[Guide] Veigar, the Tiny Master of Evil

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Vukasa

Senior Member

08-01-2009

Ive decided to main Veigar(Vivi) since im a mega fan of Nuklearpower's Black Mage and am ecstatic to have his darkness at my fingertips. I used the layout of Kaneh's Tristana Guide.

http://beta.leagueoflegends.com/boar...1&d=1255283920
Veigar! Tiny Master of Evil!!! Updated [1/19/2010]


TABLE OF CONTENTS

  • Hero analysis
  • Abilities
  • Summoner Skills
  • Runes and Mastery Tree
  • Items
  • Last Thoughts
HERO ANALYSIS

Veigar is a damage caster with very good AP scale to keep him useful throughout. He can quickly burst down 1 to 2 champions in teamfights with proper aiming. With his aoe stun and long range aoe hes not quite as fragile as most casters. Alot of fun to play since you are always seeing AP gain.

Quote:
BASE STATS Base: [+per level]

HP: 355 [+82]
Mana: 250 [+55]
Armor: 10.5 [+3.5]
Dodge: 0
Magic Res: 30
Atk: 46.5 [+2.6]
Crit: 2.2 [.25]
Move Speed: 310
Atk Range: 525
ABILITIES

Quote:
Baleful Strike (Q): Unleashes dark energy at target enemy dealing Magic Damage. If a unit is killed, Veigar gains 1 Ability Power for a minion or 5 Ability Power for a champion.

--------Baleful Strike--- [AP: dmg=1: .6]

lvl --dmg -----cd ----mana
  1. ------80 ------8(s) ----- 75
  2. ------125 -----7 -----------
  3. ------170 -----6 -----------
  4. ------215 -----5 -----------
  5. ------260 -----4 -----------
Quote:
Dark Matter (W): After 2 seconds, dark matter falls from the sky to the target location, dealing Magic Damage.

---------Dark Matter--- [AP: dmg=1: 1]

lvl --dmg -----cd ----mana
  1. ------120 ----13(s) ---- 90
  2. ------180 ---------------105
  3. ------240 ---------------120
  4. ------300 ---------------135
  5. ------360 ---------------150
Quote:
Event Horizon (E): Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for a short duration.

---------Event Horizon-----

lvl---stun ---cd------ mana
  1. ------1.50---24(s) ------90
  2. ------1.75---22 --------110
  3. ------2.00---20 --------130
  4. ------2.25---18 --------150
  5. ------2.50---16 --------170
Quote:

Primordial Burst (R): Blasts target enemy champion, dealing Magic Damage plus 25% of the target's maximum Mana. If Primordial Burst deals a killing blow, Veigar regains Mana and gains 5 Ability Power.

---------Primordial Burst--- [AP: dmg=1: 1.3]

lvl --dmg ---cd ---------mana ------mana regenerated
  1. ------200 ----130(s) ------200 --------------500
  2. ------300 ----110 ---------300 -------------1000
  3. ------400 ---- 90 ----------400 -------------1500
Entropy (Passive): Veigar steals 20% of each nearby enemy championís Ability Power. The amount stolen per target cannot exceed five times Veigarís level.

Quote:
Skill Build

1. Baleful Strike
2. Event Horizon
3. Baleful Strike
4. Dark Matter
5. Dark Matter
6. Dark Matter
7. Dark Matter
8. Baleful Strike/Primordial Burst
9. Dark Matter
10. Baleful Strike/Primordial Burst
11. Primordial Burst
12. Baleful Strike
13. Baleful Strike
14. Event Horizon
15. Event Horizon
16. Primordial Burst
17. Event Horizon
18. Event Horizon
Take a few early levels of Baleful Strike to last hit creeps with so you can stock up on AP. A level of Event Horizon in order to do set ups and escapes. Then max out Dark Matter asap for farming. Use Dark Matter on the ranged creeps in every creep wave once its lvl3+ Primordial Burst can be taken as early as lvl 6 if you have adequate mana and are certain it will net you a kill.
Summoner Skills:

Flash and Teleport: Flash can be used to chase or escape and everyone by now knows its pretty effective. Teleport happens to be my all time favorite cuz you can Blue Pill to base, buy then be right back in your lane fully refreshed in less than 20 seconds.


RUNES AND MASTERY TREE:

Runes:
Marks= Magic Pen, Seals= Mana Regen, Glyphs= AP, and Quints= AP is the standard. If you have issues laning you can get Health Regen/Starting Health/Mana Regen Quints.

Quote:
Masteries:
I go Utility Tree for
  • Spatial Accuracy
  • Perserverance
  • Expanded Mind
  • Meditation
  • Greed
  • Quickness
  • Blink of an Eye
  • Intelligence
  • Pressence of the Master
and Offense Tree for
  • Archmage's Savvy
  • Sorcery
  • Archaic Knowledge
Ive had success maining the defensive tree as well but i had a much harder time keeping my mana up to continually cast baleful, so its up to you.


ITEMS:

[New Item Guide] 1/19/10

  • Meki Pendant & 2 Health Pots
  • Chalice of Harmony
  • Boots of Speed
  • Mejai's Soulstealer
  • Sorceror's Shoes [after this feel free to buy Brilliance pots whenever you can]
  • Giants Belt
  • Void Staff
  • finish Rylais Scepter
At this point you get to decide Banchee's Veil, Abyssal Scepter, or Zonyas Ring.



[Old Item Guide]

Start with Meki Pendant and 2 Health Potions.

On your first trip back get a Chalice of Harmony and if you can afford it a Ruby Crystal.
Both of these are important for getting the most out of your early game. Ruby will save you countless times. When building Zhonya's i opt to sell it for the second Blasting Wand(40AP).




