Nerf Amumu ap scaling or buff Leona's ap scaling

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FlippantFox

Senior Member

01-10-2013

I don't know that Leona necessarily needs more damage to force teams to focus her.

Something like shorter cooldowns (especially on her Q) could accomplish the same thing for her. At present she Q's once and then the fight ends before it is up again. No reason to focus her when her CDs are running - she literally does nothing.


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Vencu

Senior Member

01-10-2013

To everyone saying theyre nerfing amumu, they reverted the ult nerf on the pbe so he isnt actually getting nerfed


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Arcticfury

Senior Member

01-10-2013

The title of this thread is just plain bad. Nerf Amumu or buff Leona? Like the entire League of Legends champion balance is based on two champs. Amumu, Leona, Sejuani, or whomever should be buffed or nerfed based on their performance potential against the entire field, not vs. one champ.


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Cretinok

Senior Member

01-10-2013

Leona is pretty balanced, she does not need her ratios increased. Yes her damage is on the weak side but she's not meant to solo fight. Her job is to provided an absurd amount of CC.

Amumu on the other hand is pretty OP and deserves to be nerfed.


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Peligrad

Senior Member

01-10-2013

Quote:
Originally Posted by RamserX View Post
To everyone saying theyre nerfing amumu, they reverted the ult nerf on the pbe so he isnt actually getting nerfed
Surrender at 20 has absolutely no note of this.

Link or it didn't happen...


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Neo Cyrus

Senior Member

01-10-2013

Quote:
Originally Posted by Peligrad View Post
Comparing Leona and Amumu is silly.

That said, Amumu is crazy OP.

It's his bandage toss range that I find most obnoxious.

But the fact that he has crazy initiate range on the toss, plus 3/4th AoE skills, plus shreds MR, plus a huge AoE disable, and deals a massive amount of damage...that's just silly.

The incoming nerf to his ult is a start...but he's still going to be perma-banned because its is nowhere near enough.
No it's not going to be a start because they reverted it, no more ult nerf, and it was barely a nerf to begin with. They need nerf his ridiculous bandage toss, the range on that is insanity. If you're extended even a small amount past your tower he can just grab you with it from inside the brush. Hell, Amumu needs to be Diana'd, every single skill nerfed but the difference is he'd still be viable to those better than cans.

Edit: Shen'd -
Quote:
Originally Posted by RamserX View Post
To everyone saying theyre nerfing amumu, they reverted the ult nerf on the pbe so he isnt actually getting nerfed
Quote:
Originally Posted by Peligrad View Post
Surrender at 20 has absolutely no note of this.

Link or it didn't happen...
Sure: www.google.com


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Sir Tiddles

Senior Member

01-10-2013

Quote:
Originally Posted by 7Cyrus7 View Post
No it's not going to be a start because they reverted it, no more ult nerf, and it was barely a nerf to begin with. They need nerf his ridiculous bandage toss, the range on that is insanity. If you're extended even a small amount past your tower he can just grab you with it from inside the brush. Hell, Amumu needs to be Diana'd, every single skill nerfed but the difference is he'd still be viable to those better than cans.

Edit: Shen'd -



Sure: www.google.com
Wow, you are hating on some sad mummy, lol. Take a deep breath, it'll be okay. Honestly, Amumu is at least close enough to where he should be that I don't think he's a real problem, if he needs to be changed at all. Sure, his damage is a little higher than most tanks if he builds AP, but he does so at the expense of survivability.

His bandage toss range is pretty high: 1100 units. But that's kind of the unique thing about him. But even though the range is pretty good, it's his only non-ult CC and it has a fairly large cooldown. On top of that it is a skillshot that hits the first champ, so in team fights he really isn't able to protect his carries as well as a Leona or Alistar. It's pretty funny to engage a team fight against an Amumu and have your tank stand between your carries and Amumu because there is literally nothing he can do to prevent your carries from dishing out damage unless his ult is up and he has flash.

Also something to consider is that Amumu is generally played as a jungler. But he is pretty slow initially in the jungle and is completely reliant on getting that first (maybe second) blue. He is much easier to counter jungle than lots of other junglers, and if he ever gets behind in a match it is pretty hard to catch back up.

So long story short, sure he does some more damage than other tanks and has a stun and his ult. But he still has drawbacks that you can exploit, and his CC is slightly less than other tanks like Sej/Alistar/Leona to compensate.


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Keitterman

Senior Member

01-10-2013

XD amumu is a problem, if you don't think so, check out his stats

www.lolking.net

pay attention to usage, win ratio, and ban rates.

Also, Amumu is a great comparison to Leo, because if they were to make a chagne to leo so she could exist without a buddy, she would be played eactly like amumu, jungle and super-gank.

Also, amumu has 3/5 items in leo's kit. bandage toss is stopped by minions, but he cuz leap walls with it. leo's is not, but she can't go through walls unless the rare condition of a forseeable enemy on the other side.

Her ult can be cast further away, but is a TON smaller, so it can miss a lot. Amumu hits a huge radius that's fairly un-dodgable.

Her passive does extra magic dmg, his lowers their MR, which equates to mode dmg (from magic sources, i know)

I don't really agree with buffing her damage out, but if they would look at her and change SOMETHING so she can jungle or solo top, then people would have to pick between banning her or Amumu


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Pinker 10

Senior Member

01-10-2013

Quote:
Originally Posted by Peligrad View Post
Comparing Leona and Amumu is silly.

That said, Amumu is crazy OP.

It's his bandage toss range that I find most obnoxious.

But the fact that he has crazy initiate range on the toss, plus 3/4th AoE skills, plus shreds MR, plus a huge AoE disable, and deals a massive amount of damage...that's just silly.

The incoming nerf to his ult is a start...but he's still going to be perma-banned because its is nowhere near enough.

Amumu shreds mr? really? those three aa's he gets off in a teamfight are killer aren't they?


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Pinker 10

Senior Member

01-10-2013

Quote:
Originally Posted by 7Cyrus7 View Post
No it's not going to be a start because they reverted it, no more ult nerf, and it was barely a nerf to begin with. They need nerf his ridiculous bandage toss, the range on that is insanity. If you're extended even a small amount past your tower he can just grab you with it from inside the brush. Hell, Amumu needs to be Diana'd, every single skill nerfed but the difference is he'd still be viable to those better than cans.
Someone's a little mad. Here's an idea: Play amumu. Then ***** that he needs to be diana'd. Amumu relies so heavily on having a competent team and an enemy that doesn't know how to deal with him that if they're going to nerf him on any skill it's effectively a removal from the game.


Edit: sidenote, Lilballz favorite jungle champion is amumu. So why did he jungle Mundo in world championships? Because he had a better chance of winning, as mundo is actually HARDER to shut down in the jungle.