All I'm saying is, you can keep the 60 second introductory videos but immediately follow them with a second video that has some details, so that people can actually learn something from this.
TheDjinni, I don't mean any disrespect, but I'm clearly not getting through to you here.
I appreciate the criticisms as they are valid, but I honestly and truly believe that summarizing a five-ten minute video into sixty seconds is much more powerful than letting the video drag on and become dull.
You don't have to tell me that a sixty-second video isn't going to make a player an expert in lane; I know that. Like I said, I'm attempting to take non-players and give them short, yet potent, bits of advice as to let them figure out the intricacies. This will provide a solid foundation so that the various goals of League of Legends can be reached through their own choices.
I think you're simply putting yourself above your beginnings. I don't think you remember how terrible your first MOBA game was; I sure do. I'm simply attempting to reduce the stress of ignorance and remind new players of the goals of the game. To assume that I should be building a player from the ground up to play like a 2k player after watching a few hours of videos without ever playing a game is absolutely insane. That's like saying you could be an Olympic swimmer because you've watched and read thousands of hours of materials on swimming, despite never being in a body of water larger than a bath tub. Do you think best players in the world didn't have to learn some things themselves? You bet they did. They likely had a tutorial, guide, or friend give them a few basic tips, and from there they had to innovate and figure out how to play the game in such a way that they were the best. Everyone starts somewhere, but everyone has a different endpoint based on their ambitions.
TL;DR: Give the average LoL player some credit.
© 2014 Riot Games, Inc. All rights reserved. Riot Games, League of Legends and PvP.net are trademarks, services marks, or registered trademarks of Riot Games, Inc.