Simple yet kindof big fiora fix I just thought of

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Give each of her actives something while they are off cooldown. In theory an adc shouldnt be relying on active abilities anyways.

And yes this does seem like a bit much to me but its the general idea that counts

as long as this isnt on cooldown, fio's base movespeed is like 5 points higher

as long as this isn't on cooldown, fio recieves 10% less damage from autoattacks and single target spells.

burst of speed
as long as this isn't on cooldown, fio has a small AS buff

blade waltz
as long fio doesnt have this on cooldown, she ignores roots, knockups, and stuns (or anything else that specifically disallows movement)