered by at least one other hero. That balance design wouldn't work if you forced users to have to buy heroes since they wouldn't have the ones they needed to counter their opponents.

Not to mention everyone who is a hard core Dota fan would just stick to the original if they actually couldn't play any hero all the time.

Plus, unlike LoL which is centered around all pick and draft modes for normals, a lot of Dota matches are played as single draft (you get 1 agi, 1 str, and 1 int to choose from), random draft (you get to pick from a pool of 20 heroes to build a team), and all random. Those popular modes wouldn't be playable if you didn't have all the champions.


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Fox P McCloud

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Senior Member

01-30-2013

Because they make money off of cosmetics, announcer packs, mega-kill streak packs, couriers, tournament passes, and pendants (you "wear" them and if the team whose name is on a pendant wins a match you can get an item).

It would be like if LoL's champs were all 100% free (and so were runes), but you payed for everything else (but could, on rare instances, win a free skin after a match).


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Valoon

Senior Member

01-31-2013

Dota 2 is the most popular game on steam and it's still far from over.

Dota 2 promote steam because it's one of the most popular game (3 M players already in half-closed beta) and steam get the money for Dota. Basically one increase the use of the second who gives money to the one.

They also sell cosmetics and stuff like that, and tickets for tournaments so you can watch them IG.


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JollyRedmane

Member

01-31-2013

All the heroes are free because the game is balanced for competitive play. If you check dotabuff, the difference in win rate from the highest to lowest hero is only 17.58%, and Broodmother's low win rate I think has more to do with many players not using her to her full potential, rather than the hero being crappy.

The meta in Dota 2 isnt about laning or any of that, like many would claim. It's countering. Counter picking heroes, countering counter picks, counter strats, etc etc. Without the entire hero pool, that wouldn't be possible.


And the $29.99 Dota 2 on steam gives you early access (just find a free beta, someone will give you one) AND gives multiple complete sets of cosmetic items.

Valve has realized that gameplay should not be effected by microtransactions (in Dota 2 anyway), and has decided on the entire hero pool available to everyone. HoN has recently made the same decision. Both games are better for it.


This example might hit home for some:
I bought a champ (LoL)
Champ is good
pubs whine
Champ gets nerfed
$10 down the drain on a champ that isnt viable at mid summoner level and never sees tourney play anymore

Dota 2:
All champs have situations they excel in. Nyx Assassin doesn't get picked often, but vs an OD, oh yeah, you bet I'll pick him. even the least played heroes still see proffessional play at some point, with the exception of Bloodseeker

Although I'm sure one day we will see pro level bloodseeker, either after a slight change, or new item, or strategy, etc.


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Dolkka

Junior Member

01-31-2013

Dota is still beta


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fiercecow

Junior Member

01-31-2013

Quote:
Originally Posted by JollyRedmane View Post
Nyx Assassin doesn't get picked often
You must not have been keeping up to with the latest tournaments. Nyx Assassin is at first ban/pick status along with Batrider.


To answer OP's question:

(1) Valve knows that if you had to unlock heroes in Dota2 very few people would play the game. ESPECIALLY the China Dota1 player base which they are targeting.
(2) Valve has confidence in their cosmetics based business plan. It worked for TF2 and they believe it'll work for Dota2.
(3) At least half the reason Dota2 exists is to get Chinese players onto Steam.


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Vrouge

Senior Member

02-01-2013

Quote:
Originally Posted by Map Awareness View Post
I'll be damned if anyone has bought one of those $30 invites ever. Especially with free Dota 2 invites being handed like candy.
The funny thing is that there was a listing on the Steam Market that had a Dota 2 key sold for $28.75... that poor soul... everything else is mostly 2 or 3 cents or the equivalent.


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Vrouge

Senior Member

02-01-2013

Quote:
Originally Posted by Jontaycha View Post
3. Dota's champions are more of a rock paper scissor game then pick a team composition. It will end up usually, Pick this specific hero to make this champ useless, then pick a hero to make the hero counter pick useless, and so on and so forth. Dota is far more complicated (just look at damn invoker) and while it may take a month or 2 to learn the champs and their abilities on sight. having a mastered knowledge base of DOTA is far longer.
Play more Dota before you spout ****.


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NinjaBoyLao

Senior Member

02-01-2013

Quote:
Why are all Dota 2 heroes free as opposed to LoL?
Because the game is balanced around having all heroes unlocked and they don't have to worry about some kids raging about how underpowered the hero he bought.

They main income are:
- hero cosmetics, mounts, announcer packs, keys(you use to unlock chests that randomly drop post game) and some ability skin modifier(like some heroes summoned unit skin)

-courier skins(if you are not familiar with dota these are critters that deliver the items from the base/stash to your lane/heroes)

-selling tournament ticket. You can watch almost all tournaments ingame(DotaTV) complete with the commentators and their POV's and access to that particular tournaments replay(ingame replay not just VODs).


This is amazing IMO, they don't have to release heroes(or champion in lol terms) every other week just to earn money and possibly offset the balance or forget the older heroes(like what is hapenning to LoL's forgotten champions). Most of the time you'll see Dota Heroes being released because the game needs them, or they're skillset addresses the current metagame not because we need more monies.

And for me this is good competitively since from the start everyone is on even grounds. And no excuse to say ZOMG I don't know how to counter his hero, hes OP. because well, that hero is freely available, you can play him anytime, Learn his ins and outs, his strengths and weaknesses.


EDIT: For the guy who is saying this game is only free because it is still in beta and will be pay to play on release.

http://blog.dota2.com/2012/06/introd...he-dota-store/

and to quote:
Quote:
Today we’re announcing that Dota 2 will be free to play, and contain an in-game store where you’ll be able to buy fancy gear to customize your heroes. From the forum threads we’ve read over the months since The International, it’s pretty clear that this won’t come as much of a surprise to anyone out there. There are a variety of smaller details that we’ve decided to put together a FAQ to help with, but we wanted to address the two most common concerns right away:

Dota 2 will not be a pay-to-win game. All the items in the store are cosmetic, and don’t affect gameplay.

All of the heroes will be available free of charge. We believe restricting player access to heroes could be destructive to game design, so it’s something we plan to avoid
.


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SaT Havoc

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Senior Member

02-01-2013

Quote:
Originally Posted by fiercecow View Post
You must not have been keeping up to with the latest tournaments. Nyx Assassin is at first ban/pick status along with Batrider.
He speaks the truth, along with Magnus and Undying. Also Phantom Lancer and Lifestealer have seen a lot of play, particularly by Na'Vi's XBOCT.

All these posts saying Valve isn't a greedy $#!T are correct.

whoever said Dota 2 costs 30$ is an idiot. I have 3 invites sitting that i could give away for free.

And dota 2 is barely still beta, they have like 13 heroes left to release, and what game in a beta holds tournaments worth thousands of dollars? none. (i think)

The current Meta in Dota 2 is picking strats, not as much counter picking the enemy hero with a hero pick of your own, i'm not saying that isn't a part of it, just not as much as you'd think. A large part of logic behind pro strats is how they'd like to play the game, push strats, ganking strats, 'protect the AM' strat, teamfight strats. And after all that, it comes down to the higher skilled team will win.

A large part of countering comes from items, blademail, ghost scepter, orchid malevolence, Scythe of Vyse etc....

Also, Invoker is not complicated, ZOMG HE HAS 10 SPELLS CAN'T DO. so play him, memorize elemental combinations and how the spells work, it took me an hour. Invoker is simple, but don't confuse simple with easy, he's simple to learn but difficult to play well (or at least Dendi well.)