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Why the armor pen buff?

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Phourc

Senior Member

02-14-2012

Quote:
AAARRRRGGGGGHHHH:
really makes you wonder

is penetration OP because armor is OP, or is armor OP because penetration is OP?


Sort of a which came first, the chicken or the egg?


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ShawNuff

Member

02-14-2012

Quote:
LegendaryEnemy:
Its multiplicative. In other words the higher percent is used first, then 12% of that armor is reduced then 10% of tha armor is reduces.


Its multiplicative. In other words, you can apply the % armor penetration in any order because of multiplication properties.

IE it doesn't matter which order the % armor pens are computed, because it comes out to the same value

1*.6*.88*.9=1*.88*.9*.6=1*.9*.88*.6=.4752*[armor value]= armor remaining.


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Yagidy

Senior Member

02-14-2012

Quote:
Melvear:
There's no actual cap, just that the options aren't available to go beyond 52% (Mastery+Aura+Last Whisper)


Urgot, Wu Kong, Rene and J4 all say hi!


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Xhyros

Senior Member

02-16-2012

Quote:
Yagidy:
Urgot, Wu Kong, Rene and J4 all say hi!


% armor reduction and % armor penetration are not the same thing.


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IMSOJUICY

Senior Member

02-16-2012

i'm almost positive that all champs have armor gains per level, but only some have MR gains per level. maybe that's why Dom has higher arpen buff than mpen buff. i dunno.


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Aerodynamic

Senior Member

02-16-2012

I think the biggest problem with the armor pen aura is that certain champions with built in shred are doing too much damage when they shouldn't be with certain spells. Wukong and kayle to just mention a few, but since there are not that many champs with built in shred, the problem isn't that bad. I am worried that these champions might get unnecessary nerfs for SR because they are getting an edge in dominion they were not meant to have.


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EMeta

Senior Member

02-17-2012

Yeah, it really needs to go back down to 10%.


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Psi21

Senior Member

02-17-2012

Champs like Blind Monk, Urgot, Riven - etc

Are the problem. Not the aura.

It is stupid that these champs all get an absorb shield. They build a little bit of armor then they out shine the AD carries with out absorb shields.

When absorb shields stop in inheriting the armor and MR from the items the champ is building the game will be more balanced. There is no reason why an absorb shield should not just have the armor and MR from the base stats of the champ to determine the damaged received.


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Ahlen

Senior Member

02-17-2012

Real tanky DPS would be completely unstoppable without it. As it is now they're just mostly unstoppable near the end of the game.


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Melvear

Senior Member

02-17-2012

The thing with the aura is that it's really only relevant against high armor targets. The reason is simple too. If you are facing low armor target, you won't build last whisper, you'll build ghostblade, maybe a cleaver, and bring their armor to 0 through those and your runes and masteries. Worse case scenario, the aura might take off 1-5 armor.
Now if you are facing high armor target, in which case you build last whisper, the aura's "reduced" due to multiplicative values of % penetration. In effect, the aura will be worth about 5% or 6% extra armor penetration. As was mentioned before, the aura+mastery give a total penetration of 12% over last whisper, and that number will only be really significant on a target that has 200 armor or more, and I am fairly certain that most people who feel the aura is too much aren't the people who play tanks.


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