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November MCCC - The Inside is Bigger than the Outside

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Prototypetwo

Senior Member

11-09-2012

Quote:
matrixEXO:
Not in League. I don't want to go to that laggy place (deleted anyway). Anyway, I posted my e-mail on page 8 or 9. Please pass yours as well.

Also, if you have a Hotmail account, would be fine to talk on MSN Messenger. Else, we need something more solid to have an online discussion.


I've sent you and Obscure emails regarding the challenges. Hopefully those got through. I'll be available sporadically this weekend.


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Gradunk

Senior Member

11-09-2012

i'm just curious. anything happen for the winner? i'm not even in this contest so i'm not trying to be selfish :P


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Oventoasted

Senior Member

11-09-2012

Charade, the Master Thief
Stats
Damage- 50 (+3.1 / per level, 102 at level 18)
Health- 440 (+85 / per level, 1885)
Mana- 0 (+0 / level, 0 at level 18)
Move Speed- 325
Armor- 17 (+3.5 / per level, 76.5 at level 18)
Spell Block- 30 (+1.25 / per level, 51.25 at level 18)
Health Regen- 7.25 (+0.75 / per level, 20 at level 18)

Abilities
Passive: Preparation
Auto attacks reduce the cooldowns on abilities by 1 second. This cannot occur more than twice every 3 seconds.

Q: Hookshot
Cooldown: 17 seconds
No Cost
Charade throws his grappling hook at the target and pulls himself to it if the target is an ally. If used on an enemy, pulls it towards him and does 50/105/160/215/270(+0.7/ad) physical damage. Pulling an enemy across a Clap Trap will release it and cause it to be stunned for 0.5/1/1.5/2/2.5 seconds in addition to the other effects.
Range- 900
Missle Speed- 1800

Actual mechanics: This ability has two casting targets, and the indicator appears as a line nuke. If cast directly on an ally, it will ignore enemy minions and champions and pull him to the ally. If cast on the ground, the hook will launch in a straight line and grab the first enemy minion or champion it makes contact with.

W: Gas Bomb
Cooldown: 12 seconds
No Cost
Throws a bomb at the target location that remains for 3 seconds. Enemies who remain within the area of effect will take 25/35/45/55/65 (+0.3/ap) magic damage per second while standing in the gas, and enemies near the center are blinded. Clap Traps inside the area of effect are invisible and deal an additional 50/70/90/110/130 magic damage.
Range- 850
Center AoE- 250
Edge Aoe- 500

E: Clap Trap
Cooldown: 12 seconds
No Cost
Places a visible trap at the target location. When an enemy steps on the trap, it will and deal 40/80/120/160/200 (+1.0/ad) physical damage, slow by 10/15/20/25/30%, and reveal the target for 4 seconds. Maximum of 2 traps active.
Range- 800
AoE- 135

R: Tricks of the Trade
Cooldown: 135 seconds
No Cost
Passive: Kills (minions included) and assists grant an additional 2/3/4 gold, and his movement speed is increased by 5/7/10% for each nearby enemy champion, to a cap of 15/21/30%.
Active: Charade becomes immune to stuns, slows, and roots for 4/5/6 seconds. While Tricks of the Trade is active, recast to teleport a short distance (1 second cooldown). The passive is unavailable while on cooldown.
Range- 550

Melee, Assassin, Jungler, Support

Requirements:
Relative dimensions- Passive on ultimate.
Inside bigger than the outside- Gas Bomb, relationship between traps and other abilities
Time and space: Hookshot, Tricks of the Trade active.

Lore:
Originally part of a wealthy family from Noxus, Charade was kidnapped by burglars before he could even walk. When his parents refused to pay the ransom, the thieves kept the boy and made him a servant when he was old enough to work. Charade worked long and hard for the thieves. Eventually, he became one of them. He trained for many hours every day to become the best thief in the den. One day, he was invited on a job. It was a simple heist. They were to steal some gems from a home in Noxus. Excited, Charade prepared his equipment and they were off. When they arrived, however, he was disappointed. He was made to be the lookout, making sure that none of the Noxian police showed up. Everything went as planned, but Charade felt snubbed. He decided that he would pull a heist on his own, and so he set out in the middle of the night.

