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1 of 11 Riot Posts
PVP.net Help System: If you see a “?” button anywhere in the PVP.net client, click on it to bring up the help system. This system is designed to give you some basic information about various aspects of the PVP.net client.
The PVP.net client has been significantly optimized for performance. Users will have a slightly longer loading and login time, while transitions and loading in the rest of the client are up to 5x faster in some areas.
Summoner Runebooks have been significantly optimized and should perform much better.
Fixed an issue with Maestro that would cause users to see errors at various points.
Fixed a typo on the Masteries page in the Summoner Profile.
Changed the primary font in the PVP.net client to Fritz Quadrata.
Fixed various Localization Issues
League of Legends 184.108.40.206 (displays as 220.127.116.11) Amumu
Tantrum Damage modified from 115/130/145/160/175 to 100/120/140/160/180
Curse of the Sad Mummy Duration reduced from 3 to 2.5
Static Field Damage increased from 200/300/400 to 250/375/500
Feral Scream Cooldown reduced from 17 to 16
Feral Scream Range increased from 615 to 650
Rupture Range increased from 900 to 1000
Burning Agony AoE range increased from 300 to 325
Burning Agony Movement Impairment Reduction increased from 20/25/30/35/40% to 25/30/35/40/45%
Masochism cooldown reduced from 8 to 7
Stats: Increased Attack Speed per Level from 2 to 2.3
Eye of the Storm Mana Cost reduced from 70/90/110/130/150 to 70/85/100/115/130
Adjusted the selection radius to match her size
Lay Waste Ability Power Ration is now correct
Fixed a bug with Wall of Pain where it was slowing units 2 second after the particle had faded
Shunpo Ability Power Ratio reduced from .8 to .75
Shunpo Cooldown increased from 9/8/7/6/5 to 10/9/8/7/6
Death Lotus Ability Power Ratio reduced from .4 to .35
Seismic Shard now steals the amount of Movement Speed that the target has lost instead of increasing Malphite’s Movement Speed by the equivalent percentage lost
Unstoppable Force Stun Duration reduced from 1.5/2/2.5 to 1.5/1.75/2
Unstoppable Force Cooldown increased from 120/100/80 to 140/120/100
Black Shield Cooldown increased from 15 to 17
Black Shield will now no longer dispell debuffs when cast. It will still block incoming debuffs.
Spirit Fire Cooldown increased from 11 to 12
Spirit Fire Mana Cost increased from 60/75/90/105/120 to 70/85/100/115/130
Blood Boil Attack Speed increased from 20/30/40/50/60% to 25/35/45/55/65%
Absolute Zero Damage increased from 400/600/800 to 500/700/900
Absolute Zero Attack Speed Slow per second increased from 15% to 25%
Absolute Zero Range increased from 525 to 575
Increased base Health from 400 to 420 and Health per level from 76 to 86
Tremors damage increased from 55/110/165 to 65/130/195
Deceive Cooldown increased from 9 to 10
Deceive Mana Cost increased from 80/70/60/50/40 to 90/80/70/60/50
Deceive Duration reduced from 5 to 4
Deceive Range reduced from 575 to 500
Two-Shiv Poison Mana Cost increased from 75 to 80
Jack in the Box Fear Range reduced from 450 to 400
Jack in the Box Base Health reduced from 200 to 150
Jack in the Boxes are no longer magic immune, but instead have 50 Magic Resist
On the Hunt Attack Speed increase for allies should now be properly reduced in half for allies
Increased auto attack missile speed from 1450 to 2250
Rapid Fire Mana Cost decreased from 100 to 80
Rocket Jump Mana Cost decreased from 100 to 80
Exploding Shot passive explosion damage increased from 30/50/70/90/110 to 50/75/100/125/150
Exploding Shot active component now will tick damage every second as opposed to every half second
Buster Shot Mana Cost from decreased from 150 to 140
Buster Shot pushback radius increased from 150 to 175
PAX Skin will now properly display in game
Gate now has the proper team color indicators
Gate will no longer create a vision bubble at the target location
Fixed a bug where Twisted Fate's particles would not appear in some games
Primordial Burst Base Damage increased from 100/250/400 to 200/300/400
Dark Matter Cooldown reduced from 13 to 12
Dark Matter Mana Cost modified from 90/105/120/135/150 to 100/110/120/130/140
Clairvoyance Cooldown reduced from 60 to 55
Heal: A debuff is now placed on Champions healed by Summoner Heal for 25 seconds. Subsequent Summoner Heals will have their effect dimished by 50% on allies with the debuff. Your Champion will still receive the full amount of the heal if cast by your Summoner.
Ignite: Fixed an issue that prevented ignite from being cast while silenced
Guardian Angel Health / Mana Restored on Respawn reduced from 50% to 40%
You can no longer teleport while being revived by Guardian Angel
Oracles Crystal Cost Reduced from 450 to 400
Malady Attack Speed increased from 40% to 50%
NEW ITEM: Sight Ward: Low cost vision ward without Magical Vision
NEW ITEM: Void Staff: Mid Tier Ability Power/Mana Item: Gives your spells 40% Magic Resist Penetration