[Guide] Sona, an awful guide for listeners

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Darkintegral

This user has referred a friend to League of Legends, click for more information

Member

09-27-2010

Written: Sept 28, 2010
Last Edited: Sept. 28, 2010 for awfulness

There is also this crappy guide too:

Garen, what you did not know (written by me May 02, 2010)
https://www.leagueoflegends.com/boar...d.php?t=105074

Feel free to insult me and reply back this guide.
WARNING: There is a significant amount of bs.

Overview
This guide is supposed to help you play Sona effectively.
Note you may lose your girlfriend after reading.
I apologize in advance for the bad jokes about to come your way and the one you just read.

Step 1 – Is Sona the right hero for you?

Did you read her spells yet?
https://www.leagueoflegends.com/cham...of_the_strings

Did you watch the official Sona game play video from Riot?
http://www.youtube.com/watch?v=JP0A3wLfFBg

Do you like her?


OMG Surprise Pop Quiz – What is Sona’s job in the game?

a) Support – I stay in the back, buff/heal, and serve alcohol.
b) DPS/Carry – My harp is a sub machine gun.
c) Tank – My dress is 100% 1337 cotton...
d) Nuker/Caster – I play an instrument

Answer
Those who chose A and D are part of the cool people group.

Step 2 – What do I abilities have to work with?

Here is Sona's list of spells.
Note that using any of her three main abilities activates an aura.
Same auras to not stack.

Personal Spell Order

Rule:
1. Hymn first, than Aria
2. 1 point in Celerity Level 4 Sona, just in case I need to fish out her Power Cord passive for a kill.

1. Hymn
2. Aria
3. Hymn
4. Celerity
5. Hymn
6. Ultimate
7. Hymn
8. Aria
9. Hymn
10. Aria
11. Ultimate
12-18. Sensitive Information


Hymn of Valor (q)

“Activation: Sona fires bolts of sound, dealing 70/120/170/220/270 (+0.6) magic damage to the nearest two enemies (prioritizes champions).”

“Persistent Aura: Sona plays the Hymn of Valor, increasing nearby allied champions Damage and Ability Power by 8/11/14/17/20.”

This is Sona’s damage increasing aura and main passive in most situations.

Four things Beginners should grasp (for active ability):

1) a feel for its range
2) a feel for its damage and scaling
3) a feel for how the spell targets
4) finding the Q button on the keyboard, gagged and blindfolded

Four things Intermediates start to do:

1) Consistently lasting hitting minions with this spell
2) Balancing mana use with Sona’s other spell
3) Not bringing Sona too close or too far in major fights
4) Kill three people with one spell cast.

Pros will:

1) Will perfectly execute the above with speed and accuracy
2) Will harass like a monster
3) Is able use this in team fights, rather than hang in the back line and heal
4) Verbally sounds out noises with each cast. Motherly insults is usually adequate.

Aria of Perseverance (w)

“Activation: Sona sends out healing melodies, healing Sona and the most wounded nearby allied champion by 40/65/90/115/140 (+0.5).”

“Persistent Aura: Sona plays the Aria of Perseverance, increasing nearby allied champions Armor and Magic Resist by 8/11/14/17/20.”

This is a smart heal. No skill required.
You should heal other people cause you are nice.
Always heal those nearly dead people, even if they will die anyway. Otherwise they'll cry about how much you suck.

Four things Beginners should grasp:

1) A feel for its...long range
2) A feel for how much is healed t
3) A feel for its mana usage
4) I can heal!

Four things Intermediates start to do:

1) Minimize its use by not getting hurt personally
2) Not wasting heals
3) Using this spell to proc other abilities
4) Cure cancer

Pros will:

1) Learn checkpoints when Sona can solo certain things (golem, dragon, etc)
2) Keep stupid people satisfied
3) Kill someone... with a heal.

Song of Celerity (e)

“Activation: Sona energizes nearby allies, granting them 8/11/13/17/20% Movement Speed for 1.5 seconds.”