Quote:
then
  • Mejai's Soulstealer
  • Sorcerer's Shoes
  • Soul Shroud
  • Zhonya's Ring
  • Abyssal Scepter
If the game is still going at this point... i usually sell my Chalice then Soul Shroud and get a Frozen Heart or Rod of Ages.

Note: once you have your Zhonya's feel free to get Brilliance Potions, they are a cheap way of increasing the +25% ap (65+16=81ap) and your cds further. I feel that getting them before this will set back your lategame since it'll take you about 3-4 waves to farm 1. Thx to Roku for bringing this to my attention.





Early game:
Play defensively! Do not engage enemy champions unless they come to you. Focus on Baleful Strike last hitting minions since you gain 1 AP for every kill. After you've used up both your heal pots or reach 500g and are low on mana Blue Pill back to base and buy your Chalice of Harmony. You may want another Heal pot or two. Once you get lvl 3 Dark Matter begin spamming it on the ranged creeps in every creep wave anywhere you go. Depending upon how much AP you acquired u may have to last hit each one. You'll make grotesque amounts of gold doing this and push enemy champions back.

Mid game:
Around this time is where you shine. You now have your Mejai's Soulstealer and its time to take some souls. Use your best judgment to place Dark Matters where enemy champions are then quick cast Event Horizon closer to you so that the outer ring stuns them.

This may require some practice for precision stuns but is your bread and butter combo. If someone is chasing you Dark Matter so that if they keep coming they will have to take it to the face. Sometimes you can move forward with and ally then cast Event Horizon around them then cast Dark Matter in the direction they will be forced to retreat.

After that spamming Baleful Strike and Primordial Burst when necessary. [Remember] Finishing a Champion with Baleful Strike yields 5 AP so don't let opportunities pass up.

Once you finish Soul Shroud you may want to buy a Brilliance Potion to pump up for some kills. You should get one after Shroud and after Zhonya's.

Late game:
Same as mid except team pushes should be happening more frequently. Event then Dark Matter. Primoridal Burst should be Hitting for insanely high amounts now even able to 1 shot certain Champions. Also once you acquire Zhonya's you should buy 300g Brilliance pots for an easy 81 AP and remember to kill Golems for the cd buff.




LAST THOUGHTS

This build has gotten me beyond Godlike in nearly every game ive used it and i hope it works for you on your way to learning the ends and outs of using Veigar. Hes alot of fun especially later when ive gotten his Dark Matter to hit for 960 and Primordial Burst for 400+760+25% of enemies mana.

[Edit]


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Immortal

Senior Member

08-03-2009

Nice guide, I'll be trying it out soon.


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Faro

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Senior Member

08-03-2009

Really appreciate this guide, every game I play Veigar in ends up a s*** show.


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Tripp

Junior Member

08-03-2009

I agree. I started using this guide, and I have greatly improved my skill with my favorite champion.

Thanks a bunch


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Vukasa

Senior Member

08-03-2009

Glad to be of service, i hope you are able to master Veigar, and let me know if you find any other effective ways of playing him. Once you hit lvl 3-4 Dark Matter your gold skyrockets. Every range creep whos smaller than Veigar will tremble in fear! Muahahaha


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SebiDeluxe

Adjudicator

08-04-2009

tu ill try him out right now!!


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PiousFlea

The Council

08-06-2009

I've actually had some success going Dark Matter (5) / Event Horizon (1) early game, then maxing Baleful Strike later.

Dark Matter is so good at farming creeps that any ability power you lose out on (maybe 20-30 AP from balefuls) is more than made up for by getting more gold and thus more gear.

At low levels (before you max event horizon at 18) you will not be able to stun players long enough for darkmatter to hit them. However, Dark Matter's long range still makes it a decent threat in team battles, an enemy player who gets stunned then hit by dark matter will be hurting.

At maxed level you can stun people long enough to darkmatter them, and you'll also have a fairly deadly baleful/primordial singletarget combo.

Veigar in his current incarnation is nowhere near as strong as a Ryze or Fiddle, but at least he can beat Ryze/Fiddle 1v1!


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Vukasa

Senior Member

08-07-2009

Really ya dont need DM or Baleful to farm if ya have decent last hitting, LoL is very lenient on letting champions get the final blow. So it wont really speed up your farming and youll lose out on AP. The only reason ide get DM first would be against a pusher lane where you need the AoE to stop them from getting your tower.

With standard human reaction time casting DM right before a lvl 1 EH will nearly 100% land on your intended target, but going for champions without team disables early with Veigar isnt as cost effective as farming up gold and AP so its not really an issue.

Veigars passive just was buffed in the most recent patch to lower a champions AP that he atks by 25%.


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Dakisarak

Senior Member

08-08-2009

does the AP veigar gets from baleful strike reset if he dies?


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Commodore Frank

Adjudicator

08-08-2009

Quote:
Originally Posted by PiousFlea View Post
I've actually had some success going Dark Matter (5) / Event Horizon (1) early game, then maxing Baleful Strike later.

Dark Matter is so good at farming creeps that any ability power you lose out on (maybe 20-30 AP from balefuls) is more than made up for by getting more gold and thus more gear.

At low levels (before you max event horizon at 18) you will not be able to stun players long enough for darkmatter to hit them. However, Dark Matter's long range still makes it a decent threat in team battles, an enemy player who gets stunned then hit by dark matter will be hurting.

At maxed level you can stun people long enough to darkmatter them, and you'll also have a fairly deadly baleful/primordial singletarget combo.

Veigar in his current incarnation is nowhere near as strong as a Ryze or Fiddle, but at least he can beat Ryze/Fiddle 1v1!
It's funny...while messing around with Veigar yesterday in a practice game to test something with Dark Matter for my friend, I realized exactly what you said. I think it actually is better to farm up early with aoe nukes, as long as you have the regen to sustain it.


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