Team comp

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Rosalinn

Member

11-13-2012

I dont really know what to pick after there is a tank, AD carry, AP carry.


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Panzerfaust

Emissary of the League

11-13-2012

Until you're more experienced, specific team comps don't really matter. Instead focus on:

  • Having several sources of crowd control, some of which can be used for initiating.
  • Some means of protecting your squishies.
  • A balance of magical and physical damage.
  • A balance of damage and tankiness.
  • At least some ranged (for poke/tower sieging). While you can have an entirely melee team, it's much more difficult, even with champions like Galio who 'lane ranged'.


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DragonTroopBeta

Senior Member

11-13-2012

If you haven't played support yet, I recommend it. Soraka (450 IP) and Janna (1350 IP, harder to use) are both excellent support characters for low IP cost. However, remember that as a support, you are not there to kill the enemy team, but to help your team stay competitive in team fights. Also, support can be the funist role to play, especially when you save your ad carry from certain death xD


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Fs Son0fSilas

Senior Member

11-14-2012

^ there's something rewarding about getting called pro support


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Rav Abaddon

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Senior Member

11-14-2012

If you have a tank, ADC, APC, then you can roll with something that uses a lot of CC or a similar utility.