“Persistent Aura: Sona plays the Song of Celerity, granting nearby allied champions 8/11/14/17/20 bonus

Four things Beginners should grasp:
1) I push this button, I run faster
2) I push this button, I run faster
3) I push this button, I run faster
4) I push this button, I run faster

Four things Intermediates start to do:

1) Use this to proc other abilities
2) Define "celerity" verbatim from Merriam Webster dictionary by memory
3) Consistently use this spell
4) Travel 100 mph on the I-35 freeway during a traffic jam, with Song of Celerity.

Pros will:

1) Grandma got run over by a reindeer, with Song of Celerity
2) Subnet an IP address.

Crescendo (r)

“Sona plays her ultimate chord, forcing enemy champions in a line in front of her to dance, taking 150/250/350 (+0.7) magic damage over 1.5 seconds.”

·The range and aoe of this spell much is smaller than the animation.
·If nobody is dead when you use this, you suck.

Four things Beginners should grasp

1) OMG this spell is so weak and low ranged. What kind of ultimate is this???

Four things Intermediates start to do:

1) Use the blue line-targeting arrow
2) Use this spell once every time the Texans make a touch down.
3) Flush the bushes
4) Tie a cherry stem, with your tongues

Pros will:

1) Change their IP address in host files in the system32/drivers folder
2) Sabotage a facebook account

Power Cord

“After casting 3 spells, Sona's next attack deals 24 + 12 x lvl bonus magic damage.”

“Additionally, Sona's Auras persist for 3 seconds after deactivating and set off a 2 second global cooldown.”

Four things Beginners should grasp:

a) ...I has a proc?
b) Numa Numa Numa Eh... Allo?
c) It takes at least 6 seconds to proc this due to the cooldown.
d) Band kids have no life

Four things Intermediates start to do:


a) Harass
b) Intentional force this proc out in fights
c) Constantly manage this ability
d) Hang out with Justin Bieber.

Pros will:

a) "We require additional pylons."
b) Go out with Demi Lavato


Step 3 – How should I set up my Masteries/Runes/Summoner Spells before the starting game

For Masteries:

Utility – 9/0/21 http://www.fieldsofjustice.com/mastery/#/aZuwZuPPqZuaeZanluay
Variants are ok:

Must have talents (pick them or you have bad luck, forever):
1) Mana Regeneration
2) Move Speed
3) Cooldown Reductions
4) 30% increase buff duration from monsters – make the most out of those golem buffs
5) Divine Shield + Hearthstone


For Runes:

Red – Spell Penetration
Yellow – Dodge
Blue – Cooldown reduction (must have)
Quintessence – Move Speed (must have)
Green - Resilience

A blue potion and golem will max your cooldown reduction with this set up and provide infinite mana.

Green runes do not exist and resilience broke World of Warcraft.

For Summoner Spells:

I have seen the Champion Spotlight video. I know Phreak picked Flash and Clairvoyance.

Everybody plays differently. This is me.

1. Cleanse – If they mass stuns, you will probably die without this)
2. Flash – Gets Sona out of fires when it’s getting too hot or snipe running heroes
3. Teleport - I am everywhere (this is my drug, I never play any hero without it)
4. Ignite - Pyromaniac's dreams (I might be a pyromaniac).
5. Clarity - I wonder why I need mana
6. Nuclear Missile – Nukes are truly outrageous. They are truly, truly, truly, outrageous.
7. Everything else - fine

Items
-The mainstream Sona item build are from people going from the suggested item list and the youtube video. They are general support build intended to be easy and teach you how to play Sona.

I will never support build. Have fun with your Low Ability Powered Sona.

High Ability Powered Sona (aka Lich Bane Sona)

1. Boots of Swiftness (Mercury if they are stun happy)
2. Archangel Staff (about 100 ability power at 2000 mana)
3. Lichbane (about 200 total ability power combine with Archangel and big nuke with every spell cast)
4. Zhonya’s Ring (with potion, 500 total ability power, FIVE HUNDRED in technically 3 items)
5. Deathfire (600 total ability power and a nuclear missile)
6. Whatever I feel like

I am just going to say this: I will kill you as Sona
Don’t bother with it unless you have micro.
You HAVE to dodge instant death crowd controls and manage procs/items to excel. You will have excellent excellent damage burst and healing
Don't mess with Viegar.

