Let's Talk League Art

First Riot Post
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GuiltyGecko

Senior Member

10-23-2012

When you get around to scaling the models, will Cho get even bigger!?

-Heres to hope


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TheSlappySlap

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Senior Member

10-23-2012

I'd really like to see different splash art for Zombie Brand. It's nice artwork but I just don't think it fits the "feel" of the skin. Too sinister for a Zombie... he needs to be a little more awkward and more Zombie-ish. Remember zombies are braindead.


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Myrndath

Senior Member

10-23-2012

I have often wondered why the splash art for china on some champs looks way better than some of NA's

I think Nasus is an example.


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RiotNarsil

Art Director

10-25-2012
41 of 41 Riot Posts

Hey All!

New Forum section for art and audio feedback. Let's take these conversations over there!

Art and Audio Feedback


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The Copepod

Junior Member

10-25-2012

Okay, great!


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SpreadZer0

Senior Member

10-25-2012

https://twitter.com/RiotNarya

Pretty good lookin' guy


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WTFZOMFG

Junior Member

12-08-2012

.


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Stark Midnight

Senior Member

12-08-2012

.....Witchcraft!!!


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Ivern

Junior Member

12-08-2012

Great work with all of the recent changes! There is on issue that I would recommend changing and that is in-game user interface frames. The new frame artwork appears to be too bright, too saturated, and to some degree unnecessarily fancy around the edges. In a fast paced game that requires you to be precise and on-your-toes 100% of the time, I feel that this could be toned back and take a slightly more minimalist approach. It's something that people may get use to, but the game's artwork does not need to be covered up by this gaudy ui frame which is too distracting in my opinion. Thanks for reading!


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dMaximus

Senior Member

12-08-2012

So what art program do you use?