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Yang 'Su the Pearl Dragon
My aim when I created Yang 'Su was to create a tanks support like leona but a different one. All supports we have in the league are low damage and tons of CC or Healing so I decided to make a support that can actually damage the enemy.
Base stats should be similar to leona

Sorry if my English is a bit bad. Please leave if you think this is bad good or great

Appearance: long Chinese dragon about the size of chogath with half full stacks but shorter and longer. Coloured a pearly white and is holding a pearl in its front talons.

Moving animation: like anivia but bigger

Not really great at lore lol so this is unfinished for the time being.

This character uses chi instead of mana. Chi is like rumbles heat but when you reach full chi your next spell gains a bonus effect. You have 200 max Chi and it goes down 5 per second but drains completely when you use a spell on 200 chi. When you reach 200 chi is will not go down until you use a spell. Auto attacking will gain 2 chi. And you will not lose chi while auto attacking. Your chi will start to drain after leaving combat for 10 seconds.

Q: Savage Dive Bomb 10/9/8/7/6 cool down 60 Chi
Yang 'Su flys higher and higher and higher then swoops down low quickly slicing her opponent then pulling up dealing 75/120/140/180/270 scaling 0.7 per 1 Bonus AD and slows the enemy by 20/25/30/35/40%
Bonus effect: When Yang 'Su gets close enough she flashes her orb stunning an enemy for 1/1.25/1.5/1.75/2 seconds (targeted)

W: Pulsing tides 20/18/16/14/12 cool down 40 Chi
Yang 'Su disrupts the cycle of the tides causing a thin destructive wave to fly outwards and then quickly pull back carrying anybody in the wave with it. This deals 70/125/150/190/250 scaling 0.6 per 1 AP.
Bonus effect: becomes targeted
(skillshot) (about the size and range of nautilus anchor)

E: Over shadowing wing 20/18/16/14/12 cool down 50 Chi
Stealth an allie for 2/2.5/3/3.5/4 seconds and grant them 10/15/20/25/35% movement speed. You cannot stealth yourself.
Bonus effect: stealth another ally or yourself and grant them 10/15/20/25/35% movement speed. (targeted)

R: Iron Scales 120/90/80 cool down 0 Chi
Passive: gain an extra 20/30/50 magic resist and armour
Active: deflect 60% of damage dealt to you back at your attacker for 10 seconds

When being attacked by teemo:

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Ramses the might of Ra
My aim when I created Ramses was no make a character that would actually be rewarded for building ad OR ap unlike Nidalee for example who is build AP mostly and is definitely more rewarding ap than ad.

Please feel free to leave a comment and request and please leave if you think this champ is bad good or great also if you think Ramses is OP UP or balanced
Sorry if my English is a bit bad

Base stats should be similar to jayce

Appearance: tall old pharaoh holding a crook and flail, blue and gold coloured, muscular, a Pharoah helmet and a long strait beard
Walking animation: runs as if leading a charge . When standing still he will be poised for attack like pantheon.

Top laner AP AD hybrid and energy based or mid lane if your team really needs one

Being the father of Nasus and Renekton was never easy but when renekton became corrupt it became a nightmare and Ramses could not take it anymore and so he lost his temper storming away from his position as the main guardian of the library and ruler of the land. He traveled into places unknown to try and find closure. But when he came back he found his h e empty... Nasus and Renekton had disappeared. All beings have emotion and Ramses was no exception. Until then he had not realised how much he loved and cared for them. Now he decided he was going to find them whatever it takes. So he left the land once again with no intentions to return ever again. He traveled far and wide but one day he found a golden pathway leading up to the clouds. Ramses assumed gratefully that the gods must be favouring him and so he climbed and climbed and climbed until eventually he reached the world above. But these were NOT gods these were worshipers... Worshipers of war. Ramses announced himself as king of a far away land and his response was not up to standard..... He just got laughed at. So he challenged the one they call pantheon to a duel to show his might.the battle went on for seven days. The most legendary battle of them all. But as they fought on they picked up tricks from each other and eventually their stances mirrored each other until it was an evident draw. the people accepted him in and taught him new tricks and pantheon and Ramses became friends. They sparred many times before pantheon decide Ramses was ready. And so he told him of the league of legends. The most likely place where his son's would be in. And so Ramses joined the league of legends now fighting alongside pantheon and still searching for his two missing Son's.....

"Two is better than one"
- Ramses the might of Ra

Possible jokes/taunts
Don't look at the sun..... You'll go blind
Should I beat you or beat you?
Shall I kill you? Or shall Ra?

