[Champion Concept] Xeno the Conflicting Cosmonaut

Comment below rating threshold, click here to show it.

TheMagicMonkeyX

Junior Member

08-31-2012

Xeno the Conflicting Cosmonaut

Passive: Space Walk: All allies and Xeno gain +10%.

Q. Moon Jump: Xeno jumps a distance (and can jump over obstacles).

W. Rocket Booster: Xeno levitates getting increased movement speed of +25% and dealing burn damage to all enemies behind him.

E. Blazing Asteroid: Xeno shoots an asteroid dealing magic and burn damage.

R. Meteor Shower: Meteors scarcley fall over the whole map dealing magic damage and burn damage.

Health: Weak
Attack: Average
Ability Power: Strong
Difficulty: Weak


Comment below rating threshold, click here to show it.

chrisluissanc

Senior Member

08-31-2012

this character lacks well flow

lets compare this to darius per say the least complicated kit of all

q to aply stacks w to slow and e to capture as well as an execution to fit the job

things to fix:Passive: Space Walk: All allies and Xeno gain +10%. 10 % what ?

moon jump is pretty boring and is undetailed at best

W. Rocket Booster: Xeno levitates getting increased movement speed of +25% and dealing burn damage to all enemies behind him. can only be use to escape or chase unless you turn around just to burn ppl

r = op;no one wants a whop map ult that can accidently ohh i dk FARM EVERY THING.

e is fine but perhaps add some slow

in other works make his ult usable and not reliant on certain situations and some cc would be nice

this is just MY opinion so do take it to hard( especially since i was totally to harsh).