It seemed that he was born to be a thief. He easily broke into a wealthy Noxian home, stole some valuable piece, and made off with his prizes. Upon returning to the den, his leader was waiting for him with an amused look on his face. Charade had made the man proud by taking initiative and proving himself as an asset to the den. However, as his skills grew, so did his thirst for a challenge. Noxus was too easy. He needed something more, and he got his chance when a he heard about an expert sleuth in Piltover. It was said that she always gets her man, and Charade set out to change that. He went to Demacia, and began stealing from the wealthiest, most well guarded homes and museums in the city-state. He always left a card with an ornate “C” as a calling card, making sure to draw the attention of the police. Eventually, they called for Caitlyn of Piltover to assist with these crimes. The game was on, but she found that she could never catch him, and set out for the Fields of Justice. Unsatisfied with this outcome, Charade followed her, ready for the greatest test of his skills: the League of Legends.

"He wants a challenge? Oh, I'll give him a challenge!" -Caitlyn, after learning of his motives.

When playing as Charade:
-Make sure to save your Tricks of the Trade for when it's really important. It has a long cooldown, and getting caught without it can spell death for you.
-Tricks of the Trade does not break crowd control effects already affecting you, nor does it protect from displacement effects.
-Charade is about timing. Sometimes, it's a good idea to save your Hookshot for when an ally is in danger of being killed.

When playing against Charade:
-Make sure to focus Charade down as a team. If you kill him quickly enough, he can't escape.
-Be careful when entering a bush. Charade's traps make it easy for him to find and kill enemies.
-If you have low health, make sure to stay behind your team. Charade is able to dive in and then dash away using Tricks of the Trade.

Suggested Items:
Classic:
Cloth Armor
Boots of Lucidity
Bloodthirster
Wriggle's Lantern
Trinity Force
Brutalizer

Domion:
Prospector's Blade
Boots of Lucidity
Sanguine Blade
The Lightbringer
Brutalizer
Trinity Force


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matrixEXO

Senior Member

11-09-2012

Quote:
Dalrix:
On page 9, I was wondering if my champion met the requirements (Gramos)


Challenges 1, 2 and 3 are not completed.

None of the skills complete any of the challenges. I'm sorry but you have to redo the whole thing to fit into the challenge requirements.


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matrixEXO

Senior Member

11-09-2012

Quote:
Fungusfingers:
Hi there, just checking that my champion (on page 10, Vretsar) meets the requirements before the cutoff happens. Thanks!


Skill W has Challenges 1 and 3 completed. Skill E has Challenges 3 completed.

In short, only Challenge 3 is completed.


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matrixEXO

Senior Member

11-09-2012

@Prototype

I sent you an email of what I thought of all the Challenges. Also, can you forward it to Clockwork since I don't have his email and pass me his email as well?


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Dalrix

Senior Member

11-09-2012

Gonna clear this post to get rid of any confusion. (Accidental second champ)


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matrixEXO

Senior Member

11-09-2012

Quote:
Dalrix:
Hopefully this meets the requirements.


Challenge 3 is completed via E. Challenge 1 is semi-completed with only skill W having the goal met. Challenge 2 is not even completed at all. BTW, don't double post Champion suggestions. Edit your own post. If you never edit one before, click the edit button beside the ["] button.


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Sulfuric

Senior Member

11-09-2012

I would like to enter the contest for this month.

Champion Stats
Damage- 50 (+3.0 / per level, 104 at level 18)
Health- 380 (+82 / per level, 1856)
Mana- 300 (+50 / level, 1200 at level 18)
Move Speed- 315
Armor- 18 (+3.0 / per level, 72 at level 18)
Magic Resist- 30 (+0 / per level, 30 at level 18)
Health Regen- 6 (+0.60 / per level, 16.8 at level 18)
Mana Regen - 7 (+0.72 / per level, 19.96 at level 18)

Lysandros
The Portal Guy

Passive: Shadow Copy
Lysandros's last basic attack leaves behind a Shadow Copy of the Portal Box on the target.
Only 1 unit can be affected by Shadow Copy at any time.
His abilities have additional affects based upon where the Shadow Copy is when the spell is cast.

