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Unable to start game at all since last patch

12
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EightMegsOnly

Member

01-17-2013

Kayle patch didn't fix anything unfortunately. Exact same crash still happening.


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Aregionius

Senior Wrenchman

01-18-2013

Can you provide the error info in the Windows dialog box or is there none?


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shemp117

Junior Member

01-18-2013

Quote:
Can you provide the error info in the Windows dialog box or is there none?


For me at first there was a Windows error message (I don't remember exactly what it said), however lately there have been no Windows errors.


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Tyconderoga

Recruiter

01-18-2013

If you are running on W8 and have LOL replay. I've had the same issue, but turning off LOL replay fixed it. Not sure if that is helpful.


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UroborusLegion

Junior Member

01-18-2013

got to love how wrenchman replay to post like this with no information at all but when a real post with screenshots and information apper they just ignore it -.-


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EightMegsOnly

Member

01-18-2013

Generic Mircrosoft crash error:

---
League of Legends (TM) Client

League of Legends (TM) Client has encountered a problem and need to close. We are sorry for the inconvenience.
---

If I click further into the error, I find a link to this log file:

---
<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="League of Legends.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="atimgpud.dll" SIZE="159744" CHECKSUM="0xA3E4CDE" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="09/21/2007 23:04:08" UPTO_LINK_DATE="09/21/2007 23:04:08" />
<MATCHING_FILE NAME="BsSndRpt.exe" SIZE="264272" CHECKSUM="0xD6A40772" BIN_FILE_VERSION="3.1.0.161" BIN_PRODUCT_VERSION="3.1.0.161" PRODUCT_VERSION="3, 1, 0, 161" FILE_DESCRIPTION="Crash reporting Send Utility, BsSndRpt.exe" COMPANY_NAME="BugSplat, LLC" PRODUCT_NAME="BugSplat Crash Report Send Utility" FILE_VERSION="3, 1, 0, 161" ORIGINAL_FILENAME="BsSndRpt.exe" INTERNAL_NAME="BsSndRpt.exe" LEGAL_COPYRIGHT="Copyright BugSplat, LLC (C) 2005" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x50183" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.1.0.161" UPTO_BIN_PRODUCT_VERSION="3.1.0.161" LINK_DATE="03/19/2009 21:22:50" UPTO_LINK_DATE="03/19/2009 21:22:50" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="bugsplat.dll" SIZE="230592" CHECKSUM="0xC547CBB2" BIN_FILE_VERSION="3.1.0.444" BIN_PRODUCT_VERSION="3.1.0.444" PRODUCT_VERSION="3, 1, 0, 444" FILE_DESCRIPTION="Crash reporting module, BugSplat.DLL" COMPANY_NAME="BugSplat, LLC" PRODUCT_NAME="BugSplat Dynamic Link Library" FILE_VERSION="3, 1, 0, 444" ORIGINAL_FILENAME="BugSplat.DLL" INTERNAL_NAME="BugSplat.DLL" LEGAL_COPYRIGHT="Copyright BugSplat, LLC (C) 2004" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x3852E" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.1.0.444" UPTO_BIN_PRODUCT_VERSION="3.1.0.444" LINK_DATE="05/22/2011 21:23:18" UPTO_LINK_DATE="05/22/2011 21:23:18" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="bugsplatrc.dll" SIZE="41040" CHECKSUM="0x55919996" BIN_FILE_VERSION="1.0.0.1" BIN_PRODUCT_VERSION="1.0.0.1" PRODUCT_VERSION="1, 0, 0, 1" FILE_DESCRIPTION="Crash reporting module, BugSplatRc" COMPANY_NAME="BugSplat, LLC" PRODUCT_NAME="BugSplatRc Dynamic Link Library" FILE_VERSION="1, 0, 0, 1" ORIGINAL_FILENAME="BugSplatRc.DLL" INTERNAL_NAME="BugSplatRc" LEGAL_COPYRIGHT="Copyright BugSplat, LLC (C) 2003" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xB941" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.0.1" UPTO_BIN_PRODUCT_VERSION="1.0.0.1" LINK_DATE="03/19/2009 21:20:32" UPTO_LINK_DATE="03/19/2009 