Passive: An apparition of Ra will fight alongside Ramses using whatever weapon Ramses has selected at the time.Ra will mirror Ramses' auto attacks. When in flail stance Ra's auto attacks will apply half of the effect of batter and solar empowerment whenever one is active. Ra will have 60% of Ramses' HP and 50% percent of Ramses' AD. Ra will also have the same movement speed and magic resist and armour as Ramses. When Ra dies he will respawn in 120 seconds. Animation: Ra is a tall man clothed in Egyptian attire and has the head of an owl. Ra also glows gold. Ra will apply on hit effects in both stances as well as deal 30% of your AP as bonus damage while in crook stance.

Flail stance

Q: Batter 10/9/8/7/6 cool down 60 energy
The next three attacks within six seconds will be in rapid succession the third being an uppercut knocking the enemy back. Increasing attack speed for the next three auto attacks by 60%. Each attack deals an extra 20/45/70/85/100 physical damage and scales 0.5 per 1 bonus AD. If activated while the enemy is slowed by sweep you will gain The Charge buff, a 20/25/30/35/40% movement speed increase as well as one hundred energy back. (Auto attack enhancement) animation: whacks enemy in the left side of head then right side of head then smacks underneath the chin with his flail making them stumble back.

W: Solar Empowerment: 8/7/6/5/4 cool down 40 energy
Auto attacks deal extra damage burning the target each second for 3 seconds dealing 10/20/35/45/55 magic damage scaling 0.4 per 1 bonus AD and slows enemy by 20/25/30/30/40% for 2 seconds. 60% of damage dealt is returned as health. Lasts for 3 seconds. (Auto attack enhancement) animation: Flail glows gold

E: Sweep 20/15/14/13/11 cool down 70 energy
Ramses whips his flail outwards catching an enemy by the leg making them trip dealing 60/100/140/180/220 scaling 0.5 per 1 bonus AD physical damage and slowing enemy effected by 25/30/35/45/55% for 3 seconds. Ramses deals 6/10/13/16/20% percent more damage to that target for 3 seconds (targeted) animation: whips out his flail tangling it around an enemy's leg making them fall over. When they fall a cloud of dust rises.

R: Crook Stance 5/5/5/5 cool down 0 energy
Swap into crook stance gaining 5/20/35/60 AP but losing your bonus from Flail stance.( have at level 1 )

Crook stance

Q: Burning Blast 13/12/11/10/9 85 energy
Ramses channels the sun through his crook and after 0.75 seconds shoots a beam of light energy in a line igniting anybody in its path dealing 80/120/140/200/270 magic damage scaling 0.8 per 1 AP (skill shot) animation: raises crook towards the sky and and it glows brighter and brighter until it shoots out fire like a flamethrower does but in a quick burst

W: Golden charge 18/17/16/15/14 70 energy
Ramses holds out his free arm and calls upon the warriors of old sending ghostly chariots speeding in a line damaging all enemy's they hit dealing 70/110/140/160/190 scaling 0.7 per 1 AP magic damage and stunning for 1/1.25/1.5/1.75/2 seconds (skillshot) animation: like hecarims charge in a way but golden and Egyptians riding it. They look like ghosts but they glow gold brightly.they hold spears pointed at enemy.

E: scorching sands 12/10/8/7/6 cool down 75 energy
Ramses summons forth the desert binding an enemy in a cocoon of sand for 1/1.25/1.5/1.75/2 seconds dealing 60/90/130/170/200 magic damage scaling 0.5 per 1 AP (targeted) animation: Ramses holds out his crook and sand spirals around an enemy until they are fulling cocooned

R: Flail Stance 5/5/5/5cool down 0 energy
Change into flail stance gaining 5/15/30/55AD and 10/20/30/40 magic resist and armour.( have at level 1 )


Nasus and Renektons on enemy team have minus 1 HP
Surfer singed takes 1 less damage from solar empowerment
If pantheon and Ramses are on the same team they both have plus 1 HP

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Lon the Rune Golem
My aim on Lon was to create a very versatile character
Sorry if my English is bad please leave if you think this is bad good or great
BTW the lore is horrible because I couldn't word it right but that is the general idea.

Q: heavily armoured rock man blue Glowing runes covering the armour. Helmet with blue feathers sticking out he top. Very bulky attire.

W:rock wizard wearing blue robe covered in blue glowing runes. Staff is long twisted and glowing blue.

E: thin rock archer wearing blue leather covered in blue glowing runes. Bow is glowing blue and has patterns glowing blue along its sides

When Lon changes stances he morphs into it twisting and turning like clay then becomes what ever he pressed.

