This is my first build in bronze 3 builds.
So, I am bronze, and I want to show off my bronze build. I usually use this in normals, since I forget to use Mundo or he is banned when I go to ranked. But this wins 85% of the time for me. So, if you are interested, try this build straight from the depths of Bronze. I got the inspiration from xChinnin, so I want to give him credit for his support Mundo.
Runes: 9x Health Marks 9x Armor Seals 9x Scaling MR glyphs 9x Armor Quints
Masteries: 0/16/19 With tenacity, hp regen, health, Movement speed, and gold gain. Figure it out yourself or go to my rune page on my profile.
Summoner Spells: Take Exhaust and Flash.
Skill Distribution: I take Q at level 1, and 3, and max it right away for maximum slow. I take W at level 2, and max it second for tenacity. I take E at level 4, and max it last, since you are a support.
Skill Tips: Your passive is the best for remaining in your lane without needing to go back to the Pokemon centre. Don't get hit, and you will recover all your health before your relic shield charges up. Pair it with Warmog's and Spirit Visage for maximum healing.
Your Q must be used to poke the targets at all times, chase, and kill minions from far away. If you want to be greedy, you can use it to secure kills. You can also hit ninjas in the brush with this.
Your W must be used at all times when you want to look menacing, and when you are going offensive, always use it for tenacity.
Your E is the best for duelling, since even if you are the support, you can take everyone's punny damage. Use it to take down towers like a boss, or to last hit minions if you want to farm.
Your R must be used at all times the moment you go under half health, for tanking towers and dragon, baiting noobs, and chasing little kids down. You can use it to not need to go down to the Pokemon centre, and what's more, your spirit visage will increase this mega OP skill's healing by tons!
Build I start with Relic Shield a Ward, and Hp potions. Then, I get Targon's and Boots. Then, get Giant's belt and Face of the Mountain. Next, get Sunfire and Spectral Cowl, follow up with Spirit Visage and Warmogs, and finish it up with Ohmwrecker, Locket, Zeke's Herald, or Randuin's.
Boots of Swiftness/Mercury's Treads/Ninja Tabi
Face of the Mountain
Warding Totem/Sweeping Lens
Ohmwrecker/Locket of the Iron Solari/Randuin's Omen/Zeke's Herald
Laning Phase: Always spam your Q to hit your enemies, and last hit the siege minions whenever possible to share some big money with your partner. Whenever you go offensive, use your W to gain tenacity, and keep hitting the target with your Q. If your partner gets caught, dive straight in with him to Q their support in the face, and if their ADC is low on health, whack his pretty back hole until they realize you actually do tons of damage. Ward the river at all times, and if you get ganked, exhaust the jungler, and Q the enemy a few times. If you are the one who gets caught, all you have to do is Ult if you can, or W, and slow the enemy. When you are low on health, you can go home if you have enough gold, or play safely and drink potions if you have to. If you want to turret dive, ult and tank the turret's peanut damage. If you want your your lens, always use it to take out the enemy wards. If you dominate your lane, get dragon
Always tank the dragon since you are manlier than your jungler, and when you go into a skirmish, dive for the ADC, shield your carry if you want to, or yourself if you want to be a living Zilean bomb, exhaust their team, and tank all the damage with your ult. Don't hesitate to take out turrets with your E, while tanking the 1 enemy's damage. Start your healing if you take to much damage, since unless your are ignited, they will never be able to kill you, unless they are super fed or counterbuilding.
Ok, I rarely reach late phase since they keep surrendering, but in teamfights, always be the first to go in, disable turrets with your Ohmwrecker, or slow everyone with your Randuin, or shield your whole team with your Locket. Tank all the damage with your ult, and keep your W on at all times. Q their main damage sources, or whatever is in your way. While doing baron, always spam your Q on him, since it does tons of damage, ward properly, and it will be EZ PZ. Unless you are invaded, so be the first one in, and hold off the enemy team so your team can get baron. If Mundo gets baron, he gains double Hp regen, which is quite OP.
Taric: Very easy to poke if you know how, can outsustain heals, avoid getting your ADC stunned, if he/she does, get in the way of Taric, and tank all the damage
Miss Fortune: Avoid E and Ult, don't ult when she has W. She has no escape or good CC
Graves: His E is a bit annoying, but his short range allows a lot of Q pokes.
Sona: Very Squishy, does peanut damage, heals might be strong, but just avoid being ulted at the wrong time, and Sona cannot tank the damage like you for your carry.
Malphite: You easily outrange Malphite, low mana regen allows a lot of sustain for you, Q doesn't do a lot of damage for a support, avoid Malph from getting to close to your carry.
Annie: Easy outranging, don't let your ADC get caught on her ult, stuns don't do way too much damage to you. Exhaust can easily halt her advance. Her E is useless if you use your Q.
Soraka: Lots of sustain, but lack of tankiness and CC. Target whoever she didn't heal, and CC the healed one.
Lucian: Slows make him easy to get away, and he has good poke. But he is squishy, and is vulnerable without E and you exhaust him right after.
Thresh: If he hooks you, don't be afraid of his peanut damage. If your ADC gets caught, and thresh catches up to him/her, Q him, and get between him and the ADC. He will probably use flail to try to kill your carry, so he will only have his ult to kill you.
Blitzcrank: DO NOT LET YOUR ADC GET PULLED! If he/she does, you will have to go through a lot to get him/her out of Blitz's range. Allow yourself to get knocked up, and be sure to land Qs on both Blitz and his ADC for your carry to get away. Without his pull, you are free to harass him non-stop.
Jinx: Avoid W at all costs. If she is ulting, tank the ult for your team mates.
Twitch: Be aware if he is stealthed, avoid getting full stacks of Expunge, and poke him whenever you can. Avoid getting hit with his W, and do not tower dive him.
Lulu: Beware whimsy, don't underestimate hugify, so don't dive or get close to her during a teamfight when her ult is not on CD. Poke can be annoying, but overall, not so bad.
Vayne: She is the tank-murderer. Do not go on extended trades with her, beware condemn, and avoid getting hit into a wall. Protect your ADC from pokes, and poke her when she tumbles.
Caitlyn: Very long poke, damage from passive can catch you off guard, E is a good escape tool for her, and traps are annoying. Poke when she gets too close, and beware ult.
Zilean: He can easily Q you, get away with E, and Q you again. With mana regen and level 6, he can be hard to kill, and do not tower dive. He is squishy, so he is susceptible to some poke.
Ezreal: High poke, ult can snipe you, really good escape. Play safely if you cannot handle him, and do not dive him unless his flash and E are down.
Sivir: Very long range, spell shield, and very good poke. Her ult is good for escaping you.
Nunu: Infinite sustain. So hard to beat, you can AFK. Get out of ult range, be sure your carry is out of range of Nunu, since E and R are good for killing your ADC. Blood boil can catch you off guard, and his carry can kill you. Poke whenever he tries to eat a minion.
Varus: Very long range, ult can snare you and destroy your approach, E can reduce your HP regen, and his W is an antitank ability.
Nidalee: Very long range, good heal, traps will doom your ganks. Cougar form is hard to catch, and Q can do a lot of damage to your carries.
Very good Synergy:
Jinx double slow
Twitch Slow and E OP
Vayne: Very good poke together
Caitlyn: Very good poke, doesnèt get caught a lot when played right.
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