Why is the attack speed capped at 2.5?

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Syk Jewcy

Junior Member

11-04-2012

Because it's the average maturity (in years of age) level of 75% of the community


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Hurricaneo0oo

Senior Member

11-04-2012

Quote:
Originally Posted by Lucas Fero View Post
getting to 2.5 attack speed is already hard without a steroid
Attack speed in DotA is counted differently, the max attack speed is 500


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Omniance

Senior Member

11-04-2012

Quote:
Originally Posted by Yozzer01 View Post
So pantheon doesn't man drop a tower and 100 percent it by tanking it with his passive.
He can already do this.


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Hurricaneo0oo

Senior Member

11-04-2012

Quote:
Originally Posted by Spalmer95 View Post
Because it's the average maturity (in years of age) level of 75% of the community
Junior, by the power invested in me I hear-by promote you to a regular member (it may take a few posts for it to kick in)


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Hurricaneo0oo

Senior Member

11-04-2012

Quote:
Originally Posted by spalmer95 View Post
because it's the average maturity (in years of age) level of 75% of the community
8/10


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SP3

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Senior Member

11-04-2012

It's not only about balance. Certain attack animations become really messed up past 2.5 AS.

See: Anivia


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Vocust

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Senior Member

11-04-2012

Quote:
Originally Posted by Fish n Chicks View Post
It's not only about balance. Certain attack animations become really messed up past 2.5 AS.

See: Anivia
But that would be truly outrageous and LoL needs more truly outrageous things.


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Usurp the Throne

Senior Member

11-04-2012

Ever see a Nautilus with 2.5 (or hell, anything beyond 1.5) attack speed?

Swings that massive 10 ton anchor like it's a twig.


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El Wreckinibrey

Senior Member

11-04-2012

anyone remember the maximum AS Sion/rageblade bug? yeah... that would have been crazy with no cap. INFINITE ATTACK SPEED


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Fox P McCloud

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Senior Member

11-04-2012

In DotA the max Attack Speed is 2.63 to 5.0, depending the hero...that said, the vast vast majority are capped at 2.94 AS...only one hero can hit 5.0 AS (Alchemist).

In DotA, additional AS is capped, not the total AS (ie: as an example, you could stack as many phantom dancers as you want, but you could only have 300% AS).

Random fact: LoL took the armor and attack-speed formula's from DotA----they just flipped things around to make it seem different, on the surface.