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Dredger, Master of the Earth (Now with more Lore and Concept art!)

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Kilar

Senior Member

09-02-2012

leave comments before you leave please


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ISeeUDiarrhea

Junior Member

09-02-2012

Haha, pretty tight concept man. Maybe add some earth armor to your concept pic since a mole champion kinda sounds like a tanky sort of character


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SephirothWontDie

Recruiter

09-02-2012

i could see this champ as being pretty useful in the league. i dont like however the fact that with w, he goes untargetable by basics and ult untargetable(does it make him so)? i would go with second ult. other than that, pretty cool. :3


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Kilar

Senior Member

09-02-2012

My thinking was that basic attacks do'nt hit below the ground but champion abilities could still hit if targeted before he goes underground, in other words he can't avoid them just by going underground but there effect will be lessened. Also you can see where he is going so its not like he totally disappears the enemy can just wait for him to pop up to attack again


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SephirothWontDie

Recruiter

09-02-2012

thats true. still, for spell effects, i read somewhere that certain abilities wouldnt hit, such as ezreals ult(idk if im right or wrong on this, so im going on if you do have it set like that), but just pass over. if it isnt like that, then disregard this post. if it is, then that would be kinda op as most spell effects are set above ground level.


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Kilar

Senior Member

09-02-2012

yea thats what I was going for at first that the ult would pass right over. Do you think that just having the amount of damage taken being lower. would that be better than it completely missing him?


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SephirothWontDie

Recruiter

09-02-2012

it would actually. damaging abilities have a reduced effect due to the layer of dirt between dredger and the ability. sounds good.


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Kilar

Senior Member

09-02-2012

thanks for the suggestions really appreciate it let me know if you have anymore you want me to take a look at.


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SephirothWontDie

Recruiter

09-02-2012

sure thing.


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Seoshi

Recruiter

09-03-2012

Personally, I really love this champion. The kit, and the way he uses it could be a real game changer, taking the ad carry out of the fight and right into the middle of your team could really do some DAMAGE D:< THE AD CARRY MUST DIE ! lol :P

Anyway, great great job, i would love to see some more numbers (Damage, Mana Cost, HP) and so on
because while a great idea creates a champion, its the numbers that bring him/her togeather ^_^