I am having an awful day and decided I'd go back to trying to get enough IP for Shyvana, so I started a bot game up.
I have a usb headset that has sort of a loose plug. It's known to wiggle free and Windows does a pretty good job of switching my audio to the speakers when that occurs.
Except in LoL, apparently. I shifted and it pulled loose and the entire game I played was bugged in various ways.
First Blood had just happened ingame. The notification never went away. Anything that'd have a sound cue was delayed by several seconds.
http://pastebin.com/LrrNNvQX This is the game log.
Sorry for the doublepost, but...
There are a TREMENDOUS amount of the following in all of the logs I have, though it seems to have gotten a lot worse recently. A log on the 15th has 74 occurences, just for health.cpp:
002248.204| 1117888.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
002251.047| 1118168.0064kb| 280.0000kb added| ERROR| Assertion failed!
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