Summoners who verbally abuse their team lose 16% more games.

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Quantius

Junior Member

12-27-2012

After reviewing tribunal cases you can clearly see that the people who are reported for offensive language or verbal abuse tend to have extensive chat logs. There are few outliers where they say two things all game and one of them is "F***in noobs" and the other is "gl hf".

But overall, you see people who go nuts the first time someone fails to call mia, or they fall behind in cs, or some other random thing that upsets them. Then they start the negative comments and it snowballs. People respond, get defensive, and often you'll it go back and forth. Time spent typing during a match is time spent not paying attention to the game.

Instead of saying "omfg no one called mia, gg noobs" you could say, "pls call mias" - one will get you reported, the other might get you an mia call.

Riot could have been technically accurate and said, "Games in which summoners verbally abuse their team generate X% more negative chat activity." It's just that chatting takes up time and takes away focus from gameplay that is does indeed increase your chances of losing.


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Crede777

Senior Member

12-27-2012

Quote:
Originally Posted by RiotDerivative View Post
You are correct that correlation != causation, but it can be assumed that this statistic was computed from a population. That is, this statement comes straight from the data and is not an inference about future data.
But the implication Riot is trying to get across is that you shouldn't verbally abuse your teammates.

In reality, the implication should be that you shouldn't be the TYPE of person that would abuse your teammates.

Those who tend to verbally abuse teammates tend to lose 16% more games. I don't think they lost because they verbally abused said teammates, instead I think it is something else like the skill level or personality of those players doesn't lend itself to winning as much.

So really if you're a dick as a person, you're 16% less likely to win regardless of if you abuse your teammates or not.

Basically Riot should just flash the words "DON'T BE A DICK" before every match.


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ClockworkMagus

Member

12-27-2012

It's just easier to remember that ALL tips by riot are just dumb, and move on with your life. I mean, they love to tell you about sunglasses, cuz that has alot to do with the game...


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Bad Luck Braum

Senior Member

12-27-2012

NUMBERS

I HEAR NUMBERS

WHY WONT THEY STOP

Waaaaaaa /cry


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razorlight

Senior Member

12-27-2012

Quote:
Originally Posted by Pawstruck View Post
Having previously been a troll/rager and since reformed, I can tell you that you're correct here.

You gain a lot more than 16%.

Seriously. It's insane how much just not being a jerk and actually being helpful can increase your chances.
i can second this, i used to be a jerk,..now with this new ribbon sistem i kinda want to be nicer...and yeah i win a lot more games, i can reach 15-20 winning streak sometimes playing support, hey whats better to be a nice girl/unicorn who heals you??


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Neiden

Senior Member

12-27-2012

Riot statics and balance are absolutley incorrect and they have no idea of what they do.
But they have a noob friendly game who is also fun to play with friends so they make money and thats what matters.


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Calderweiss

Senior Member

12-27-2012

Derivative here seems really smart. riot hires well


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Catches Axes

Senior Member

12-27-2012

Quote:
Originally Posted by Ronnie Law View Post
Now, I am going to be honest with you man, you sound EXACTLY like what I view as the fundamental issue in regards to raging.

You play a very specialized playstyle, and are very good at one position.
Is a player that is an excellent ADC more desirable and better for a team than a well rounded player that can fill out any position?
I would rather go with player that can play in a broader field.

And by the way, I really need to point out that your "true" elo is not higher because of specialization, it's actually lower.
I actually pretty much agree.

First, my 'true' elo is what my current elo is (maybe a bit higher - but not because of specialization, just because I had a slump about 30 - 25 games ago, and I'm still recovering, my ELO has been trending up about 80 points over my last 20 games, and I'm not sure if it's trending up now or not). I agree with you on this. From the total package perspective - which is all that Elo can look at - my value to a team is accurately represented by my Elo.

What I was saying is something different. When I play Jungle, my skill level at the position I'm playing in that game is substantially lower than my Elo would suggest. When I play ADC, it's substantially higher than my Elo would suggest. This is reflected by a tendency to lose games when I jungle and a tendency to win them when I am ADC. I've been legendary 3 times in 7 ADC games, and won either 5 or 6 of my last 7 solo queue games where I played ADC.

I agree that in solo queue, you want players with position flexibility (not necessarily average at all 5, but maybe above average at 2-3 and below average at the others; this way you're likely to be able to find all 5 players a home where they're at or above average skill for their Elo playing).

In a preformed team, you want 5 specialists - one at each role. Period. Even if your players do have position flexibility, you don't want to mix and match without a very good reason, because communication with player A when he's playing ADC is very different from communication with player A when he's playing a tank. Consistency is key.

The thing to remember is that I (and presumably some group of players like me) am not an "ADC or I feed" player. I'm perfectly fine playing all 5 roles, but playing the game normally as it's intended to be played, I have far more opportunity to play ADC than any other role (I probably play 75% ADC/10% top/6-7% mid/7-8% jungle/1-3% support), simply because I play on ranked teams where I'm assigned a specialized role.

I bring this up simply because the pat response ("You don't always get what you want; stop calling ADC") doesn't apply to myself and I'd bet a decent number of other players. I'm NOT calling ADC, but my team is better off with me ADC than me somewhere else unless there's an even more specialized player on the team. I never chose to play all ADC all the time - it's the role I've got because it's where my 5s team put me more than a year ago and because I play a large portion of all my games either playing ranked with them or playing practice games with some of them, and I like it well enough not to want to force my team to swap around. It's not a situation where anyone's doing anything wrong, just a situation that happens because of the way I consume the content available in this game - prioritizing a preformed team. I know I'm not alone in this; at least 2 of my teammates have the same phenomenon going on, where they mostly win with one role and mostly lose with the others.

And yes, the result is that in the games I'm not ADC, my team is likely to lose because of me (despite my best efforts) and this can be rage-inducing for teammates. The games where I am ADC, the enemy ADC/support are at increased risk of being raged at for 'feeding' or whatever else, because they might be an average (for our Elo) player at that role up against a role specialist. Either way, my presence in a game at my Elo at any role increases the risk that one particular player on one team or the other will be aggressively blamed for a loss.

I don't know what to do about it short of letting players queue for specific roles. I'm just pointing out that the way the systems are built, if you take part in multiple areas of content and don't play more than 1-2 games a day, you're quite likely to end up substantially better at 1 or 2 roles than at the rest while having a solo queue Elo that's averaged between them, without doing anything wrong.


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JevelFaithful

Senior Member

12-27-2012

Quote:
Originally Posted by Fersaken View Post
90% of all stats are made up on the spot.
As a side note, I am wondering how they got their number. Precisely how they detected the "players who rage at their team". I guess reports are a valid options. But I'm curious.


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DreadPirateLynx

Senior Member

12-27-2012

Quote:
Originally Posted by ClockworkMagus View Post
It's just easier to remember that ALL tips by riot are just dumb, and move on with your life. I mean, they love to tell you about sunglasses, cuz that has alot to do with the game...
Um... Sunglasses DO have something to do with the game. This tip is hinting at the fact that skins with sunglasses take 1 less damage from Leona's Sunlight passive.