Some simple Volibear playability thingies

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Knight of Dusk

Senior Member

11-19-2012

:O

Way to go Rob!

Interesting to look at how the donations are distributed. As I type this, only 30 are 15$ pledges. And 5 (!!!) 1000$ pledges, which has made it sold out. In the first 24 hour period. A lot of the pledges are in the 100+ dollar range too. That's some dedicated fans he must have. That or ones with LOADSA MONEYH, DOSH in the bank.

I also think that he takes the time and effort to really let his passion show through in the video does a lot. You just know this is a project made with love and he'll probably sooner rot in the grave than let it be released in any way, shape or form that's not amazing. :D


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A bouncy Furret

Senior Member

11-19-2012

Quote:
Originally Posted by Knight of Dusk View Post
:O

Way to go Rob!

Interesting to look at how the donations are distributed. As I type this, only 30 are 15$ pledges. And 5 (!!!) 1000$ pledges, which has made it sold out. In the first 24 hour period. A lot of the pledges are in the 100+ dollar range too. That's some dedicated fans he must have. That or ones with LOADSA MONEYH, DOSH in the bank.

I also think that he takes the time and effort to really let his passion show through in the video does a lot. You just know this is a project made with love and he'll probably sooner rot in the grave than let it be released in any way, shape or form that's not amazing.
He did a livestream today that basically said that.

He even answered a question of "What happens if this game doesn't end up in a good state or how you want it?" he made a horrified face and simply said "Nope."

Me and some friends are pooling in our small amount of money to go for the $150 pledge to create an NPC. Let's see what can be done


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Rezuvious

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Senior Member

11-19-2012

besides his q not smacking minions aside i think volibear is fine maybe a smaller cooldown on his passive to


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Knight of Dusk

Senior Member

11-19-2012

Hah, as I suspected then! That's generally a common trait among indie devs (indie whatever really) though, you do things because you are passionate and have an enormous personal investment in it. You like doing this. Not because you'll make tons of money, because unless you're very lucky that's not going to happen. You might earn back the investment you made, but you also run the risk of not making a single dime for your time. You do it because it's fun! ...But you also kind of need money to live.

I think Rob even mentioned it. "It's not about the money, but the money does help". Something like that.

So, any thoughts on what kind of an NPC you'll be suggesting? ;D If I get the game I'll have to track down that NPC!

Btw, if you're generally interested in these things, I can warmly recommend Indie Game the Movie (It's a movie!). It follows the developer of Fez and the developers of Super Meat Boy (the guy who made Braid also talks a bit) in their efforts to get those games out the door and documents the struggle, joy and sacrifice that comes with indie development, the rewards and why they do it. It's a very lovely film for anyone who ever sat back one day when playing games and had the thought "Hey, I could do this!"

It's a bit bittersweet though, some would even say sad or depressing, but still inspiring and very interesting.

ON TOPIC, I'll try to give SotD Volibear and Tiamat Burr a shot later today if I can (I have a baaaad feeling about this). Maybe have a look at BoRK and Merc-less builds too if I have the time. I'll reply with my findings so wish me luck!


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Rowanoake

Senior Member

11-19-2012

Quote:
Originally Posted by Ursa Arçadius View Post


MY EXCITEMENT PANTS ARE FIRMLY ON.
my whole day = worth it for this phrase right here.


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Knight of Dusk

Senior Member

11-19-2012

Just did 2 test matches in the PBE.

One where I tried a Tiamat build with BorK, and one where I went for SotD with movement speed and anti-CC items.

Volimat with BorK:

Runic Bulwark, Randiun's Omen, Mercury Treads, Maw of Malmortius, Ravenous Hydra, Blade of the Ruined King

Farming is fast and easy with Tiamat now. The new particles and the cleave active makes it so satisfying to use. I like it far more than I did Ionic Sparker, sadly, for champs like Irelia, Shen and Voli, it doesn't work as well with our kits as Ionic did. I was actually doing some damage with Tiamat + BorK, BUT, I do not feel like BorK is a good investment because on SR it does bonus physical damage, and with all the armour around you just don't make good use of the on-hit bonus because you don't have the penetration. Switching it out for Bloodthirster is a no-brainer, and it should boost both sustain and damage. I'd also switch Maw for Atma's. Less damage, but you don't need all that MR in most fights. Armour will be more useful most of the time, and Atma's is cheaper too!

Should be viable on live when the patch comes, at least for normals. I am by no means the person to judge what is viable in ranked and what is not.

Crit Burr with anti-kiting spec:

Runic Bulwark, Randiun's Omen, Atma's Impaler, Mercury Treads, Sword of the Divine, Zephyr

Let me put it this way. I felt like I was playing Master Yi. Insane movement speed, and with SotD turned on, I got 2.5 AS. That's right, max. Q + Ghost got me to 638 movement speed. Imagine if Yi had a slow and a fling... and was utterly untouched by CC. That's right, CC was bouncing of me. I never even noticed slows effect me any any significant way, they became so short and reduced and I was also, very, very fast to start with. Oh, and this "Yi" was very beefy too!

The drawback is of course, you don't do anywhere near Yi's damage. But you have some insane burst, Using SotD wiill make you instantly do 3 crits. Max attack speed bro. Crazy. Followed up by Frenzy and especially if you had R up, will severely hurt a squishy if not outright slay it. This is in 1.5 seconds.

Changes I'd make? Well, switching out Zephyr and Boots of Swiftness for Mercury Treads would free up space for Infinity Edge, which would be an insane DPS increase. But you won't be as immune to kiting.

And for the record, I don't think I've ever played such a fun Volibear build before. And I have tried a truck load of builds with him.

