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Riots Job Requirements are ridiculous

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Quartzmonkey

Senior Member

12-19-2012

Quote:
Morello:
Honestly, this. School and education are valuable, but a degree does not get you a job

Unless you're an economic geologist. Then all you need to do is wave that thing around and wait for interviews to be offered.


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YokoNomi

Senior Member

12-19-2012

Quote:
Angry juju:
You're right, they should hire underqualified people to help manage a game with over 20 million players.


Woah woah. Don't go all Nexon on me, sir.


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Super Explosion

Senior Member

12-19-2012

Quote:
Hamish Wyrm:
Go and find someone who got two firsts from oxbridge and see if the whole "scam" they've been through leads them to nothing Rofl.


Modern college could certainly be seen in analysis of effect as 'scam'-like.

You are paying a premium for things that are now, widely available for your personal non-affiliated study.

As well, you can complete projects in your chosen field (as Riot has said) that demonstrate your skill.

As the world has changed, universities have not changed with it, and are currently inefficient and unreliable guarantors of skill.

If you, as a company, hire only based on degree and not a portfolio of prior work, you're off to stagnation and incongruity land.


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YokoNomi

Senior Member

12-19-2012

Quote:
Super Explosion:
Modern college could certainly be seen in analysis of effect as 'scam'-like.

You are paying a premium for things that are now, widely available for your personal non-affiliated study.

As well, you can complete projects in your chosen field (as Riot has said) that demonstrate your skill.

As the world has changed, universities have not changed with it, and are currently inefficient and unreliable guarantors of skill.

If you, as a company, hire only based on degree and not a portfolio of prior work, you're off to stagnation and incongruity land.


This would be the very reason as to why I've withdrawn my intention of applying for game design at a college. I realize the programs are expensive, and such, but it's still cheaper and probably just as easy to learn through tech friends and tutorials than spending thousands of dollars on a major for a career path that couldn't give two ****s about the college to begin with.

Now.... to save hundreds of dollars.


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Super Explosion

Senior Member

12-19-2012

Quote:
Angry juju:
You're right, they should hire underqualified people to help manage a game with over 20 million players.


Be advised: A college degree does not reflect a person's qualification for the function.

Simply because the metrics used to award that degree often do not measure the person's 'in-the-field' ability-- merely the remembrance and application of certain discipline subsets.

You can have a degree in Psychology, and have absolutely horrendous social skills.
You can have a degree in Business, and have never actually worked at a business.

That sort of thing.


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Super Explosion

Senior Member

12-19-2012

Quote:
YokoNomi:
This would be the very reason as to why I've withdrawn my intention of applying for game design at a college. I realize the programs are expensive, and such, but it's still cheaper and probably just as easy to learn through tech friends and tutorials than spending thousands of dollars on a major for a career path that couldn't give two ****s about the college to begin with.

Now.... to save hundreds of dollars.


Especially for game design, I would say this is an excellent decision:

If you can understand what works, and apply it to your own design, then publish it for consideration-- you'll already be ahead of a sterile degree.

To that end, if you're interested in easily starting on computer games, I'd recommend learning PLT Scheme. (Now "Racket".)

Really, just pick up an easily human-readable computing language and rough out a game framework.
(Of special note is the Programmer-Defined Datatypes "struct" system.)

Go forth! Instantiate some frames!


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Riot Morgageddon

Player Support Tech Specialist

12-19-2012

From going to college, the degree isn't any sort of entitlement.

Rather, I have noticed that people in industry see those who have a degree as being easily taught and should work well with assignments. Having a degree merely states you went through college and have a capability to learn and work. Your experience will showcase how well you did use that degree. Entry level jobs are no to no experience, and are meant for you to get your feet wet and show what you can offer the company once the basic training has ended. It's those who step up and work harder, try and discover more efficient/new ways to perform tasks, etc who move onward and upwards.


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Kaosovic

Senior Member

12-19-2012

Quote:
Morello:


I actually was a waiter with no college degree when I got in the industry at 27. I come from a dirt-poor background and had to ride the bus 2 and half hours each way to my first game job.



@Morello

-Badass.


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Shinigami052

Senior Member

12-19-2012

Quote:
Morello:
Education and experience are valuable only in context - certain roles need a deep understanding of subjects of conventions (even if the desire is to break those conventions) and others don't. In design, we often hire high talent/low experience for most Associate jobs.


IDK Morello, I applied for the Desktop Support position like 2 years ago. With 8+ years of high end IT administration experience and a degree in Computer/Electrical Engineering, I didn't even get a call back. I even called the Riot offices to try to talk to the hiring manager about the status of my application and never heard back. Quite disappointing IMO.


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EasymodeX

Senior Member

12-19-2012

ITT: a ****load of kids that have never held a real job.