Preseason Balance Update 1 - Patch Notes

First Riot Post
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MBrick

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Senior Member

12-13-2012

Lunar Rush
Cast range reduced to 750 from 900
****kkkkkkkkkkk


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Jixson

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Senior Recruiter

12-13-2012

Looks like you learned from the Harrowing ward skins debacle.

Make em free, or make em permanent. Simple as that.

Renting sucks.

Besides the BC Fix(which still seems too good, for everyone and they will still get one)

"Adjustments have been made to the in-game chat box font size" best line in the notes.
Only had to wait 2 weeks to be able to read again.


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Grim Reaper

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Senior Member

12-13-2012

So, did this patch go live?


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TheHatPerson

Senior Member

12-13-2012

no jungle buff?


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Cronovey

Senior Member

12-13-2012

In trying to avoid some knee-jerk reactions it really looks like you guys did some...

Diana just got bent over in this update. She was strong, don't get me wrong, but yet again you hit the damage and her range instead of fixing the actual problem; her mana costs are almost nonexistent. Actually punishing her for missing abilities would be a much better nerf than just dropping her range so low. She's actually shorter range than Akali now, who has no skillshot requirement to use her dash repeatedly.

Feel bad for Rengar too. Damage nerfs or heal nerfs, but both at once? Ouch. Not to mention his stealth time increased. For a champion with no escape outside his stealth (even Twitch's slow is at least AoE) to have his tankiness, sustain, and damage all nerfed on the same ability, that's pretty harsh. His jungle is going to be brutal now. His AoE clear ability just lost damage and sustain.


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Sam1722

Member

12-13-2012

Rengar did not need that nerf, now its GG for him..


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MarineRevenge

Senior Member

12-13-2012

whens it go live


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DayDemonz

Senior Member

12-13-2012

Thank god you nerfed teemo, he was so op.... 150 damage nerf on his ult... dafuq?


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LBJ

Junior Member

12-13-2012

Fix Butcher Mastery Please


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Balefirefury

Member

12-13-2012

I'd like to point out that they didn't even fix black cleaver, the problem is that you can stack multiple black cleavers for ridiculous % armor pen. Making the flat armor pen unique will probably stop people from buying more than one or two, but you still didn't fix the problem. Making the % shred unique and doing literally nothing else would have been completely fine.