Preseason Balance Update 1 - Patch Notes

First Riot Post
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TittySprinklesJr

Senior Member

12-13-2012

Quote:
Originally Posted by EcksTeaSea View Post
"We want to avoid any knee-jerk reactions"


As we destroy Black Cleaver,
Yeah, because stacking one item makes the game fun right? Get your head out of your ass.


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darkjak

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Senior Member

12-13-2012

Quote:
Originally Posted by Nenkie View Post
Not playing Zyra Rengar or Diana never again, nerfed way too much.
Except Zyra and Diana were top picks for their roles already


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AntiSkillshot

Senior Member

12-13-2012

Oh hey, how fitting.

NMST is the one posting this.

Quote:
Battle Roar
Base damage reduced to 50/80/110/140/170 from 60/100/140/180/220
Heal reduced to 10% from 15%
Thrill of the Hunt
Fade time increased to 1.25 from .75 seconds
Now has fade pushback time (1 second per hit, up to 3 seconds)
I understand the fade duration nerf and the damage nerf.
But the heal? I do not, this will completely ruin a terrible jungler's jungling ability.
Quote:
Rise of the Thorns
Damage reduced to 100-440 from 124-549
Missile Speed reduced to 1900 from 2200
Missile Width reduced to 70 from 90
Grasping Roots
Missile Speed reduced to 1150 from 1325
Vine Lasher
Fixed a bug where the plant was sometimes slowing by more than 30%
A nerf aimmed at Support Zyra (**** YOU M5 FOR DOING THAT), hurts her mid laning ability just as much.
Quote:
Crescent Strike
Base damage reduced to 60/95/130/165/200 from 70/110/150/190/230
Pale Cascade
Orb detonation damage radius reduced
Adjusted orb hit box to better match the visual effect

Moonfall
Maximum pull distance reduced
Lunar Rush
Cast range reduced to 750 from 900
If you're nerfing her shield (which you guys said is an ability she should be using to block damage), give her back some of her Regen that was nerfed some time ago.
Quote:
Toxic Shot
Ability Power ratio on impact reduced to 0.3 from 0.4
Noxious Trap
Damage reduced at later ranks to 200/325/450 from 200/400/600
Fixed: Tooltip now indicates the correct cooldown
Best nerf in this whole patch. The only one that makes perfect sense.

The rest are buffs and bug fixes to Fiora, Yi, and Elise. A balance to Cho's passive.
Oh, I forgot.
Quote:
The Black Cleaver
Armor Reduction per stack reduced to 6.25% from 7.5% (Maximum reduction is now 25% from 30%)
Flat Armor Penetration reduced to 10 from 15 and is now UNIQUE
Second best nerf in the whole patch.

I'll still keep on playing the game. As I gave up playing Rengar after his first nerf (he was still good after it though). And I rarely ever played Diana.
Zyra, on the other hand, is in my top 3 mids along side Ahri and Kat(which needs a nerf more than Zyra). Also, when it Viktor going to be playible again? He's in my top 5 mids...


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Lakum

Junior Member

12-13-2012

What about skill shots remaining stealthed in some situations? Also there has been a bug with Yi's Alpha Strike remaining highlighted as if off cooldown when it is on cooldown....its been around for too long. :|


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Sh00t3rman

Senior Member

12-13-2012

Thanks! Plus, no more "League of Black Cleavers"!


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darkjak

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Senior Member

12-13-2012

Quote:
Originally Posted by Lyrdian View Post
So now the best top counter pick to the top-stomp champions has been nerfed. GG Teemo, welcome to eh trashbin like Irelia. WP to any who pick any AD bruiser top.
Rengar would like a ward with you


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H3ckt1k

Junior Member

12-13-2012

Nerfing Zyra because she's good at support, so you change her damage not her cc? Makes sense, let's just make her useless at the position she was meant to be played for.


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DeD nOOB

Senior Member

12-13-2012

Quote:
Originally Posted by SillentHunterZ View Post
So no snowy map? i am disappointed..
I'm sad too! I want my SNOW map! Riot plz! <3


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xcipher64

Senior Member

12-13-2012

So is Talon still viable after the Black Cleaver nerf? Also, I don't mind the Diana nerf too much, the damage reduction is not horrible the only thing that sucks is that you have to get a lot closer to leap...the pull in nerf was really dumb in my opinion though, this allowed her to be a good initiator, why change this? This means that champions will already have to be ontop of Diana for her to pull them into her? Really I don't understand that part.


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TreyDobe

Junior Member

12-13-2012

Why Rengar? Dear god I tempted to refund the rp, as fun as it is playing him he's going into the sh*t tier if he's not already in it :\