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Dominion 2.0

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Strixie

Member

10-25-2012

The new TT feels too much like dominion.

Lovin
The map :artwork, layout, especially jungle locations, the wall
No wards: Its gankfest. Overextend and you are DONE! Always that element of surprise.
Items: Making champs that can't use wrigglers viable. Akali's back folks.


Hatin
Alters, speed buffs...feels too much like dominion. I want to gank bot or top but I feel compelled to go grab a speed buff or cap an alter. If i wanted to cap stuff I'd go play dominion. I want to pounce from the bush and go rawwwrrr. Then go back to jungling / laning.

Starting Gold: again, gives it that dominon feel. The action starts a little too balanced, the classic lvl 1 fights TT was famous for are gone.

Recomend
Just get rid of the two alters + speed buff and replace them with killable buffs.

OR bring back the old TT and put this as a seperate map, for all those people that play dominion, they would love it (cricket cricket). Honestly all the old TT needed was a wall / consistent jungle mobs, and maybe some of the new items.


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Brixby

Member

10-25-2012

Killable buffs in place of alters would take away from strategy involved, and make it more like SR. I think it's a fine balance.


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