I do not think this build will be viable like I do the Tiamat one, not yet anyway. I'll have to do more testing. Right now you either rush the tanky items (in their earlier forms) and lose out on damage and fall behind, or you play a VERY risky game of high-risk high-reward where you rush the DPS and speed items. In a real fight on live, I do not think you can pull it off.

Edit:

Tried both builds some more with the changes I thought of. Both work very well. Tiamat let's you farm better and you can do a bit of consistent damage. This is very much aided by the Tiamat active, it let's you deal much more damage than you could before with an AD build on Volibear.

SotD works very well with IE on Voli, especially with an Atma's tossed in. You don't get the easy farming and sustain that the Tiamat build offers, but in raw damage in a 1 v 1 this wins brilliantly. Amazing burst, followed by pretty good sustained damage.

So far, I'd say Volibear has gotten quite a bit stronger and MUCH more flexible in S3. Also, Boots of Swiftness. Crazy stuff when combined with the defensive tree and a non-merc treads tenacity source. A Volibear without kiting problems is TERRIFYING. But he still needs some form of innate tankyness, and slows are going to be a lot weaker against a lot of people so this could be a problem. But the squishies you want to feast on will probably not venture that deep into the defensive tree or try BoS + Spirit of the Ancient Golem/Zephyr over Mercs.


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h311ion

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Senior Member

11-19-2012

riot pls


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A bouncy Furret

Senior Member

11-19-2012

Quote:
Originally Posted by Knight of Dusk View Post
Just did 2 test matches in the PBE.

One where I tried a Tiamat build with BorK, and one where I went for SotD with movement speed and anti-CC items.

Volimat with BorK:

Runic Bulwark, Randiun's Omen, Mercury Treads, Maw of Malmortius, Ravenous Hydra, Blade of the Ruined King

Farming is fast and easy with Tiamat now. The new particles and the cleave active makes it so satisfying to use. I like it far more than I did Ionic Sparker, sadly, for champs like Irelia, Shen and Voli, it doesn't work as well with our kits as Ionic did. I was actually doing some damage with Tiamat + BorK, BUT, I do not feel like BorK is a good investment because on SR it does bonus physical damage, and with all the armour around you just don't make good use of the on-hit bonus because you don't have the penetration. Switching it out for Bloodthirster is a no-brainer, and it should boost both sustain and damage. I'd also switch Maw for Atma's. Less damage, but you don't need all that MR in most fights. Armour will be more useful most of the time, and Atma's is cheaper too!

Should be viable on live when the patch comes, at least for normals. I am by no means the person to judge what is viable in ranked and what is not.

Crit Burr with anti-kiting spec:

Runic Bulwark, Randiun's Omen, Atma's Impaler, Mercury Treads, Sword of the Divine, Zephyr

Let me put it this way. I felt like I was playing Master Yi. Insane movement speed, and with SotD turned on, I got 2.5 AS. That's right, max. Q + Ghost got me to 638 movement speed. Imagine if Yi had a slow and a fling... and was utterly untouched by CC. That's right, CC was bouncing of me. I never even noticed slows effect me any any significant way, they became so short and reduced and I was also, very, very fast to start with. Oh, and this "Yi" was very beefy too!

The drawback is of course, you don't do anywhere near Yi's damage. But you have some insane burst, Using SotD wiill make you instantly do 3 crits. Max attack speed bro. Crazy. Followed up by Frenzy and especially if you had R up, will severely hurt a squishy if not outright slay it. This is in 1.5 seconds.

Changes I'd make? Well, switching out Zephyr and Boots of Swiftness for Mercury Treads would free up space for Infinity Edge, which would be an insane DPS increase. But you won't be as immune to kiting.

And for the record, I don't think I've ever played such a fun Volibear build before. And I have tried a truck load of builds with him.

I do not think this build will be viable like I do the Tiamat one, not yet anyway. I'll have to do more testing. Right now you either rush the tanky items (in their earlier forms) and lose out on damage and fall behind, or you play a VERY risky game of high-risk high-reward where you rush the DPS and speed items. In a real fight on live, I do not think you can pull it off.

Edit:

Tried both builds some more with the changes I thought of. Both work very well. Tiamat let's you farm better and you can do a bit of consistent damage. This is very much aided by the Tiamat active, it let's you deal much more damage than you could before with an AD build on Volibear.

SotD works very well with IE on Voli, especially with an Atma's tossed in. You don't get the easy farming and sustain that the Tiamat build offers, but in raw damage in a 1 v 1 this wins brilliantly. Amazing burst, followed by pretty good sustained damage.

So far, I'd say Volibear has gotten quite a bit stronger and MUCH more flexible in S3. Also, Boots of Swiftness. Crazy stuff when combined with the defensive tree and a non-merc treads tenacity source. A Volibear without kiting problems is TERRIFYING. But he still needs some form of innate tankyness, and slows are going to be a lot weaker against a lot of people so this could be a problem. But the squishies you want to feast on will probably not venture that deep into the defensive tree or try BoS + Spirit of the Ancient Golem/Zephyr over Mercs.
Just reading this is glorious.

Although an interesting point, the items made Voli stronger and more flexible but the same happened to other champions. Do you feel like the changes made Volibear even stronger and more flexible than what other champions got?


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A bouncy Furret

Senior Member

11-19-2012

Quote:
Originally Posted by Rowanoake View Post
my whole day = worth it for this phrase right here.
:3


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Asdioh

Senior Member

11-19-2012

it seems like you keep testing out super expensive/6 item builds? how has his early/midgame been for you?
what about black cleaver? i forgot the details, but i'm pretty sure it gives health now? could be a good choice on him.