does magic damage from malady and wit's end damage turrets?

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IS134793e5f3c35e84c7d25

Senior Member

12-10-2012

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Epsilon2012

Senior Member

12-10-2012

Yes...the magic damage is added to your basic attacks.


...Works the same way with Kassadin's W(adds magic damage on your autos)


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Shottymaster

Senior Member

12-10-2012

Quote:
Originally Posted by Epsilon2012 View Post
Yes...the magic damage is added to your basic attacks.


...Works the same way with Kassadin's W(adds magic damage on your autos)
Malady/Wit's are On-hit effects which are not applied to structures.


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Riyshn

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Senior Member

12-11-2012

^That. As a general rule, on-hit effects don't proc on turrets. On-next-attack effects are on a case by case basis (Sheen and Zigg's passive work, Caitlyn's passive doesn't, for example.)


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Trinitati1996

Recruiter

12-11-2012

those on-hit skills depends on champions, but NO for malady and wit's end


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Shottymaster

Senior Member

12-11-2012

Quote:
Originally Posted by Trinitati1996 View Post
those on-hit skills depends on champions, but NO for malady and wit's end
The general rule of thumb is that if it's a one-time hit like Sheen/upgrades, or Nasus' Q, or anything else that resets your autoattack timer will hit turrets, but on-hit effects like Wit's End (ones that apply on EVERY auto, and thus scale with attack speed) will not.


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Sereg Anfaug

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Senior Member

12-11-2012

Towers are spell immune. No magic damage. Kassadin's W is also bonus magic damage, and therefor does not apply either. However, abilities that increase your physical damage, like Sion's E, do apply, since they are not magic damage.


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Riyshn

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12-11-2012

Quote:
Originally Posted by Sereg Anfaug View Post
Towers are spell immune. No magic damage. Kassadin's W is also bonus magic damage, and therefor does not apply either. However, abilities that increase your physical damage, like Sion's E, do apply, since they are not magic damage.
It's not as simple as magic vs. physical damage. Explain Lich Bane.