Melee Carries: Lessons from DotA

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aaexx

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Senior Member

01-17-2013

CC immunity renders Lulu/Leona useless.


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Felaedor

Senior Member

01-17-2013

Quote:
Originally Posted by aaexx View Post
CC immunity renders Lulu/Leona useless.
The way DotA gets around this is by having certain spells (generally long duration CC ults) go through magic immunity, as well as having the item not contribute much to damage growth.

Combine that with stronger supports early game (to the point that supports control pretty much EVERYTHING that happens pre-25 minutes or so) and a better xp curve for grouped hero killing (to allow gankers to level more efficiently), and voila. CC immunity isn't so bad. You can still stun their stunners so your carry can do work too.


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tenrel

Senior Member

01-17-2013

Quote:
Originally Posted by Cardamominal View Post
Thank you, and you are most certainly right. The bruiser's inherent tankiness through their build path is somewhat more akin to a fed Riki (Who can tank towers at full build). However, melee carries in DotA in fact get higher damage output than melee carries in League do with respect to how much defense they actually receive.



One word with regards to PA: blur.

If 50% evasion combined with 35% from a butterfly isn't tanky, I don't know what is.

Her ability to be completely mitigated with a Monkey King Bar to get past her blur, however, is the exact reason she is never used competitively compared to safer choices such as Sven (Who in recent times was buffed into a carry due to how Great Cleave works now) or Yurnero.

The sole building of armor just to "not get blown up" as you put it, would be the definition of being tanky, and is the sole reason tankiness exists in the first place.
doesnt stack with butterfly, it also doesnt help against things that arent auto attacks, PA can duel other carries very well, but she will still melt if she gets hit with something else.

point is PA will be probably the squishiest person on any team she is on.


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Felaedor

Senior Member

01-17-2013

Quote:
Originally Posted by tenrel View Post
doesnt stack with butterfly, it also doesnt help against things that arent auto attacks, PA can duel other carries very well, but she will still melt if she gets hit with something else.

point is PA will be probably the squishiest person on any team she is on.
Except with the ability to accelerate your farming, and BKB + either Vanguard, Satanic, or Heart, that's almost never true.

She won't be the squishiest person on any team simply due to level difference and the ability to double your passive stat gains via levels.


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Cixcixcix

Senior Member

01-17-2013

I would love to see more viable melee carries


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DeathByWaffle

Senior Member

01-17-2013

Dota has BKB. LoL does not.

nuff said


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AR Manimal

Senior Member

01-17-2013

Sion and BKB cannot exist in the same game.

Just no.


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Easley

Senior Member

01-17-2013

I've played DotA for about 6 years, and have played League afterwards for about 4.

Are you aware that DotA also doesn't have AD/AP Scaling? Sitting through a CC in DotA wouldn't be that bad, unless you're going up against a late game PA or possibly early/mid game Lina Inverse.

CC is one of the most important factors in this game.

What would happen to the people who could channel ults, such as Malzahar? Are you implying that it would be better to just grant him CC immunity? Would the alternative be to blow him up as fast as possible?

You may as well pick as many carry champions as possible and forget about tanking. The only downfall against carrying is peeling, and the best method for peeling for carries is through means of crowd control.
You'd be causing chaos in this game by introducing an item such as black king bar. Why?

Like boots, everyone would have to get it to be able to fight on the same level.

EDIT: I can't believe I actually forgot to mention how much of a God Tryndamere would become late game. This just wouldn't be reasonble.


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LePWNa

Senior Member

01-17-2013

We had this problem with pre-rework Jax IIRC.


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princebelair

Senior Member

01-17-2013

I agree with the guy who posted before. If they made an item that Dorans Shield could upgrade into, that gives a better damage block, then melee carries could lane against ranged AD's. But, you would still run into the same problem in mid to late game, which is they wont do as much damage as a glass cannon Ranged AD. LoL is just built differently.


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