[Official Petition] Let new TT be a new map by itself.

First Riot Post
Comment below rating threshold, click here to show it.

Kenovi

Junior Member

10-29-2012

Please, vote here for the new TT

http://na.leagueoflegends.com/board/....php?t=2741514


Comment below rating threshold, click here to show it.

Chancopaca

Junior Member

10-29-2012

SIGNED

I miss twisted treeline!


Comment below rating threshold, click here to show it.

Accel

Member

10-29-2012

signed. would be nice if we can have both


Comment below rating threshold, click here to show it.

Kcdaspot

Junior Member

10-29-2012

signed


Comment below rating threshold, click here to show it.

Exqzr

Senior Member

10-29-2012

Excellent post


Quote:
Originally Posted by I am Armageddon View Post
Signed.

I would put forward my basic reasons for doing so, as such I will give my views on how the map plays.

Old TT: A map about laning and occasional ganks. These ganks come into existence by pushing up your lane, then "letting it go" for a bit as you sneak behind the enemy front on the other lane and gank. As such ganks happen from teamwork and map awareness. Land isn't as important as kills for most of the game and there's a lot of room to move around. "Giving and taking" is also good for use of allied towers in combat, Using flips, etc. to place enemies into dangerous positions, such as under a turret or nearer to enemies. Base fights are the same. Players push to damage to nexus, but often back off when champs are around so they don't get nailed by healing/base damage.

New TT: A map about area control. Pushing is extremely important as it lets you control the alters. Ganks happen all the time, but not from awareness and teamwork, instead more by default. This map is about excessive aggressiveness, you never "give and take" for strategic purposes, you always take when able. This play continues even into the base, where defenders have to go quite far away from the combat area to heal, and the base turret never comes into play.

To conclude this section, the styles of play (so far as I have experience with these maps) are actually polar opposites. Summoners Rift has more in common to the old TT than the new TT does. It's actually extremely different, I would go so far as saying the new map has more in common with dominion than the old map as they both have a degree of area control to them. As such I don't think that the new map should replace the old one, but take a new place as a stand alone map with a different name.

Now, I personally used to use TT for 80% of my playing. I was serious about it. Now that it's not in the game I actually find League of Legends outside of my interests. I've gone from playing 4-5 matches per day to playing 1-2. If the new map permanently replaces the old map I could see myself not playing the game anymore. And I'm not saying this in the heat of the moment, I'm completely serious. 80% of the reason to play has been replaced by about 8% (the other 20% was 15% summoners rift and 5% dominion). If it came to new TT over old TT I say go for the old one. But I think that both has to be a viable alternative. There are only three reasons that it couldn't as far as I see:

1. Servers.
This area is the one that I don't know too much about. Having yet another map on the servers might need an upgrade which costs money, as such Riot may not want to add another map. If this was the case and the choice was up to me though, I'd replace the new map with the old one.

2. Lobby wait times.
I used to have to wait about 55 seconds to get into TT. With the beta coming out it went down to 17, and now is up to 30. (reflecting the number of people playing on blind pick, I think the extra people are the people checking out the new map for the novelty, and the shorter match lengths, as well as those people who like it more) Adding another map could (and probably would) double the old wait times to 2 minutes in the lobby before going into the match. I don't know about other people but I'm okay with this, if after the wait I get to play the map that I want to play.

3. Game Balancing.
As the game gets bigger it becomes more difficult to balance. How do you balance a champ's abilities while looking at SR, TT, Dominion and TT2? It's tough. I'd say that SR is the "core" of the game (even if I don't play it much) this is where the ranked games are. This is the first map, based off of DotA. This is where all the pros play. Balance the game to SR, then add maps and if the balance is slightly off, don't worry about it. That's what I think

Well if you managed to read this whole thing you must have a lot of patience. Hope my thoughts make sense to those interested, and to Riot: I do actually like to new map, but it's different. Keep up with these new developments, both maps and champs. The game gets better all the time. For future maps I'd recommend a 4v4 and a 3v3v3 map. It'd be way cool.

EDIT: Oh, I should also note that if you do keep both, rename the new one and put it in the Shadow Isles for lore, It already has the whole dark/spiders theme. Also, if you do decide not to let the old (or the new) map stay in the matchmaking please leave them in the custom game section. And let people play up to 5v5 on them in custom games.


Comment below rating threshold, click here to show it.

TheLastBaron88

Senior Member

10-29-2012

Gawd no Riot post yet? This thing has already hit 260 pages! Do they just hate their fans or what?


Comment below rating threshold, click here to show it.

Aikari Tsero

Junior Member

10-29-2012

Quote:
Originally Posted by TheLastBaron88 View Post
Gawd no Riot post yet? This thing has already hit 260 pages! Do they just hate their fans or what?
I think they have heard us, but are spending a lot of time considering a response since:
a. A significant portion of the TT playerbase has shown support for the old TT, so they can't ignore us, but:
b. we are asking for a significant change in their system, so they have to weigh the options


Comment below rating threshold, click here to show it.

ImNotKarl

Member

10-29-2012

Still no Riot love for this post? I found the OP's PoV to be really constructive and put forth valid, thoughtful arguments for keeping both maps and naming one Shadow Isles, an argument which I agree with, for the record. I've see a massive response, again, most of them are positive and constructive, and many give genuine feedback about the new map, what they like, what they hate, and what they miss. So many people want to keep both maps. I miss the old TT. That's where I played all of my ranked games with my team, since duo queue SR isn't as much fun. I'm not going to get to gold on the new map now because of the fps drop, and I don't have time to duo queue or full team on SR.

I guess I'm just confused about why we have so many signs and bumps, so many posts from people who CLEARLY love this game and are passionate about their favorite map being taken away for reasons that generally have not been fixed with the new map.

I love this game. I play with my husband every night after our son gets tucked in. We do grown up time with this game, instead of movies or TV, which I guess is kind of lame, but we legitimately love this game and have supported Riot every time we could afford it. I feel like the company should support the community the same way. This has a lot of people worked up, and this post has gotten a lot of attention, just not from the people that should be on top of it.

This whole TT thing has me super bummed out. I honestly expected more from Riot concerning this post, but I should have known better. I miss old TT.


Comment below rating threshold, click here to show it.

Ange1Fr0mHe11

Junior Member

10-29-2012

Signed. This isn't TT, it is a VERY compressed rift with a touch of dominion. The old TT needed changes, not a remake.
although i like the new map as well, I'm against riot just trashing the original.


Comment below rating threshold, click here to show it.

iBeWood

Junior Member

10-29-2012

Signed