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Grezek, the Mighty Shaman

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ChronoPoison

Member

10-29-2012

Welcome to my Champion Concept, featuring Grezek, the Mighty Shaman.

"The earth will tremble. The wind will blow. The seas will rise. The fire will burn. I will conquer."
-Grezek, after mastering the arts of the Shaman.

Role: Fighter, Support, Tank

Abilities:

Quote:
Spiritual Restoration (Passive)
Reduces the time Grezek spends dead by 15%, and the time his allies spend dead by 10%.


Quote:

Summon: Fire/Fire Totem (Q) - 14/13/12/11/10 second cooldown
Summon: Fire:
Deals 60/110/160/210/260 (+0.6 per ability power) magic damage to all enemies in an area after a 0.5 second delay. Within 5 seconds of casting this spell, Grezek can then cast Fire Totem.

Fire Totem:
Lays down a fire totem at where Summon: Fire was cast. The fire totem lasts for 5 seconds, and continually deals 10/20/30/40/50 (+0.2 per ability power) magic damage to all enemies within a 525 unit radius. Grezek cannot cast any other spells while the totem is active. He can cast the spell again after 3 seconds to recall the Fire Totem.

Quote:


Summon: Earth/Earth Totem (W) - 14/13/12/11/10 second cooldown
Summon: Earth:
Heals target ally and Grezek for 75/120/165/210/255 (+0.5 per ability power), and summons a mighty Earth Elemental at the ally's side. This earth elemental increases the ally's armor by 5/10/15/20/25 and causes 10% of all physical damage that the ally takes to be reflected back at the attacker. The Earth Elemental lasts for 5 seconds. Within 5 seconds of casting this spell, Grezek can cast Earth Totem, but the earth elemental will disappear.

Earth Totem:
Lays down an Earth Totem at the Earth Elemental's location, but causing the Earth Elemental to disappear. The Earth Totem reduces physical damage taken by all nearby allies by 6/8/10/12/14%, and instantly heals all nearby allies by 60/100/140/180/220 (+0.3 per ability power). The Earth Totem lasts for 3 seconds. Grezek cannot cast any other spells while the totem is active.


Quote:

Summon: Water/Water Totem (E) - 14/13/12/11/10 second cooldown
Summon: Water:
Summons a wave in a line, knocking back all enemies caught within it and reducing their magic resistance by 12/14/16/18/20%. Within 5 seconds of casting Summon: Water, Grezek can cast Water Totem.

Water Totem:
Increases magic damage dealt by allies by 2/4/6/8/10%, and restores 60/100/140/180/200 mana instantly. The Water Totem lasts for 3 seconds. Grezek cannot cast any other spells while the totem is active.


Quote:

Summon: Wind/Wind Totem (R) - 14/13/12/11/10 second cooldown
Summon: Wind:
Summons a typhoon at target area, slowing enemies in the area by 20/25/30/35/40% and 1 second after leaving the area. Allies who enter the area have their movement speed increased by 10/20/30/40%. The typhoon lasts for 2 seconds. After the typhoon has ended, Grezek can cast Wind Totem within 5 seconds.

Wind Totem:
Lays down a Wind Totem at target area. The totem will pull in all nearby enemies towards it, and slow them by 10/25/40/55/70% for 2.5 seconds. While the enemies are slowed by the Wind Totem, Grezek cannot cast any spells.


I hope you have enjoyed my champion concept. Leave comments below!

*Balance changes, base stats and lore coming soon. Also, if you're confused, he functions like Lee Sin, but with a different skill set and not really an ultimate.


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Black Simba

Junior Member

10-29-2012

ok now thats awesome o.o


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