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Add your own! Will add more myself periodically
An item that slows attack speed but increases damage of your next attack based on how much it is slowed. Slow lessens after each attack
An item thats active shoots a projectile that explodes into a buff zone on impact. Lessens damage allies take within increases damage allies do within
An item that increases your resistance to the last type of damage you take. If you take the same type of damage in increases in effectiveness If another type of damage is applied to you then it resets to that type. ((AD AP damage))
An item thats active explodes a dot that increases in severity the longer it is on a champion/minion If a champion or minion is near another unaffected enemy champion or minion it can jump to them. The active effect has a jump cap.