So Riot, when are you going to fix Blitz effortless zoning?

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Le Vainqueur

Senior Member

12-05-2012

It's because blitz himself does quite a bit of damage and isn't typically squishy, and even if he's about to die he does have a little shield that gets even better as his max mana increases. On top of having Utility, some damage and a bit of tanky-ness he has it all on rather low cool downs... It's not just a matter of grabbing, he has an MS buff that's basically perm, he can just run up and knock you up step back a bit and then grab you, then knock you back up shortly assuming you're even a live still from what the ADC could have done to you+his damage. Other supports were nerfed with the reasoning they provide too much utility+damage, Sona was nerfed based on being too "tanky" and providing utility, yet Blitz does all these...


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Beas7ie

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Senior Member

12-05-2012

Blitz and Teemo are the most annoying champs to lane against. It's not that they're necessarily OP but that they're huge ****in jerkoffs. Everything about their kit goes against everything Riot claims to want which is aggressive exciting games yet most of the time when you lane against them you can't do anything but sit back.

Laning against blitz, hang back or hell grab you and you die. If he gets low in health he also has the annoying huge aoe stun along with that mana shield which often lets the hunk of jung trololo away to safety with very little health left.


Now Teemo seems like he was designed by a complete jackass who just wanted to design a champ to piss off. Lane against a Teemo and it's poison poison poisn, if you attack him your blinded and can't miss and even when that wears off he just activates his move quick and trololos away. And then he hits level 6 and suddenly it's mushrooms everywhere.


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A40ozToFreedom

Senior Member

12-05-2012

Quote:
Originally Posted by Hostile Miku View Post
Non of those are solid counters, the way he destroys the supports who arn't listed there should really have some concrete counters

No support in this game should have more damage then the best poke support, more cc then the "best" protection support and be as tanky as the most fabulous support, while having one of the most game changing CCs on a normal skill
Taric is absolutely a solid counter. He pulls you, you stun the ADC that you're now closer to.


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Postal Miku

Senior Member

12-05-2012

Quote:
Originally Posted by And it was K View Post
You don't even need those to play against him. By the way, Ali is a crappy support.

I prefer to pick Janna or Lulu against him. All you need is a decent reaction time and proper warding. But's it's still retarded how much skill and communication you need to play against him vs how little he needs to zone you.



He has no solid counters. GD likes to tote around Leona and Taric, but even with them it's risky to "counter" him by getting grabbed. Well, the mythical fed Amumu/Galio/Karthus/etc. that GD claims Blitz ALWAYS grabs which causes him to ALWAYS lose is a counter. It's GD's argument for Blitz's balance.

Blitz is always a safe pick. Especially in lane.
I have seen Amumus and Leonas be grabbed by Blitzcrank, they lose half their health in a few seconds and are forced to use their intiation spells as escapes and attempt to get away

that's "countered" to Blitzcrank players

Quote:
Originally Posted by A40ozToFreedom View Post
Taric is absolutely a solid counter. He pulls you, you stun the ADC that you're now closer to.
Taric gets grabbed, knocked up then silenced while the enemy ADC is still attacking you, yes you can stun their ADC, but you just lost most of your health and are in a really bad position


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an0my

Senior Member

12-05-2012

Taric stands valiantly against Blitz.


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And it was K

Member

12-05-2012

Quote:
Originally Posted by MrYamazuki View Post
It's because blitz himself does quite a bit of damage and isn't typically squishy, and even if he's about to die he does have a little shield that gets even better as his max mana increases. On top of having Utility, some damage and a bit of tanky-ness he has it all on rather low cool downs..
It's not just that, though it's a big part. But the part that makes him broken by design is that he pulls you to HIM. He stays safe. His carry will be in position. You or your solo queue'd partner will likely panic and not be in position, because it's so sudden. At least Leona takes a risk.

But the broken part is that a grab is a very clear signal for any ADC to initiate. It's ALL the communication Blitz needs. That's ****ing powerful in solo queue.

While, to play against a good Blitz, the support and ADC really need to communicate. On Blitz's position, on warding, about their matchup, about when to actually stay and fight despite getting grabbed, and when to gtfo. Not to mention actually harassing or initiating on Blitz.


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LostRaider

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Senior Member

12-05-2012

His grab is very iconic to the champ, so it's not like they can take that away from him, yet his zoning is very strong.

What if the range on his rocket grab at lvl 1 is decreased, and scales to its normal range as you level it? This way, his early zoning isn't so powerful, gives you a reason to think about not just maxing Q till the end, and he still can keep his signature move.


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Postal Miku

Senior Member

12-05-2012

Quote:
Originally Posted by LostRaider View Post
His grab is very iconic to the champ, so it's not like they can take that away from him, yet his zoning is very strong.

What if the range on his rocket grab at lvl 1 is decreased, and scales to its normal range as you level it? This way, his early zoning isn't so powerful, gives you a reason to think about not just maxing Q till the end, and he still can keep his signature move.
Push it onto his ult, give him a different Q , also make sure his ult actually has a cooldown of some sorts
Boom, much less cancerous


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NoneLikeRob

Senior Member

12-05-2012

I found the ultimate counter to blitz...switch the lane up with Jax, then you WANT him to grab you, makes it easier to kill that little *******. A good jax can easily 1v2 an ADC/Blitz combo, even when it's a Vayne.


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And it was K

Member

12-05-2012

Quote:
Originally Posted by LostRaider View Post
His grab is very iconic to the champ, so it's not like they can take that away from him, yet his zoning is very strong.

What if the range on his rocket grab at lvl 1 is decreased, and scales to its normal range as you level it? This way, his early zoning isn't so powerful, gives you a reason to think about not just maxing Q till the end, and he still can keep his signature move.
That's one way to nerf him. People will ***** about it, but he'd get to keep his damage intact, so he can be played in other lanes/game modes if people want.

I'd still prefer nerfing his base damages to the ground. -_- Even with a shorter grab, he can do the Overdrive -> Powerfist thing. If you stay, you're dead. If you Flash, he grabs and then you're dead.

Quote:
I found the ultimate counter to blitz...switch the lane up with Jax, then you WANT him to grab you, makes it easier to kill that little *******. A good jax can easily 1v2 an ADC/Blitz combo, even when it's a Vayne.
No. This is the same stuff people spew about Leona and Taric. It's a risk. It can work out, but anyone will take a ridiculous amount of damage from Blitz's burst and the ADC during the lockdown.


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