Riot, I know you try very hard to make the best mastery trees...

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but frankly, it gets boring to use the same one or two mastery pages on every single AD carry in every single game.

Can't we have some sort of incentive to use multiple mastery builds, like a point in the utility tree that gives an extra X gold on minion kills, or maybe something deep in the defensive tree that gives Z% damage reduction and run speed after a critical hit?

AD carry building is boring, and choosing between BotRK and BT isn't exactly a ton of variation.