When you see how high lichbane procs, how high ultimate/nukes/heals go for, combine with ignite and a Deathfire backed by ability power...

Or you can choose the lame aura builds.

Theorycrafting Items

A fun part about this game is cooking up your own item builds. But what item stats does Sona need?

The Venti ones are:
1. Mana (her first item must have this)
2. Ability Power (she needs about 200, must have by mid game)
3. Health (mandatory on most heroes, but Sona is able to get away due to her heals and speed)
4. Boots (some Nike’s or Adidas' at a outlet store are ok)

The Grande ones are:
1. Cooldown - which is already at max if you have mastery, runes, the blue potion, and golem buff
2. Good Unique abilities (stuff that helps/harm other people)
3. Stick Grenades - good against UAVs, pave low, and riot shields

The Tall ones are:
1. Magic Resist/Armor
2. Anything else, meaning you will not get them. Do not buy Talls from Starbucks.

And I am sorry if you never drank a Mocha Frappacino.

Themes:
*The trick is, focus on one theme while satisfying Sona’s must have stats
Tanking – Health, Armor, Magic Resist
Ability Power – Ability Power
Support – Support Items

Note worthy items
(if you need help, http://www.leagueoflegends.com/items, order listed in means nothing):

Useful Mana Items
1. Rod of Ages
2. Archangel Staff
3. Innervating Locket
4. Frozen Heart

Useful Ability Power Items
1. Mejaj Soul Stealer
2. Archangel Staff
3. Zhonya’s Ring
4. Any other item above 60 ability power (a bunch others, which makes this category flexible).

Useful Health Items
1. Rod of Ages
2. Innervating Locket
3. Soul Shroud
4. Shurelya’s Reverie
5. Aegis of the Legion
6. Rylai's

Template
1. Boots
2. Mana Item
3. Main Build Item
4. Main Build Item
5. Main Build Item
6. Triple Potion that makes me glow like a G6, lika lika G6.

Example Theorycrafted Tank Sona That Will Probably Suck

Has big hp, armor, magic resist, and debuffs.

1. Shoes
2. Rod of Ages
3. Rylai's (slow enemies)
4. Abysal Scepter (lower enemy resist)
5. Frozen Heart (lower enemy attack speed)
6. ???

Example Theorycrafted Support Sona That Will Probably Fail

1. I do no support support Sona (shoes)
2. I do no support support Sona (Innervating)
3. I do no support support Sona (Aegis)
4. I do no support support Sona (Soul Shroud)
5. I do no support support Sona (Reverie)
6. ???

Step 4 – You were blessed to pick Sona without getting que dodged, disconnected, and called in on Saturday

You are now guaranteed to win.


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Kuranith

Senior Member

09-27-2010

Nice guide. Although... looks quite tanky, with no boots.


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Darkintegral

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Member

09-27-2010

eh?


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Shadowburn

Member

09-27-2010

Excellent guide. I like your style: nice and interesting enough for me to read and not go straight to the build/items. The only thing it lacks would probaly be a section on skill leveling (which to prioritize or is it all situational?) and maybe a small section on what to do during laning phase to not die.

Otherwise, a really good read +1


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Darkintegral

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Member

09-28-2010

this guide is boring


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ArAr Rrrr

Senior Member

09-28-2010

its Demi Lovato man.
And I would go out with Selena Gomez...yea, I am that pro


about guide...finally I saw someone using Lich Bane!
With Lich Bane Sona destroys turrets and destroys champs, it's just that great!


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Darkintegral

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09-28-2010

yeah, but you need a +200 ap for it to hurt


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Darkinfinite

Junior Member

09-28-2010

Despicable Me Underling say, "Whaaat"?


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Darkintegral

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Member

09-28-2010

I am too hungry to add laning section... how to harass like a pro... after a hamburger


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ArAr Rrrr

Senior Member

09-28-2010

Quote:
Originally Posted by Darkintegral View Post
yeah, but you need a +200 ap for it to hurt

well, my build is AA, Mejai's, Lichbane...that's enough AP

When playing Sona with that build, I have a feeling like a control game.
It's my game u know? Have something to say? YEA, feel my crescendo! then I will burst you to 0 life...no kidding. YEA


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