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We ain't done here Riot.

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The importance of laning/jungling is to create dispersion not make a game with a boring grind aspect. Alternate TT will create a situation where people should just roll in threes at almost all times. In solo draft this is frustrating because there is always some doofus who can't stay with the group. If laning mattered then it would force teams to make choices and prioritize. This adds complexity it also creates ambush situations. At the very least the wall girth should be reduced to facilitate better flash ganking. I think if my ideas were implemented AlTT would be a more challenging game on a cognitive level instead of just an instinctual level.