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Suggestion for Summoners Rift.

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Confetti Cannon

Junior Member


I think spells should not be able to go through towers. It would add a safety to players that are getting dunked in lane, and give them a slight chance to come back instead of getting dived every 5 seconds due to an error in the beginning of the game. I mean we can not walk through towers why are we able to attack through them? I also believe this change would add a skill to diving and farming. I mean towers are there for a reason.

Just a suggestion.