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Was just playing as sona in a game, and noticed an odd graphical/coding bug. A few times when i was attacking turrets/inhibitors, if I used my W proc on my passive (Power Chord: Dimminuendo), it would continuously use the power chord animation for all my auto attacks on the turret/inhibitor, when it really should only use one. In addition, it also played the animation for the next target I hit with an autoattack right after I stopped attacking the turret. I don't know if it added extra damage/power chord effect or if it was just an animation bug. The Q passive (Stacatto) did not repeat the animation, and I'm not sure about the E power chord.