Welcome to the Forum Archive!

Years of conversation fill a ton of digital pages, and we've kept all of it accessible to browse or copy over. Whether you're looking for reveal articles for older champions, or the first time that Rammus rolled into an "OK" thread, or anything in between, you can find it here. When you're finished, check out the boards to join in the latest League of Legends discussions.

GO TO BOARDS


FeralPony and Roku Discuss Preseason Changes

Comment below rating threshold, click here to show it.

ploki122

Senior Member

11-12-2012

@Roku, anny new summoner spells? (if they aren't settled yet, a yes/no/"eventually but maybe not in S3" will do. The question is basically, do you confirm we will have less choices (although some were false choices) for summoner spells)

and is Rohan you son and/or grandpa?


Comment below rating threshold, click here to show it.

Arkondrius

Member

11-12-2012

Quote:
Roku:
Hey summoners,
Finally, we’ll be removing both Promote and Surge. We’re creating an item with an effect like Promote since it makes sense as a strategic option, and having it as a buy-in strategy means we’ll be able to better balance the effect in relation to its gold cost. Surge is being removed because it isn’t always clear when to use it or which champions benefit from it. In the end, Surge is a competing spell in a niche we’d like Ignite to fill.

In the preseason we want summoner spells to be another way to customize your champion to suit your playstyle instead of being dominated by a few, extremely strong choices. We’re confident that these modifications will free you up to experiment with different combinations and tailored to your favorite champions.


You do know that these two paragraphs contradict themselves right?


"Surge is being removed because it isn’t always clear when to use it or which champions benefit from it. In the end, Surge is a competing spell in a niche we’d like Ignite to fill. "

"In the preseason we want summoner spells to be another way to customize your champion to suit your playstyle instead of being dominated by a few, extremely strong choices"


Ha derp


Comment below rating threshold, click here to show it.

The Typhoon

Member

11-12-2012

Awesome info! When is the patch coming out


Comment below rating threshold, click here to show it.

Sirdib

Junior Member

11-12-2012

"Hi, i'm Goku!"

Bet everyone read like that...


Comment below rating threshold, click here to show it.

Talamare

Senior Member

11-12-2012

How about creating a new spell that does almost no damage but gives the target heal reduction

and then increasing the damage on ignite slightly

Mundo would appreciate it


Comment below rating threshold, click here to show it.

Jixson

Recruiter

11-12-2012

damn. no more Godzilla Cho with 6 stacks, lulu ult, and surge.


Comment below rating threshold, click here to show it.

Kaosovic

Senior Member

11-12-2012

Moarz


Comment below rating threshold, click here to show it.

InertSteak

Junior Member

11-12-2012

Will there be any cool new masteries?


Comment below rating threshold, click here to show it.

Fox P McCloud

Senior Member

11-12-2012

Could you give us a preview of some of the new masteries, feral pony?

For example, I always thought it was intensely unfair that AD champs and 100% free access to lifesteal in the offense tree (with little to no impact on their offense), while AP champions had to give up a lot of damage and spec deep into the utility tree just for 3% Spell vamp.

Is this something that has changed?


Comment below rating threshold, click here to show it.

Crowñ

Senior Member

11-12-2012

why remove surge..... just keep it its so different to ignite...