Q - Connect the dots
Lysandros Portal Box fires a straight line laser from his chest toward the cursor, hitting and damaging the first enemy target it comes in contact with.
If the unit hit also is marked with the Shadow Copy, it is stunned for 1.5 seconds.
If a nearby unit is marked with Shadow Copy, then the beam will then reflect from the original target to the marked unit, dealing damage to everything in between and stunning the marked unit.
Deals 80/130/180/230/280 ( +60% AP) magic damage. 10 second cooldown. Costs 80/90/100/110/120 mana

Q skill (http://imgur.com/pwlkh,t8XjD,UZtxI,G3ZXh#1)

W - Force Push
Lysandros's Portal Box releases a wave of energy that deals damage and pushes enemies away from him in a circle. The more enemies he pushes away, the less damage dealt to each enemy.
If a unit is marked with Shadow Copy, it will take additional damage.
Deals 90/130/170/210/250 ( +70% AP) magic damage, divided by the amount of enemies hit. Enemies marked with Shadow Copy take an extra 40% damage. 16/15/14/13/12 second cooldown. Costs 95 mana.

W Skill (http://imgur.com/pwlkh,t8XjD,UZtxI,G3ZXh#3)


E - Portal Jump
Lysandros can either throw out his Portal Box to a location, or jump to an enemy marked with Shadow Copy, dealing damage to it.
If he decides to throw out the Portal Box, he is then given the option to jump to its location, and then to the unit marked with Shadow Copy (dealing damage), or vice versa.
If he jumps only to the Portal Box and not to a Shadow Copy marked unit, the cooldown of this skill is reduced by 2 seconds.
After jumping to the Portal Box, it will come back to Lysandros.
Deals 75/115/155/195/235 ( +55% AP) magic damage. 20/18/16/14/12 second cooldown.
Costs 100 mana for the first jump, and 50 mana if he jumps a second time.

E skill (http://imgur.com/pwlkh,t8XjD,UZtxI,G3ZXh#0)

R - Gravity
Lysandros throws his Portal Box to the cursor location. If the Portal Box connects with an enemy marked with Shadow Copy, it latches onto that unit.
The Portal Box then opens and slowly pulls all enemies nearby towards it, dealing 50/75/100 ( +30% AP) magic damage per second for 3 seconds.
At the end of the duration, all enemies in the circle take an additional 150/200/250 ( +30% AP) magic damage, with enemies further from the box taking less damage, down to 50%.
Cooldown 120/100/80 seconds. Costs 100/150/200 mana.

R skill (http://imgur.com/pwlkh,t8XjD,UZtxI,G3ZXh#2)

Lore:
There has always been a mystery surrounding the character known as Lysandros. While Runeterra has seen champions with the ability to manipulate elements like wind, earth, fire, and ice, it's rare to come across someone who can manipulate space or time. This is perhaps why Zilean is well known. However, time manipulation is one thing; space manipulation is another.
Lysandros was born in Runeterra, but where and when is unknown. If you ask him, he'll probably give you an honest answer: he simply doesn't remember anything before the League of Legends. Some say he was an apprentice to Zilean, learning how to control space-time in the clock tower of Urtistan. Those who know Zilean understand this to be quite unlikely. Others say he came from the void, as what kind of being can do what Lysandros does? Still, this seems unlikely, considering that nobody seems to fear, or even dislike Lysandros. All that anyone can agree is that his abilities are extraordinary. The secret behind his powers stem from the Portal Box. Lysandros sees it more as an extension of his body than a box he carries with him. He doesn't even know how it works, only that it does.
One day, Lysandros became self-aware of his unique situation. He didn't know where to go to ask for help, but he'd heard whispers of a place named the League of Legends. Thinking maybe someone there could help him, he asked his Portal Box to take him there. Instantly, he was there. He explained his situation and his blank memory, but those who ran the league were more interested in his powers. Many times they had summoned a champion, but rare it was for one to summon itself. Interested, they told him that maybe one of the champions in the league could help him, and so, Lysandros decided to accept the offer.


Edit: The Portal Box can be in multiple places at one time. It has multiple dimensions, and if you decide to throw out a Portal Box for your E skill, you can still throw out your Portal Box for your R, even if the Portal Box for your E is simply sitting on the ground.
Edit 2: Edited "force push" to include relative dimension, hopefully thereby qualifying it for the contest correctly.
Edit 3: Added lore for week 2 requirements.
Edit 4: Added cooldowns, mana costs, damage for all skills, and pictures!


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Dalrix

Senior Member

11-10-2012

Quote:
matrixEXO:
Challenge 3 is completed via E. Challenge 1 is semi-completed with only skill W having the goal met. Challenge 2 is not even completed at all. BTW, don't double post Champion suggestions. Edit your own post. If you never edit one before, click the edit button beside the ["] button.

Can you explain?