K'Tar sends a snake to constrict his target for 2 seconds. While constricted, the target is snared and takes 80/120/160/200/240 (+0.65 AP) magic damage over the duration.
W: Snake Pit
Cooldown: 4 seconds
K'Tar creates 5 snakes to hunt down his target. If a snake gets within 300 range, it will lunge at the target, dealing 30/50/70/90/110 (+0.15 AP) (+0.2 Base AD) magic damage. Additional snakes only deal 15/17.5/20/22.5/25% damage.
Snakes have 320/340/360/380/400 Movement Speed, and gain 25% extra if the target was recently constricted. Each target can only be hunted once every 6 seconds.
K'Tar summons an anaconda at the target location, slowing targets by 20% for 4 seconds. The anaconda hunts down the lowest health target, dealing 40/80/120 (+0.2 AP) magic damage per attack and slowing by 15% for 1 second. If the target falls below 10% health, the anaconda executes the target, killing it instantly. Lasts 10 seconds or until a target is executed.
The anaconda has 400/425/450 movement speed, and gains 1% extra per 1% health missing from the target.