Risky support concept

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Kunfite

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Senior Member

10-28-2012

Hi guys, I'm new making champion concepts, but it hitted me while i was playing FF tactics today, and, well, i pour it down into a sheet.

Here it is.

(the numbers can be tweaked and I'm open to suggestions regarding his kit.)

Flavie - the faithful squire

Gender: Female
Age: Young, early 20's
Role: support
Range: 300

Damage: 52 (+3.25/per level)
Health: 423 (+89/per level)
Mana: 369 (+37/ per level)
Move Speed: 310
Armor: 15 (+3/per level)
Spell Block: 27 (+1.25/per level)
Health Regen: 7.25 (+0.85/per level)
Mana Regen: 6.45 (+0.45/per level)

Lore: During the auditions of squire for king Jarvan III, Flavie sneaked in dressed as a man to avoid being kicked out, since the king requested only male squires.
She came through every painful task, excelling in every one of them by using her critical thinking and incredible intelligence. For this, she gained king jarvan's trust.
The king took her on his side as his squire, knowing beforehand she was a girl, and taught her the fine arts of strategy on the battlefield.
When the time came to let his son Jarvan IV take charge of the frontlines on the battlefield, she inherited the king's magic sword, Kuhn's edge,
which holds an ancient power inside.

Passive: Focused learner
Everytime Flavie receives damage from an attack source, she gains insight on that move, reducing 15/40/60 incoming damage from that source. Stacks 3 times. (lv 1 to 6/lv 7 to 12/lv 13 to 18)

Q: Strategic position - (cooldown 35/30/27/25/20 seconds) (Manacost 30/67/85/102/150)
Passive AURA: increases nearby allies armor by 5/8/12/15/18
Active: After a brief channel, Flavie stands her ground for 10/12/15/18/20 seconds, revealing the target area in a radius of 300. While she's standing still, she takes
10/12/15/18/20% more damage.
Allies travelling on the revealed area gain 10% movement speed at all ranks.
Skill range 4000 at all levels
Channeling skill, it can be interrupted at any time.

W: Glorious advance - (cooldown 12/10/8/8/8 seconds) (manacost 45/60/84/115/130)
Passive AURA: boosts nearby allies main source of damage by 0.2%/0.3%/0.4%/0.5%/0.6% (Main source of damage: higher damaging stat)
Active: Next basic attack for Flavie and a target champion deals 10%/15%/20%/25%/35% (+10% per 50 AP) extra magic damage, and reduces both defense by 20%/25%/30%/35%/40%
for the duration of the buff or until the damage is dealt

E: Counter stance (cooldown 18/16/14/12/10 seconds) (manacost 51/70/92/115/140)
Passive AURA: Nearby allied champions gain 3/4/6/8/10 health regen per second.
Active: Flavie shields an allied unit with magic, blocking 60/75/90/125/150 (+0.5 AP) incoming damage. When the shield is depleted, that allied unit gains 25% splash damage (15% for ranged attacks)

R: Kuhn's radiance (cooldown 150/120/100 seconds) (manacost 150/215/275)
Passive: Flavie gains a glowing aura which gives nearby allies 5/10/15 mana regeneration per second.
Active: Flavie raises in the air kuhn's edge for 1 second, invoking the powers within it, then releases a massive gravitational force which deals 150/250/350 (+0.7 AP), slowing enemy champions
on the outside of the gravitational force for 25/35/45%, and stunning enemies inside of it for 2 seconds.
Flavie is overwhelmed by such power, getting -20% movement speed and 20% damage amplification from magical sources at the end of the cast.
Passive effects are null when the ultimate is on cooldown.
Radius 600 (300 for stun)

Well, I hope to get some feedback from you guys. The risk/benefit support is something i'd like to see on the league.


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Jib Jab Jar

Member

10-28-2012

Quote:
Originally Posted by Kunfite View Post
Gender: Female
After a brief channel, Flavie stands his ground for 10/12/15/18/20 seconds, revealing the target area in a radius of 300. While she's standing still, she takes
10/12/15/18/20% more damage.
Just saw this spelling error, nothing major though. Interesting concept on this spell though, but jeez, that's an incredibly risky move.


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Loinator

Recruiter

10-28-2012

The heim passive on E looks like too much imo (even on champions only).
Also to much passives at the same time, poor Sona XD.


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Kunfite

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Senior Member

10-29-2012

Quote:
Originally Posted by Phantom4x5 View Post
Just saw this spelling error, nothing major though. Interesting concept on this spell though, but jeez, that's an incredibly risky move.
Given the spell's utility, i'd max it last. It's risky but if you're playing against a non-poke botlane (lets say kog-maw nunu pre 6) you can sit in a bush revealing river or tribush in clutch moments.

Thanks for pointing out the spelling mistake, my main language is not english and i revised the text a lot :P


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Kunfite

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Senior Member

10-29-2012

Quote:
Originally Posted by Loinator View Post
The heim passive on E looks like too much imo (even on champions only).
Also to much passives at the same time, poor Sona XD.
It's the ultimate support for teamfights! just build aura items, some health and you're done.