Game freezes, tried restarting client but cannot reconnect

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OminousLatin

Junior Member

12-06-2012

This is the first time it's ever happened to me

As i was watching a teamfight, a Malphite was killed and suddenly my client froze. Waited around 3 minutes and was still frozen. Im guessing it might have been something related to Malphite dying, the announcer or just something on my end.

Closed the client then tried reconnecting, logged in and pressed reconnect, everytime i pressed it, the client would minimise and the league of legends splash would come out and disappear. I noticed the LoL icon on my tray, maximised it and found the screen with the reconnect button again. The whole thing just keeps looping and looping around.

Restarted my computer but the match was already over so i wasnt able to try again.
Found error reports where LoL was installed afterwards.

First one
League of Legends caused ACCESS_VIOLATION in module League of Legends

Write to location 00000014 caused an access violation.

System Information:
4 processor(s), type 586.
55% of memory in use.
4059M total physical memory.
1798M free physical memory.
8117M total paging file.
5031M free paging file.
2047M total virtual memory.
1028M free virtual memory.

Process Memory:
1012M free.
475M reserved.
560M commited.
Largest free block is 238M.

PageFaultCount: 682328
PeakWorkingSetSize: 1035M
WorkingSetSize: 434M
QuotaPeakPagedPoolUsage: 0M
QuotaPagedPoolUsage: 0M
QuotaPeakNonPagedPoolUsage: 0M
QuotaNonPagedPoolUsage: 0M
PagefileUsage: 465M
PeakPagefileUsage: 1099M

Second one:

League of Legends caused ACCESS_VIOLATION in module League of Legends

Write to location 00000014 caused an access violation.

System Information:
4 processor(s), type 586.
55% of memory in use.
4059M total physical memory.
1798M free physical memory.
8117M total paging file.
5031M free paging file.
2047M total virtual memory.
1028M free virtual memory.

Process Memory:
1012M free.
475M reserved.
560M commited.
Largest free block is 238M.

PageFaultCount: 682328
PeakWorkingSetSize: 1035M
WorkingSetSize: 434M
QuotaPeakPagedPoolUsage: 0M
QuotaPagedPoolUsage: 0M
QuotaPeakNonPagedPoolUsage: 0M
QuotaNonPagedPoolUsage: 0M
PagefileUsage: 465M
PeakPagefileUsage: 1099M


And there were 2 more.
Was the problem on my end or is it a known bug?

P.S. forgive me for disconnecting team =/