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Last Hitting (a step on the road to awesome)

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Guide here as well..


I was able to use "S" key to stop my char autoattacking, but I still don't know what was going on in this video...
At 4.07 mins in you see nid repeatedly start the attack animation, but doesn't release the attack until 4.12. move a little bit in this period but mostly standing still.

Anyone know how can you do that?

Have you noticed how in high-elo streams the player is constantly clicking at a fast pace? Sometimes even while not csing? That's why.

Alternate between clicking two different minions really fast, and click the one you want to finish when the time is right. This is more precise than say, clicking around your character and only clicking the minion at the right time. But you can only do this if you're alone in lane. The reason (especially bot lane) players click around randomly between cs is to avoid harass and to be harder to target.

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Devious Rogue

Senior Member


Im sorry, you say low elo, due to not getting last hits? Having an elo period would mean they can play ranked, which means theyre lvl 30. Wich also means theyve played roughly 370-450 games of LoL

How would anyone not know to last hit by then? Last hitting is something newbies learn to do when theyre in their early days. You should be last-hitting before youre lvl 10...

So you've never missed a single CS in any game ever since you hit level 10?

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Junior Member


One thing to also take into account with this is sometimes depending on the play-style of the opposite team it can be hard for both teams to farm (the harass, skirmishes that may come up during the lanning phase). I have watched some of the Pro series matches recently and some of them had only 40-50 CS at 10 minutes because of those types of scenarios. Not saying that, that is a huge thing to look at but a lot of people do say 100 CS by 10 minutes is a must but it's not always what absolutely needs to happen every single time.

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Senior Member


My opinion on using abilities to CS is neutral. With champions such as Annie, Twisted Fate and Irelia using abilities actually helps. Annie's q if used right does not cost mana when you last hit (although the cooldown does leave a gap for the enemy to strike but really she can last hit fine with her massive range on auto attacks). Twisted fate actually restores mana when you use a blue card so if you wish to push your lane you always have your blue card to keep up mana. Lastly Irelia's q is refreshed if you kill a minion with it as such under your turret it is a great way to last hit or if you have a large wave on half health you just fly through them.

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Alright, learning to last hit is a must. Your elo will be low if you run solo que and can not last hit but if you improve you are one step closer to being able to carry a team.

(Rant: I'm at a low elo right now the reason being, even though I have improved dramatically, I was really bad when I started ranked. It was not just one area I was just... bad... at everything. Now I can raise my elo anytime I feel like it but I only play a couple ranked games at a time because they can be annoying. Aside from the obvious leavers and trolls there are the people who complain about elo hell. I do not believe in elo hell, it is more of an elo purgatory. It's harder to rise from it than from the basic but no, it is not impossible. The other team is at least as likely to have an afk/leaver/troll and while such annoyances can make your score fluctuate, odds are you belong right around where you are [though the mid 800's are better than most 900-1300 players because you have to have played at least a certain amount to drop that low. Below 800 is the realm of trolls, do not go there if at all possible] so while I think that the system could be improved, it's at least ok now. Own your suckage and improve... don't just complain)

Even if you plan on playing support, knowing how to pick off minions under your turret when your carry had to go b (and only then) can be really helpful in reaching your gp/10 items soon and by extension being able to buy more wards throughout the game (Buy a ward save a life and all that), it also helps you understand how to not deny your carry farm.

For a while last hitting was something that I was terrible at... just plainly awful. Part of this was because I played like an idiot constantly using skills to farm and improving little, with most champs this pushes your lane and a pushed lane is usually a vulnerable lane. After reading some guides and realizing I was an idiot I came across a suggestion in a comments section on the LoL wiki for some carry from an anon contributor. Since then I have improved dramatically, here's and expanded version of the concept:

Set up a custom game w/out any bots buy no items take no skills and go last hit minions in mid lane for around 15 min's (more than this and your base damage reaches a point that does not really help you improve your early game), see how you did. Rinse and repeat.
Different champs have different auto attack animation lengths and so you should do this with any champion you plan on using, you might be surprised how much a fraction of a second of additional travel time can matter.

For this 15 min. practice here are some cs rates:
Around 120 is OK when you can hit 130 consistently you're good, 140 and you're great. The max possible is 153 in 15 min but it is virtually impossible to reach a prefect score. (expect to start out in the 90's but don't be dissapointed, early improvement is rapid)

For last hitting under your own turret, mele minions can be last hit after taking two turret shots, for caster minions, hit once before a turret hit and then you can finish the minion off. (When you have more damage, you just let the turret hit the caster first and then you finish it off, do the same as before for mele minions. Also pay attention to what your own minions are doing... they can be really annoying and deny you cs under your turret sometimes the only way around this is to learn their order of targeting and even that does not always work out)

I think it would be amazing if there was an official tutorial/arcade mode for last hitting but I realize that doing so would take a ton of work (I know, I've worked on student game projects as the lead artist and designer and I'm familiar enough with coding concepts to understand how much effort it takes to pull off something like this) and a custom game is good enough anyways so it's not something I would really expect.

Do this practice on a regular basis and you will have taken a step on the road to awesome.


1.Practice last hitting minions in a custom game
2.Keep practicing
4.Become Awesome
(and you know... profit)

Last Hitting...The Vain of my losses in lane.

I think last hitting is one of the main reasons why I am currently burned-out on playing LoL, I found it frustrating that I always miss the timing to kill minions...And, holy ****! 153cs?! in 15 Minutes?! The max I can go 47cs in 10 minutes.....I'm sort of angry that I'm THIS bad at last hits. And I'll never get it right even with practise. But, this kinda encouraged me to get back into league.

Thanks a ton.