Kill stealing is a stupid concept in LoL

12
Comment below rating threshold, click here to show it.

SchierkeWiking

Senior Member

10-13-2012

Kill stealing (KS) is something you usually get accused of doing for taking a kill while not doing most of the damage. In some games not as team based as LoL it may be a reasonable complaint, but in LoL it only makes you look like a clueless idiot.

In a LoL match the only thing that matters is victory for the team, it does you no good to go 15-0-10 if your team loses.

The only situation where a KS accusation may have some value would be a support constantly and intentionaly taking kills away form the ADC, and even then it would have to be a lot of kills to be a significant issue for your team.

So please new players, get this moronic concept of your heads when you play LoL. It only creates bad blood inside your team to accuse one another of KSing. Just be happy that the team got the kill and move on.


Comment below rating threshold, click here to show it.

Panzerfaust

Emissary of the League

10-13-2012

Preaching to the choir mate.


Comment below rating threshold, click here to show it.

Durzaka

Senior Member

10-13-2012

While definitely true most of the time, there are some cases where kill stealing exists,

If you see your ADC quite clearly in range and able to finish the guy, and you jump in to take the kill credit, you robbed your ADC of some 200 gold (not entirely sure) depending on how many people damaged that champion.

Do that a couple times and your ADC could have had another item in his build.


Comment below rating threshold, click here to show it.

TwistWrist

Senior Member

10-13-2012

How much gold does your ADC get if the enemy's CD finally resets and he gets away?

As long as you aren't purposely last hitting, then there isn't a problem.


Comment below rating threshold, click here to show it.

Durzaka

Senior Member

10-13-2012

Quote:
Originally Posted by TwistWrist View Post
How much gold does your ADC get if the enemy's CD finally resets and he gets away?

As long as you aren't purposely last hitting, then there isn't a problem.

There is the difference.

When it is obvious the ADC is gonna get the kill, landing the last hit for no reason is stupid.

If the ADC is chasing, and the enemy is just inside his range, then its fine, better to secure the kill. But if you dot he same thing and the enemy is like 100 units from the ADC. you just took gold from him.


Comment below rating threshold, click here to show it.

Magus Crow

Senior Member

10-13-2012

I just follow the rule of when in doubt take the secure. It may occassionally get your griped at by people but its better than having the opponent catch a cooldown and stun the ADC while you backed off or hit the Reverie activation or any number of other things.


Comment below rating threshold, click here to show it.

Panzerfaust

Emissary of the League

10-13-2012

Quote:
Originally Posted by Durzaka View Post
There is the difference.

When it is obvious the ADC is gonna get the kill, landing the last hit for no reason is stupid.

If the ADC is chasing, and the enemy is just inside his range, then its fine, better to secure the kill. But if you dot he same thing and the enemy is like 100 units from the ADC. you just took gold from him.
The problem is that this is the new player forum. To know that the ADC has burned flash, any other escapes, and is guaranteed to not have backup (say a Kayle/Zil ult, or even just one or two enemies converging on your position as you chase for the 'guaranteed kill'), takes a lot more than you can reasonably expect from anyone who is posting in or reading this sub-forum.

If you're talking about high level play then sure, but at high level play they don't need to be told that because they've learned when someone is 'assuredly dead' by experience. (And hell, even pros get it wrong and miss out on a kill because they're trying to squeeze every last ounce of gold for their ADC out.)

A dead enemy means one of your lanes gets to free farm (or all of them are safe from ganks if it was the jungler), and one of the enemy gets zero gold and experience for a bit. A dead enemy is the only good enemy, and telling new players to complain about killstealing (even situationally), is really detrimental.

Note, expending long cds needlessly (using a Karthus ultimate on someone that is 'guaranteed to die' when you could have just waited to see if they got them), is different. This is bad, but not because it is 'kill stealing.' This is bad because your team is now down that cd for the next few minutes, leaving the enemy a bit safer.


Comment below rating threshold, click here to show it.

TwistWrist

Senior Member

10-13-2012

Quote:
Originally Posted by Durzaka View Post
There is the difference.

When it is obvious the ADC is gonna get the kill, landing the last hit for no reason is stupid.

If the ADC is chasing, and the enemy is just inside his range, then its fine, better to secure the kill. But if you dot he same thing and the enemy is like 100 units from the ADC. you just took gold from him.
Oh, are you complaining that in your situation, that it is obvious that the ADC will get the kill?

Because I could think of a few factors where your situation will definitely not a guaranteed kill.

There is no hard rule for when something is or isn't a KS. But as long as it isn't purposeful last hitting (Aka, Dyrus ulting every last hit), then there isn't going to be a good problem.

The issue ultimately is player intention.


Comment below rating threshold, click here to show it.

Kinvaras666

This user has referred a friend to League of Legends, click for more information

Senior Member

10-13-2012

The only "kill stealing" is when someone from another lane uses a global ult only to take your kill
(yes I am talking about that filthy pirate)


Aside from that, in this game, KS stands for "kill secured"
a kill is a kill, it helps the whole team that an enemy is dead, no matter who got the kill.


Comment below rating threshold, click here to show it.

TwistWrist

Senior Member

10-13-2012

Eh, GP's ult is kind of terrible for KSing. Chance of getting hit by a cannon ball is random. But the AoE slow is consistent.


12