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Thresh Updates from New Deploy

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Reset Button

Senior Member

01-14-2013

Quote:
Fox P McCloud:
How much armor and AP would he have if he has 999,999 souls?

Over 500,000 too lazy to figure out the exact value but even with this rough estimate he'd be untouchable to any physical damage and would probably nuke everything he auto attacks


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TheEnygma

Senior Member

01-15-2013

999,999 huh?

man that's some Disgaea **** right there


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Hammerpriest

Senior Member

01-15-2013

Quote:
TheEnygma:
999,999 huh?

man that's some Disgaea **** right there


I can't upvote this post enough. Someone help me!


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JaneEnglishNo

Member

01-15-2013

weeellllll wgats the hidden passive of tresh???


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KokopeIlI

Junior Member

01-15-2013

Quote:
Bloodknife:
I can tell you 100% that it did indeed, NOT, make it in.


There wouldn't have been anything wrong with it not making it in. The charge up for Q is shorter than a full auto animation or damn near close. And while it seems like removing the cast animation for it would be broken. Thresh has a large handicap early game because he doesn't start with 30 souls, and the only way to use this glitch would be to aa obviously. Which any good adc/support comp would capitalize on in a heartbeat. It would also create the ability to better thread the needle between minions at the last moment. If anything i would give him a new animation that would go with this glitch, making it a legitimate part of his kit.

This is an amazing champion. But everyone will immediately notice the cop-out by making skarner and blitz unable to use the lantern, but allowing lee sin, kata, and jax the king of escapes. For a league champ its far too picky. And im a little disappointed that riot would take away from clever utility in a game which strategy is everything.


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ArthePyrko

Senior Member

01-15-2013

Lol, i dont know how, but tresh skins recall usually get a treasure, but once i got a tire O.o


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Raisu

Senior Member

01-15-2013

Quote:
Fox P McCloud:
How much armor and AP would he have if he has 999,999 souls?


For the first 50 souls, he gains 1-(0.01*(Souls-1)) per soul. After that its 0.5 each.

After the initial 50 souls Thresh will have +38.25 AP and Armor.
After the next 999,949 souls, Thresh will have 500,012.75 AP and armor.

Enjoy Fountain-Tanking and one-shotting everything.


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IPulsar

Senior Member

01-15-2013

Wonder if thresh's hidden passive has anything to do with yorick.


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GurkenMAN

Senior Member

01-16-2013

Quote:
CertainlyT:
Thanks so much for all of the bug reports. They have been instrumental in getting Thresh closer to release state. This is the final push, so everyone please report any bugs you find over the coming days. Below are a list of bugs that should be fixed with this deploy:

Q Passive visual buff scales more smoothly;
No game lag on lantern initial cast of the game;
Thresh health bar is closer to his body;
Thresh ult goes on cooldown he dies while casting it;
Skarner and Blitzcrank can no longer press the lantern while hooking;
Thresh now has a different temp icon for Q2 (but not the final icon!);
Thresh can no longer cancel the animation for Q by casting it during an autoattack (not sure this one made it in);
Jax/Lee Sin/Katarina can now Shunpo to Thresh's lantern;
Thresh can now gain up to 999999 souls;
Thresh souls now have team coloration;
Thresh souls now move a bit on spawn to be easier to see;
Thresh now has a hidden passive;
Thresh's death animation now plays more smoothly;

We couldn't have identified and solved a lot of these without your help.


Finally 999999souls. Always hit the cap when playing my marathon games of 7,5 hours. Just kidding


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GurkenMAN

Senior Member

01-16-2013

Quote:
Reset Button:
Over 500,000 too lazy to figure out the exact value but even with this rough estimate he'd be untouchable to any physical damage and would probably nuke everything he auto attacks



Thats the reward he gets for harvesting souls the entire summer^^