Lon has been dormant for many years but now he has awoken. Lon used to be a mighty warrior. He slew many an enemy in the rune wars millennia ago but he was finally brought down by a Mage who sacrificed his life energy to trap Lon in a rune shell and bury him deep underneath the ground. Eventually his body merged with the earth itself creating a rock body. One day a large dog was digging and he hit something hard. The dog ran back to his owners home and barked continuously until his owner came out and followed him. When the owner found him he was shocked and scared so he ran away but came back wi his shotgun. He decided he best get rid of it just in case and line up a shot. As soon as he was about to pull the trigger a light went on. But this was no normal light. It glowed bright blue and then suddenly another one lit up. Strangely they looked like two eyes. suddenly the rock started moving and climbed out of the hole staring the man in the eyes. The man shuddered and accidentally pulled the trigger. But the bullet bounced harmlessly off the side of his rock shell not even denting him, if anything it seemed it make the golem more alive. Then out of nowhere it threw a punch sending the man flying. Now Lon was awake and ready for action. He remembered only one thing and that was an image of a Mage. But that image came with a feeling. A bad feeling. Suddenly it all came back to him in a barrage of images. And he decided to join the league of legends to find revenge.

Lon does not use any resource

Passive: Lon has 3 stances all with a passive and active. The passive will only work when Lon is using that stance.

Q: Rune Guardian 1/1/1/1/1 cool down No mana
Passive: gain 10/15/20/25/40 magic resist and armour. Lon also gains a short ssword making his attacks melee
Active: change into rune guardian stance gaining the ability to use the following spell:

shield blocking 80/120/160/230/290 damage for 5 seconds.
The cool down on this spell is 13/11/10/9/7 seconds

W: Rune Mage 1/1/1/1/1 cool down No mana
Passive: gain 5/10/20/25/45 Ability power and 5/10/15/20/25% magic penetration. Lon gains a staff making his attacks ranged.
Active: change into rune mage gaining the ability to use the following spell:

blast enemy backwards dealing 80/120/160/240/280 scaling 0.8 per 1 AP magic damage. The cool down on this spell is 11/10/8/7/6 seconds

E: Rune Archer 1/1/1/1/1 cool down No mana
Passive: gain 5/10/20/25/40 Attack damage and 5/10/15/20/25% amour penetration. Lon gains a bow making his attacks ranged.
Active: change into Rune Archer gaining the ability to do the following:

Lon unlocks his bow's true potential mounting it on his shoulder and kneeling becoming stationary dealing an extra 30/40/50/60/80 scaling 0.3 per 1 AD physical damage for 7 seconds and gaining 20/25/30/35/50% attack speed for 7 seconds as well as increasing his attack range by (I don't know how much is how far so he increases it to about Tristana's full range) for 7 seconds. The cool down on this starts when the buff ends and the cool down is 11/10/8/7/5

R: Ultimate phase 120/100/85 No mana
Gain all buffs and the ability to use all the actives for 15 seconds. Lon's weapon will stay unchanged.

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Zerka the Venomous Queen
My aim creating Zerka was to make an assassin that can actually focus the ADC by itself instead of taking all the damage from the enemy's. I made Zerka as an assassin that is able to focus one specific person

Haven't thought of base stats yet (base stats should be somewhat similar to fizz) hope you enjoy and feel free to leave comments on whether you think OP UP or balanced also would really appreciate if anybody could think of a better lore because its kinda bad but keep the Rengar part also sorry there is no art I can't really draw but the appearance would be a Egyptian cobra with a golden hue

Zerka was a lost one.... She had though she was abandoned by her tribe when she was little but taken in by a human.. Or was it a cat? Named Nidalee. she was satisfied with her in her early years. But as zerka got older she realised that despite how strong a connection she felt to Nidalee she could not be her blood mother and so one day she told her this. And Nidalee not wanting to loose her explained: you see you may look different to me but I am your mother... Your father was a king cobra.. THE king cobra but he had to leave when his kingdom was invaded by Noxans and so he left you here with me. This was partly true.. Zerka's race had been wiped out by Noxans and her father was king but Zerka knew Nidalee was lieing about her being her motherand became angry. She put up with Nidalee for a few more days but she could not take it. She HAD to learn where she came from and so in the middle of the night zerka conjured a powerful brew and gave it to Nidalee as breakfast in bed. Little did she know that once she sipped even the tiniest amount she would slip away into endless dreams and forget everything that had happened to her. But Nidalee's magic was too strong and her sleep was only temporary. When she woke she found that something was missing but she couldn't remember what so she brushed the thought away. Zerka suffered many hardships along the way but she made it to the league after meeting a mysterious hunter who was raising a small lion cub that trained her in the ways of the hunter. When he deemed Zerka and his cub ready he informed them of the league of legends and so Zerka and the Lion left together but along the way the Lion grew restless and decided to go out hunting never to return again. Zerka vowed to avenge her people now that she knew her true origins and to find that hunter and his cub once again to say thank you
But the thing Zerka finds strangest is one of the champions there.. She is sure she recognises him but now he is twisted and he didn't have a scar over his eye when she first met him.

