Meta for the New TT map

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Judas Priest

Senior Member

10-25-2012

So, what's the new meta?


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Duke Nukem

Junior Member

10-25-2012

there is no meta cause the new maps bad and should be removed and the maker should have his balls electrocuted


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Boagster

Senior Member

10-25-2012

Metas don't just appear out of thin air, they are created as people figure out the best way to maximize their chances of winning. Give it a week or two, at the very least.


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PeskyPanda

Junior Member

10-25-2012

I say a month or 2.

1. The map is still in its Beta form.

2. S3 hasn't even started yet.

3. There are so many champion combinations that it will be a while for people to figure out what teams work best in most, if not all, situations.

As of right now, it looks like tanks are not the way to go, but things always change. SR adopted the EU meta, so anything is really possible.


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In Circles

Recruiter

10-25-2012

Just from first looks, junglers would be more viable and can have more control over the altars. That seems to be huge in the map so far as 10% + 4g per last hit are really big.


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Ashen Paige

Senior Member

10-25-2012

in the early goings it seems strong gankers and those who have good early and mid game seemed best to take advantage of this map. with the new items bruisers seem pretty bad or at least not much of issue as they used to be, which is a good idea i think. this map also seems alot like dominion in that theres a definite increase in team fights with the new altars in place as well.


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Zerglinator

Senior Member

10-25-2012

The meta is "Innovate".


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Judas Priest

Senior Member

10-25-2012

Quote:
Originally Posted by Ashen Paige View Post
in the early goings it seems strong gankers and those who have good early and mid game seemed best to take advantage of this map. with the new items bruisers seem pretty bad or at least not much of issue as they used to be, which is a good idea i think. this map also seems alot like dominion in that theres a definite increase in team fights with the new altars in place as well.
Why do you think bruisers are not as important as they were in the old TT map?


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Ashen Paige

Senior Member

10-25-2012

Quote:
Originally Posted by Padre Judas View Post
Why do you think bruisers are not as important as they were in the old TT map?
because of the hoser 5% health items meant to make them not be able to sustain as well in a team fight. now people who have high burst or good cc but not deal as much sustained damage cant simply be run over by tanky DPS.


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Judas Priest

Senior Member

10-25-2012

Quote:
Originally Posted by Ashen Paige View Post
because of the hoser 5% health items meant to make them not be able to sustain as well in a team fight. now people who have high burst or good cc but not deal as much sustained damage cant simply be run over by tanky DPS.
It makes sense, but if everybody start buying these Magic Damage Over Time items, I think the bruiser champions will just buy MR before armor. Since those items deal Magic Damage and not True Damage, probably it may only turn MR more important in this map than armor.


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