The snowballing on TT2 is just stupid

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Keegstar

Member

10-28-2012

Quote:
Originally Posted by Ashno View Post
old TT was much worse with snowballing. tbh
False


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Keegstar

Member

10-28-2012

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Originally Posted by Såm View Post
if there is snowballing in new TT, old TT must have been an avalanche... xD
this comment is a joke. all respect loss sam.


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Sam

Senior Member

10-28-2012

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Originally Posted by Keegstar View Post
this comment is a joke. all respect loss sam.

You must have played very little old TT than once you lose 1st blood and a few kills, no way of coming back on that one. True.


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Henry Plainview

Senior Member

10-28-2012

Quote:
Originally Posted by Såm View Post
You must have played very little old TT than once you lose 1st blood and a few kills, no way of coming back on that one. True.
Maybe at your elo, but that has not been my experience at all in the several hundred TT games I have played. But that has been my experience on TT2. And since most of us are not diamond...


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Wrathofrecca

Senior Member

10-28-2012

Quote:
Originally Posted by Ashno View Post
old TT was much worse with snowballing. tbh

Absolutely agree. Old TTL was awful for snowballing. I've had a ton of close games and champions I'd never seen on the old map have started appearing.


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Exqzr

Senior Member

10-28-2012

Quote:
Originally Posted by Såm View Post
You must have played very little old TT than once you lose 1st blood and a few kills, no way of coming back on that one. True.
Sam,

That makes no sense.

How can you claim that there is no chance to comeback in the CLASSIC TT

And also complain that "turtle strats" were a problem.

The very nature of said strat is to play defensively till you catch up i.e. comeback.

But really honestly, Neither snowballing or Turtleing was a HUGE problem in the CLASSIC TT it simply was a part of the game, perhaps a little more than in SR.

AND, I have watched your streams, you often declare the game over in the S(h)iTT map before 10 minutes. Why is that?

You're sounding a bit two faced these days. Care to explain?

Something doesn't feel right.


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PrinceVert

Senior Member

10-28-2012

Quote:
Originally Posted by Exqzr View Post
Sam,

That makes no sense.

How can you claim that there is no chance to comeback in the CLASSIC TT

And also complain that "turtle strats" were a problem.

The very nature of said strat is to play defensively till you catch up i.e. comeback.

But really honestly, Neither snowballing or Turtleing was a HUGE problem in the CLASSIC TT it simply was a part of the game, perhaps a little more than in SR.

AND, I have watched your streams, you often declare the game over in the S(h)iTT map before 10 minutes. Why is that?

You're sounding a bit two faced these days. Care to explain?

Something doesn't feel right.

APPLY COLD WATER TO THE BURNED AREA!

Sam status

(x) TOLD


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Henry Plainview

Senior Member

10-28-2012

Quote:
Originally Posted by Exqzr View Post
You're sounding a bit two faced these days. Care to explain?

Something doesn't feel right.
I agree, perhaps it's related to him playing Vesh and other Reds...?

(although the mega turtling of TT really was a problem that needed to be fixed)


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PrinceVert

Senior Member

10-28-2012

Quote:
Originally Posted by Henry Plainview View Post
I agree, perhaps it's related to him playing Vesh and other Reds...?

(although the mega turtling of TT really was a problem that needed to be fixed)
Yeah at that was easily countered by a few modifications to the fountains/ bases like in the map, Altars, No buffs, no wards and speed bosters are not welcome here


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Exqzr

Senior Member

10-28-2012

Quote:
Originally Posted by Henry Plainview View Post
I agree, perhaps it's related to him playing Vesh and other Reds...?

(although the mega turtling of TT really was a problem that needed to be fixed)

I think that Turtleing was a problem in so far as once you got ahead to a certain point, you want to game to end. But turtleing didn't happen all that often for me in solo queue normals. perhaps its a bigger issue in Ranked, IDK

That said I also actually enjoyed putting up a desperate defense (from time to time) and maybe even winning. Also, I didn't mind having to push through determined defenders.

I never really found it all that hard to do if I could convince both of my mates to get guardians, take out both inhi at the same time and then rush the center.

In a very few games, I mean maybe I in 200 or 300 the opposing team just locked it up and their team comp was such there was no way we were gonna push through.

So what? It was so rare and I'm just as happy tipping my hat to them for beating us with good defense. heh, happens in the NFL all the time. yeah it's fun to watch 40 to 33 games, but I can also appreciate a 7 to 3 game.

Just saying.

Regardless, the "turtle" issue just required a few lines of code to fix. Perhaps less (way less) damage to minions from the laser. Or a different pathing or blocking wall(s). Simple stuff really.