"Fear can be poisonous"
-Zerka the Venomous Queen

Assassin and possible Jungler

Possible jokes/taunts
Zerk zees zou
Welcome to the zircus

Passive: in and out
Zerka darts in and out of combat becoming invisible for 1 to 2 seconds after leaving the brush
(Haven't thought about how much more time each level but that's about basic)
Enemies that are in the brush that zerka just left are able to see her but she will not show up on the enemy map

Q: venomous betrayal/corrosive spittle
Passive: Every 3rd auto attack will apply venomous betrayal dealing 10/15/25/35/50 magic damage scaling 0.25 per 1 AP every second for 4 seconds

No cool down O/0/0/0/0 mana
When Zerka uses an auto attack that applies venomous betrayal she will gain a stack of corrosive spittle (max two stacks) allowing her to blast an enemy in the eyes blinding them for 1.5 seconds at all levels and dealing 10/15/25/35/50 scaling 0.25 per 1 AP magic damage every second for 4 seconds also lowering magic resist by 10/15/25/30/40% for 4 seconds and slows movement speed by 20/25/30/35/40%

W: Constrict 10/9/8/7/6 cool down 80/75/70/65/60 mana
Zerka leaps a short distance suppressing and sucking the life out of an enemy gaining a percentage of that damage back as health dealing 75/145/200/240/280 magic damage scaling 0.7 per 1 AP. heals 90% of that damage

E Shed Skin/ rear up
Passive: after every spell used including venomous betrayal zerka will Shed 1 layer of skin stacking 5 times increasing her movement speed by 10% for 6 seconds

15/12/10/8/7 cool down 60/65/70/75/80 mana
Zerka rears up fearing nearby enemies for 1/1.25/1.5/1.75/2 and slows them by 15/20/30/35/45% for 1 second after fear wears off
Also applies a stack of venomous betrayal but deals the damage instantaneously instead of damage over time.

R: hunters opportunity 100/80/60 cool down 100/100/100 mana
Zerka gains a massive boost in movement speed 40/60/75% and becomes invisible to all but the target she marks for 3 seconds. Her next auto attack against that target will deal an extra 150/200/250 magic damage scaling 0.9 per 1 AP and stun for 1/1.5/2 seconds

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Ol man Jenkins the Pensioner

Trololololol even trolling then fizz with his troll pole . As always hope you enjoy and please leave a comment :P

A support even more OP than darius is bruiser.

Ol man Jenkins hates young people. Compared to him everyone is young. Ol man Jenkins is old. Ol man Jenkins is very old. Ol man Jenkins is very very old. Ol man Jenkins is very very very old. Ol man Jenkins is excruciatingly old. Ol man Jenkins is so old he's just old. Ol man Jenkins saw the Big Bang. Ol man Jenkins is also Chuck Norris' great great great great great great great great great great grandfather so watch out young people. Ol man Jenkins Norris..... How we love him.
"Creak creak creak"
-Ol man Jenkins' rocking chair

Q: Dem old Musketeers Cool down 15/14/13/12/11
Jenkins pulls out his walking stick and smashes an enemy in the head dealing 1/1/1/1/1 physical damage scaling 0.1 per 1 bonus AD and stunning them for 8/9/10/11/15 seconds. While stunned enemy takes 100% percent more damage.

W: Walker smash Cool down 50/45/40/35/30
First cast: select an ally anywhere on the map and mark them for 20 seconds
Seconds cast: bash an enemy sending them flying to that ally wherever they may be dealing 1/1/1/1/1 physical damage scaling 0.1 per 1 bonus AD

E: Age Cool down 14/13/12/11/10
Passive: Jenkins is used to ageing and is not affected by slows.
Active: Jenkins becomes super old and full of knowledge. He learns the ways of the ninja then teaches his allies stealing them for 60/70/80/90/100 seconds. Allies do not come out of stealth until the timer runs out no matter if they attack

R: GET OFF MY LAWN Cool down 120/100/85
Jenkins pulls out his shotgun and blasts an enemy dealing 300/500/800 true damage scaling 0.5 per 1 bonus AD and 0.5 per 1 AP per each person on his team also knocking the enemy back to their base and stunning them when they get their for 20/25/30 seconds and stopping them healing on the base until they die.

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All of those ideas are completely rough and unfinished I just wanted to see you feedback so hope you like them

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And I'm really sorry I didn't link them instead of posting them as huge walls of text but I'm doing it from an IPad so I couldn't.

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Ripe Potatoe



Azure, The Remnant of Asod


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Junior Member


hey everybody,

would like to know what you guys think of this concept a created

from a fellow summoner in Brazil,



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Why riot doesn't uses summoners ideas for new champs?