21:20:32" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="cg.dll" SIZE="6388328" CHECKSUM="0x32AD9F0" BIN_FILE_VERSION="3.0.0.16" BIN_PRODUCT_VERSION="3.0.0.16" PRODUCT_VERSION="3.0.0016" FILE_DESCRIPTION="Cg Core Runtime Library" COMPANY_NAME="NVIDIA Corporation" PRODUCT_NAME="NVIDIA Cg Runtime" FILE_VERSION="3.0.0016" ORIGINAL_FILENAME="cg.dll" INTERNAL_NAME="cg" LEGAL_COPYRIGHT="Copyright (C) 2002-2011, NVIDIA Corporation" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x620AD7" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.0.0.16" UPTO_BIN_PRODUCT_VERSION="3.0.0.16" LINK_DATE="02/11/2011 20:44:19" UPTO_LINK_DATE="02/11/2011 20:44:19" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="cgD3D9.dll" SIZE="1051240" CHECKSUM="0x388D9C0A" BIN_FILE_VERSION="3.0.0.16" BIN_PRODUCT_VERSION="3.0.0.16" PRODUCT_VERSION="3.0.0016" FILE_DESCRIPTION="Cg D3D9 Runtime Library" COMPANY_NAME="NVIDIA Corporation" PRODUCT_NAME="NVIDIA Cg Runtime" FILE_VERSION="3.0.0016" ORIGINAL_FILENAME="cgD3D9IntRel.dll" INTERNAL_NAME="cgD3D9IntRel" LEGAL_COPYRIGHT="Copyright (C) 2002-2011, NVIDIA Corporation" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x10395C" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.0.0.16" UPTO_BIN_PRODUCT_VERSION="3.0.0.16" LINK_DATE="02/11/2011 20:47:43" UPTO_LINK_DATE="02/11/2011 20:47:43" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="cgGL.dll" SIZE="363112" CHECKSUM="0x60AACDE0" BIN_FILE_VERSION="3.0.0.16" BIN_PRODUCT_VERSION="3.0.0.16" PRODUCT_VERSION="3.0.0016" FILE_DESCRIPTION="Cg GL Runtime Library" COMPANY_NAME="NVIDIA Corporation" PRODUCT_NAME="NVIDIA Cg Runtime" FILE_VERSION="3.0.0016" ORIGINAL_FILENAME="cgGL.dll" INTERNAL_NAME="cgGL" LEGAL_COPYRIGHT="Copyright (C) 2002-2011, NVIDIA Corporation" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5CAB4" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.0.0.16" UPTO_BIN_PRODUCT_VERSION="3.0.0.16" LINK_DATE="02/11/2011 20:46:01" UPTO_LINK_DATE="02/11/2011 20:46:01" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="dbghelp.dll" SIZE="1045128" CHECKSUM="0xA5A2CFFA" BIN_FILE_VERSION="6.8.4.0" BIN_PRODUCT_VERSION="6.8.4.0" PRODUCT_VERSION="6.8.0004.0" FILE_DESCRIPTION="Windows Image Helper" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Debugging Tools for Windows(R)" FILE_VERSION="6.8.0004.0 (debuggers(dbg).070515-1751)" ORIGINAL_FILENAME="DBGHELP.DLL" INTERNAL_NAME="DBGHELP.DLL" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x10087A" LINKER_VERSION="0x70000" UPTO_BIN_FILE_VERSION="6.8.4.0" UPTO_BIN_PRODUCT_VERSION="6.8.4.0" LINK_DATE="09/27/2007 21:27:05" UPTO_LINK_DATE="09/27/2007 21:27:05" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="fmodex.dll" SIZE="798720" CHECKSUM="0xC08D9F47" BIN_FILE_VERSION="0.4.32.7" BIN_PRODUCT_VERSION="0.4.32.7" PRODUCT_VERSION="4.32.7" FILE_DESCRIPTION="FMOD Ex SoundSystem" COMPANY_NAME="Firelight Technologies" PRODUCT_NAME="FMOD Ex" FILE_VERSION="4.32.7" ORIGINAL_FILENAME="fmodex.dll" INTERNAL_NAME="FMOD Ex" LEGAL_COPYRIGHT="Copyright © Firelight Technologies 2004-2011" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="0.4.32.7" UPTO_BIN_PRODUCT_VERSION="0.4.32.7" LINK_DATE="01/07/2011 01:10:04" UPTO_LINK_DATE="01/07/2011 01:10:04" VER_LANGUAGE="English (Australia) [0xc09]" />
<MATCHING_FILE NAME="fmod_event.dll" SIZE="307200" CHECKSUM="0xBE816E1C" BIN_FILE_VERSION="0.4.32.7" BIN_PRODUCT_VERSION="0.4.32.7" PRODUCT_VERSION="4.32.7" FILE_DESCRIPTION="FMOD Ex EventSystem" COMPANY_NAME="Firelight Technologies" PRODUCT_NAME="FMOD Ex EventSystem" FILE_VERSION="4.32.7" ORIGINAL_FILENAME="fmod_event.dll" INTERNAL_NAME="FMOD Ex EventSystem" LEGAL_COPYRIGHT="Copyright © Firelight Technologies 2004-2011" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="0.4.32.7" UPTO_BIN_PRODUCT_VERSION="0.4.32.7" LINK_DATE="01/07/2011 01:08:36" UPTO_LINK_DATE="01/07/2011 01:08:36" VER_LANGUAGE="English (Australia) [0xc09]" />
