Force of Nature

First Riot Post
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Fishous

Senior Member

12-30-2012

Quote:
Originally Posted by ninjarock View Post
1) Counter to ADC is tank
2) ADC scales really well
3) Tank must scale well to be able to counter ADC at all stages of the game, OR shut down ADC early so they are useless late (not very fun for ADC).
4) Tanks can't earn gold well
5) for them to scale as well as an ADC, they have to have passive stats/great kit, or effective items.

Armor pen. was designed as counterplay to tanks stacking a defense, now there is no counterplay to armor pen. stacking because it's everywhere and easy to get, plus its still effective against enemies without armor, or only some. It shuts tanks out of scaling as effectively as ADC's because it's so powerful, when the original design was to keep tanks from getting out of hand. Armor pen. probably needs to be looked at for nerfs to make tanks more viable.
Dude, the thread's about Force of Nature.


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TechPrince

Senior Member

12-30-2012

Bump


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Balfourthejedi

Senior Member

12-31-2012

bump


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Yx

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Senior Member

12-31-2012

bump, lets keep this thread going.


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TechPrince

Senior Member

01-01-2013

bumpage anybody?


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Cambopple

Senior Member

01-01-2013

Just give us MR with HP/5, it was always my turn to item when versing singed. Now its sooo hard D:


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Yx

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Senior Member

01-15-2013

I think this needs a bump


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Yx

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Senior Member

02-12-2013

Bump


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Lypíphera

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Senior Member

07-14-2013

Quote:
Originally Posted by Xypherous View Post
Sure - I can take a stab at this.

The magic resistance option for tanks currently are:


Runic Bulwark
Spirit Visage
Banshee's Veil
Mikael's Crucible

AP Tanks also have: Abyssal Scepter, Twin Shadows
And now another major MR is getting removed, how long until they are all gone?


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tempname0431255

Senior Member

07-14-2013

Rito plz