Early August Patch Notes

First Riot Post
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Darkvalkrie

Member

07-31-2012

SPOILER NEW CHO'Gath skin INCOMING battlecast cho gath


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cursedreject

Senior Member

07-31-2012

gotta fix dat viktor laser bug


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Logan Richardson

Senior Member

07-31-2012

Diana Art Spotlight where???


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Verdelet19

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Junior Member

07-31-2012

Quote:
Originally Posted by Woccers View Post
No cho skin makes me sad

Cool patch though
http://www.youtube.com/watch?v=X_aVy...ature=g-user-u
cho skin derp


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uequed

Member

07-31-2012

Great!


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FlyingMarkus

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Member

07-31-2012

Malphite needs nerfs, not Amumu's skillshot. And Janna is becoming useless as the time goes by.. I'll miss you, Storm's Fury.


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Zunqivo

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Senior Member

07-31-2012

Quote:
Originally Posted by Riotnyandalee View Post
Amumu
  • Bandage Toss
    • Ability Power ratio reduced to 0.7 from 1.0
  • Curse of the Sad Mummy
    • Ability Power ratio reduced to 0.8 from 1.0
Ah, just when I was about to play AP Amumu more.


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AntiSkillshot

Senior Member

07-31-2012

Quote:
Originally Posted by RiotNyandalee View Post
[youtube]uoIW-P2ypQs[/youtube]

League of Legends v1.0.0.144
Diana, Scorn of the Moon
  • Pending the completion of some further testing on PBE, Diana will be released at a future date

Amumu
  • Cursed Touch (Passive)
    • Duration reduced to 3 seconds from 4
  • Tantrum
    • Mana cost reduced to 35 from 50
  • Bandage Toss
    • Ability Power ratio reduced to 0.7 from 1.0
  • Curse of the Sad Mummy
    • Ability Power ratio reduced to 0.8 from 1.0

Brand
  • Pyroclasm
    • Missile Speed increased to 1000 from 800
    • Missile Speed no longer increases when hitting ablaze targets
    • If Pyroclasm strikes an ablaze target, the next bounce will now prioritize champions

Cho'gath
  • General
    • Magic Resist per level increased to 1.25
    • Attack Range normalized to 125 from 130
  • Rupture
    • Cast time reduced to 0.5 seconds from 0.672
    • Delay normalized to 0.625 seconds from 0.5 - 0.75
  • Feral Scream
    • Cast time reduced to 0.5 seconds from 0.6417
  • Vorpal Spikes
    • Width now increases based on Cho'gath's size
  • Feast
    • Now grants Cho'gath up to 50 additional Attack Range, based on Feast rank and amount of stacks
    • Cast time normalized to 0.5 seconds from 0.43
    • Range increased to 150 from 100

Evelynn
  • General
    • Recommended items on Summoner's Rift now include Boots of Mobility
  • Shadow Walk (Passive)
    • Restealth duration reduced to 6 seconds from 8
    • Dealing periodic damage (ie: Ignite) no longer prevents her from restealthing
  • Agony's Embrace
    • Cooldown reduced to 120/100/80 seconds from 150/120/90

Hecarim
  • Devastating Charge
    • Now more responsive when colliding with opponents
    • Initial Movement Speed bonus increased to 25% from 0% (still reaches max speed at the same time)
  • Onslaught of Shadows
    • Enemy flee speed is now higher based on how close the enemy is to Hecarim

Janna
  • Zephyr
    • Ability Power ratio reduced to 0.6 from 0.8
    • Fixed: Janna will no longer sometimes retain the passive bonuses while Zephyr is on cooldown

Lulu
  • Wild Growth
    • Fixed: Now completes its effects even if the allied target was about to take lethal damage at the time of casting

Rammus
  • General
    • Now gains 1.25 Magic Resist per level

Rumble
  • Junkyard Titan (Passive)
    • Danger Zone damage bonus reduced to 25% from 30%
  • Flamespitter
    • Damage reduced to 90/160/230/300/370 from 90/180/270/360/450
    • Fixed: Flamespitter no longer lasts slightly longer than intended

Twitch
  • General
    • Base Attack Damage increased to 52 from 50
  • Venom Cask
    • Missile Speed increased to 1400 from 1300

Urgot
  • Acid Hunter
    • Damage adjusted back to 10/40/70/100/130 (+0.85 total Attack Damage) from 50/80/110/140/170 (+1.2 bonus Attack Damage)

Xin Zhao
  • General
    • Base Attack Damage reduced to 55.3 from 59
    • Attack Damage per level increased to 3.3 from 3
  • Audacious Charge
    • Damage reduced to 70/110/150/190/230 from 70/115/160/205/250

Yorick
  • Omen of Famine
    • Ravenous Ghoul will only heal Yorick for 50% the damage it deals to minions
  • Omen of Death
    • Fixed: The Revenant no longer instantly dies upon casting Omen of Death on an allied Evelynn

Proving Grounds
  • Repositioned Health Relics so players are less likely to unintentionally walk through them
  • Adjusted Nexus turrets
    • Nexus turrets reduced from two to one
    • Nexus turrets now have an additional 20 Armor, 800 Health, and 30 base Attack Damage
  • Experience curve adjusted so that levels 14-18 take slightly longer to reach

General
  • You can now reset the current audio configuration back to defaults from the audio options menu
  • Battle Training
    • The "Buy Boots" quest will now properly fire
    • The "Defeat the Lizard Elder" and "Defeat the Ancient Golem" quests will now properly fire when playing as Ashe
    • The tip regarding Champion Ultimate Abilities will now show up properly when playing as Ashe
    • Soraka Bot and Nasus Bot will no longer get stuck
  • Updated several Champion art assets including splash art and icons for various Mordekaiser, Cassiopeia, Kassadin, Ezreal, and Ashe skins
  • Fixed: Summoner's Insight now correctly works with Promote (now correctly grants bonus defensive stats)
  • Fixed: Custom game bots now lane properly when allied players are jungling
  • Updated tooltips for Ahri, Annie, Jarvan IV, Leona, Lux and Morgana

New Tribunal Feature
  • Players punished by the Tribunal will now be e-mailed a "Reform Card" which gives additional details about their case

With every patch, we strive to improve the look of the game in varying degrees. We recommend that you have the latest available video card drivers installed.
Sweet patch.

The Ashe art change on her Snow Archer isn't much liked though...

The Janna and Amumu nerfs are odd. The Art change to Ezreal... hmm, better be good. If it's the Chinese art, please fix it up like you did with Resistence Caitlyn.


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RedPandas

Member

07-31-2012

To be honest, I love the changes being made to Cho'Gath but they are more QoL and common sense improvements more than buffs. His cast times are being dropped by .15 seconds and bugs are being fixed with rupture (finally) but his ult cast time is going up. Aside from my favorite real buffs (MR per level and vorpal spike width getting bigger) his ults radius is the best thing to happen to him. I can't even count how many times I have missed an ult because I wasn't sitting on top of the enemy. Thank you from all the Cho'Gath players Riot.


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kamikazplatypus

Member

07-31-2012

riot why do you hate on the azingy build :'(