The return of a summoner: Linzid, The swif edge

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Nazrethim

Senior Member

11-30-2012

Changes made to Linzid. Date November 30 2012
-Moving in the shadows: Bonus movement speed reduced to 30% from 50%
-Surgical Acuracy: passive bonus damage increased to 10/15/20/25/30% from 5/10/15/20/25%
-Envenom: Now 10 charges reduce all healing effects on the target
-Vital nerve: Passive stun duration reduced to 1/1.25/1.5/1.75/2sec from 1/1.5/2/2.5/3sec


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Nazrethim

Senior Member

01-22-2013

22/01/2013 6:30
-Surgical acuracy: active bleeding damage reduced to 8% from 10%
-Envenom: healing reduction changed to 15/20/25/30/35% from 10/20/30/40/50%
-Vital nerve: passive stun reduced from 1/1.25/1.5/1.75/2sec to 1sec for all levels
-Vital nerve: active stun reduced from 1/1.75/2.5/3.25/4sec to 3sec for all levels


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Nazrethim

Senior Member

01-24-2013

25/01/2013 2:15
-Envenom: reworked. previous Envenom:
"W: Envenom
Linzid apply poison on every basic attack damaging her enemy over time. Poison stacks on every aplication increasing damage (max stack 10). Can be activated to make Linzid's next basic attack to apply 10 charges of poison to an enemy, but disabling the passive poison until cooldown expires. 5 or more stacks slow the enemy movement speed by 15% as long as the poison lasts. 10 Charges will reduce all healing effects on the target by 15/20/25/30/35%
Poison damage: 1/3/5/7/9 per stack every 2sec for 10secs
Cooldown: 15sec"
-Recomended items: removed
-Tips: removed


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Nazrethim

Senior Member

01-26-2013

27/01/2013 12:26
-Surgical acuracy: cooldown reduced to 7sec from 15sec


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Nazrethim

Senior Member

01-29-2013

29/01/2013 6:50
Massive rework.
-Base stats: added
-Killing spree: removed extra gold earned (+20% champion killed and +50% for minions/neutral monsters)
-Killing spree: cooldown reduced to 2min from 3min
-SkillKit: added hiden passive:" Honor among assassins"
-Honor among assassins: added
-Vital nerve: removed, replaced by Adrenaline flow
previous Vital nerve:Linzid's basic attacks have a small chance to hit a vital nerve stuning her enemy for several seconds. Can be activated to make her next basic attack to stun the enemy for several seconds, but removing the passive benefit until cooldown expires. After the passive stun ends the target will have 10% movement speed reduction and 30% chance to miss basic atacks for 5 sec.
Chance: 4/5.5/7/8.5/10%
Stun duration: 1sec
active stun duration:3sec
Cooldown: 20sec

-Adrenaline flow: added
-Surgical acuracy: reworked
-Resource system: Energy-based resource system added
-Envenom: active charges applied reduced to 3 from 10
-Envenom: cooldown reduced to 4sec from 15sec


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Nazrethim

Senior Member

02-01-2013

04:00 01/02/2013
-Lore: changed
-W: name changed to "Poisonous shot" from "envenom"
-Poisonous shot: coldown reduced to 0.7sec from 4sec
-Adrenaline flow: active effect added
-Stats: attack range increased to 250 from 125
-Stats: attack speed reduced to 0.656 from 1.1
-Stats: attack damage increased to 50 from 30
-Surgical accuracy: bleeding damage removed
-Surgical accuracy: armor ignore added
-Honor among assassins: removed
-Artwork: Temporarily removed


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Nazrethim

Senior Member

02-02-2013

02:50 03/02/2013
-Surgical accuracy: Now increase Linzid's attack range
-Innate: name changed to "Cover ground" from "move in shadows"
-R: name changed to "Relentless hunt" from "Shadow's onslaught"
-Relentless hunt: Teleportation removed
-Relentless hunt: Duration increased to 7sec from 5sec
-Killing spree: Kills required to trigger reduced to 1 from 2


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Nazrethim

Senior Member

02-03-2013

19:47 03/02/2013
-Poisonous shot: Duration reduced to 6sec from 10sec
-Poisonous shot: Damage/2sec/stack increased to 2/6/10/14/18 from 1/3/5/7/9
-Relentless hunt: Cost added


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Nazrethim

Senior Member

02-08-2013

11:10 08/02/2013
-Adrenaline flow: Health regeneration reworked
-Surgical acuracy: armor penetration reduced to 7/9/11/13/15% from 10/12/14/16/18%


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