Damage 55 (+3 / per level) Health 430 (+87 / per level) Mana 215 (+42 / per level) Move Speed 320 Armor 18 (+3.5 / per level) Magic Resist 30 (+1.25 / per level) Health Regen 5 (+0.85 / per level) Mana Regen 7 (+0.7 / per level)
Curata Discordia(Passive, Innate)
Upon casting a spell, nearby allies will gain 18/26/34/42/50 health for every 16% of the Bloodbound Guardian health that is currently missing. The heal is evenly spread among the champions in the area.
Link of Pain(Active, Target Unit, Allied Champion)
Link yourself to an allied champion, receiving 50/60/70/80/90% of the damage he takes in his place, and granting both you and the champion 5/6.5/8/9.5/11% increased movespeed for the duration. Can last up to 5 seconds, and the bond can be broken by using this skill again or if one of the bonded champions gets 725 range away from the other.
Cost: 85/95/105/115/125 mana Cooldown: 18/16/14/12/10 seconds
Essence Drain(Active, Target Unit, Enemy Champion)
Link yourself to an enemy champion, draining 40/65/90/115/140 (+0.4 per AP) health per second and slowing it down by 30/35/40/45/50%. The bond can last up to 2.5/3.25/4/4.75/5.5 seconds, and will be broken if one of the bonded champions gets 725 range away from the other.
Cost: 100 mana Cooldown: 13 seconds
Bloodwave(Active, Target Point)
Launches a wave of pure blood that damages all enemy units in a cone for 60/110/160/210/260 (+ 0.5 per AP), and causes all allied units it hits to gain 4/5.5/7/8.5/10% increased lifesteal for 4 seconds.
Cost: 40/60/80/100/120 health Cooldown: 11 seconds
Marks of the Lifeless(Active, Instant)
Affects all nearby champions with marks that will apply special effects; Allied units will regenerate 11/16/20% of all damage dealt, and enemy units will receive damage equal to 9/12/15% of all damage caused within the duration. Lasts for 3.5/4.75/6 seconds. If the Bloodbound Guardian dies while this spell is in effect, it'll cause it to end 1 second sooner and all the allied/enemy units will be healed/damaged by 90/120/150 (+0.32 per AP) (+8% of Bloodbound's total life).
Cost: 30% of current health Cooldown: 150/130/110 seconds