Does anyone wish Riot would add damage absorbed to the post-game screens? Maybe having it right under healing done.
I don't think anyone would disagree that effective health created by shields in the game is excellent, but seeing how much damage actually removed from a game would be really eye opening to see.
"bg, nub didn't pick healing support."
"Did you SEE how much damage I negated?"
"Not in post-game screen scrub. gtfo."
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