<MATCHING_FILE NAME="fmod_event_net.dll" SIZE="339968" CHECKSUM="0xD1B0A631" BIN_FILE_VERSION="0.4.32.7" BIN_PRODUCT_VERSION="0.4.32.7" PRODUCT_VERSION="4.32.7" FILE_DESCRIPTION="FMOD Ex Net EventSystem" COMPANY_NAME="Firelight Technologies" PRODUCT_NAME="FMOD Ex Net EventSystem" FILE_VERSION="4.32.7" ORIGINAL_FILENAME="fmod_event_net.dll" INTERNAL_NAME="FMOD Ex Net EventSystem" LEGAL_COPYRIGHT="Copyright © Firelight Technologies 2004-2011" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="0.4.32.7" UPTO_BIN_PRODUCT_VERSION="0.4.32.7" LINK_DATE="01/07/2011 01:10:14" UPTO_LINK_DATE="01/07/2011 01:10:14" VER_LANGUAGE="English (Australia) [0xc09]" />
<MATCHING_FILE NAME="League of Legends.exe" SIZE="23355168" CHECKSUM="0x1BFA4178" BIN_FILE_VERSION="1.0.0.154" BIN_PRODUCT_VERSION="1.0.0.154" PRODUCT_VERSION="1.0.0.154" FILE_DESCRIPTION="League of Legends (TM) Client" PRODUCT_NAME="League of Legends (TM) Client" FILE_VERSION="1.0.0.154" ORIGINAL_FILENAME="League of Legends.exe" INTERNAL_NAME="League of Legends (TM) Client" LEGAL_COPYRIGHT="Copyright (C) 2009" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x16547F3" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.0.154" UPTO_BIN_PRODUCT_VERSION="1.0.0.154" LINK_DATE="01/16/2013 00:23:07" UPTO_LINK_DATE="01/16/2013 00:23:07" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="rads.dll" SIZE="937984" CHECKSUM="0xDE5B8438" MODULE_TYPE="WIN32" PE_CHECKSUM="0xE8276" LINKER_VERSION="0x0" LINK_DATE="10/29/2012 06:47:37" UPTO_LINK_DATE="10/29/2012 06:47:37" />
<MATCHING_FILE NAME="riotlauncher.dll" SIZE="55808" CHECKSUM="0xAB18A91E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x13268" LINKER_VERSION="0x0" LINK_DATE="01/16/2013 00:05:14" UPTO_LINK_DATE="01/16/2013 00:05:14" />
<MATCHING_FILE NAME="tbb.dll" SIZE="190656" CHECKSUM="0x363900A9" BIN_FILE_VERSION="2.1.2009.325" BIN_PRODUCT_VERSION="2.1.2009.325" PRODUCT_VERSION="2, 1, 2009, 0325" FILE_DESCRIPTION="Threading Building Blocks library" COMPANY_NAME="Intel Corporation" PRODUCT_NAME="Threading Building Blocks" FILE_VERSION="2, 1, 2009, 0325" ORIGINAL_FILENAME="tbb.dll" LEGAL_COPYRIGHT="Copyright (C) 2006" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x310B8" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.1.2009.325" UPTO_BIN_PRODUCT_VERSION="2.1.2009.325" LINK_DATE="03/25/2009 12:20:19" UPTO_LINK_DATE="03/25/2009 12:20:19" VER_LANGUAGE="Language Neutral [0x0]" />
<MATCHING_FILE NAME="util.dll" SIZE="37888" CHECKSUM="0x5F8F5820" MODULE_TYPE="WIN32" PE_CHECKSUM="0x170BD" LINKER_VERSION="0x0" LINK_DATE="11/11/2010 04:36:44" UPTO_LINK_DATE="11/11/2010 04:36:44" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="989696" CHECKSUM="0x7D737C09" BIN_FILE_VERSION="5.1.2600.5512" BIN_PRODUCT_VERSION="5.1.2600.5512" PRODUCT_VERSION="5.1.2600.5512" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.5512 (xpsp.080413-2111)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xF44A2" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5512" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5512" LINK_DATE="04/14/2008 00:11:24" UPTO_LINK_DATE="04/14/2008 00:11:24" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>
---0x0


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deathhimself3123

Junior Member

01-25-2013

Quote:
Aregionius:
Can you go over exactly what happens?

Does it crash in queue? Champion select? Loading screen? right when you enter the game?

Do you get any error messages?


whenever i pick a champion and it connects everyone i cant join, internet is fine and i cant even reconnect


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DarkSaborComa

Junior Member

03-02-2013

Quote:
Ectshakeau:
When I click the Orange Play button the screen disapears , I dont even see the log in screen or riot icon.

You have to delete Riot Games/League of Legends/RADS/projects/lol_air_client and sbe working


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Morohn

Junior Member

03-03-2013

check you GPU drivers. Had similar issue and updating drivers fixed it for me.


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